Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ITsGosthZ
Olorun
Level 26
God Stats
24W - 13L
1,612 SR
Queue Stats
152W - 164L
1,501 Elo+
Solo
Da Ji
Da Ji
KusakabeShinra
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,530 Elo+
Solo
Guan Yu
Guan Yu
VictorMetalll
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
zanaql
Sobek
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 89L
1,542 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,515 Elo+

VS

Team Averages
Level 9
1,539 SR
1,494 Elo+
Yemoja
Yemoja
EuEleNox
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 12L
1,734 Elo+
Party 1
Ares
Ares
ItzBieu
Ares
Level 6
God Stats
11W - 4L
1,503 SR
Queue Stats
13W - 9L
1,166 Elo+
Party 2
Zeus
Zeus
Krauzzen3
Zeus
Level 13
God Stats
2W - 0L
1,874 SR
Queue Stats
13W - 2L
1,768 Elo+
Party 1
Cupid
Cupid
OPaiDeTodos1010
Cupid
Level 7
God Stats
11W - 4L
1,500 SR
Queue Stats
13W - 9L
1,166 Elo+
Party 2
Xbalanque
Xbalanque
Orochimaru92
Xbalanque
Level 10
God Stats
1W - 1L
1,316 SR
Queue Stats
83W - 72L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
1
0 / 0 / 0
4,159
297
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
ITsGosthZ
Olorun
12
0 / 4 / 0
7,005
500
4,233
11,351
5,539
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 3 / 0
6,195
443
2,167
8,151
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
8
0 / 7 / 0
5,366
383
2,646
9,559
5,251
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
zanaql
Sobek
11
3 / 2 / 1
7,192
514
4,932
10,392
7,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EuEleNox
Yemoja
14
7 / 1 / 0
8,766
626
7,799
7,307
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
ItzBieu
Ares
9
1 / 1 / 3
6,206
443
3,421
5,789
4,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
16
6 / 0 / 1
9,108
651
6,191
4,678
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 3
6,239
446
2,980
6,456
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Orochimaru92
Xbalanque
15
2 / 0 / 3
8,550
611
6,454
7,459
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
16
16
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Yemoja
EuEleNox
Yemoja
7
1
0
7
L
Olorun
ITsGosthZ
Olorun
0
4
0
0
W
Ares
ItzBieu
Ares
1
1
3
2.5
W
Zeus
6
0
1
6.5
L
2
3
0
0.67
W
0
3
3
0.5
W
Xbalanque
Orochimaru92
Xbalanque
2
0
3
3.5
L
Guan Yu
0
7
0
0
L
Sobek
zanaql
Sobek
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,978
Damage
26,845
39,453
Taken
31,689
21,416
Mitigated
16,398
12,210
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
EuEleNox
Yemoja
7,799
2,547
0
2,186
7,307
6,214
2,264
520
6,787
43,178
0
L
Olorun
ITsGosthZ
Olorun
4,233
1,499
118
4,410
11,351
5,539
0
4,759
6,592
49,831
0
W
Ares
ItzBieu
Ares
3,421
624
0
2,186
5,789
4,332
91
2,992
2,797
12,936
0
W
Zeus
6,191
1,035
0
2,046
4,678
1,383
857
373
4,305
68,990
0
L
2,167
135
0
2,706
8,151
2,734
0
2,161
5,990
0
27,314
W
2,980
1,828
128
1,753
6,456
1,840
1,006
2,628
3,828
0
18,703
W
Xbalanque
Orochimaru92
Xbalanque
6,454
2,813
0
3,818
7,459
2,629
825
2,652
4,807
0
65,249
L
Guan Yu
2,646
1,239
0
564
9,559
5,251
0
6,095
3,464
0
13,938
L
Sobek
zanaql
Sobek
4,932
657
0
4,412
10,392
7,892
0
4,396
5,996
19,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
38,869
229
Minions Killed
376
0
Camps Cleared
0
899,752
Distance Traveled
1,269,029
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,159
297
0
0
0
17,145
0
W
Yemoja
8,766
626
74
5
0
216,111
0
L
Olorun
7,005
500
102
7
0
239,953
3
W
Ares
6,206
443
22
2
0
249,878
0
W
Zeus
9,108
651
126
9
0
287,497
1
L
Da Ji
6,195
443
61
4
0
228,812
0
W
Cupid
6,239
446
35
3
0
250,405
2
W
Xbalanque
8,550
611
119
9
0
265,138
6
L
Guan Yu
5,366
383
26
2
0
213,327
0
L
Sobek
7,192
514
40
3
0
200,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role