Player Matchup

Vulcan
Vulcan
Dokterteddy
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Klesford
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MKPDK
Danzaburou
Level 6
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 2L
1,319 Elo+
Party 1
Jormungandr
Jormungandr
Rennrodler
Jormungandr
Level 12
God Stats
1W - 1L
1,488 SR
Queue Stats
3W - 5L
1,482 Elo+
Solo
Thor
Thor
ianator1996
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,490 SR
1,460 Elo+

VS

Team Averages
Level 38
1,497 SR
1,551 Elo+
Apollo
Apollo
BussyWrecker
Apollo
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Pele
Pele
HyperCullen
Pele
Level 25
God Stats
23W - 25L
1,428 SR
Queue Stats
81W - 105L
1,402 Elo+
Solo
Terra
Terra
IOnlyPlayTerra
Terra
Level 17
God Stats
27W - 14L
1,696 SR
Queue Stats
27W - 14L
1,672 Elo+
Party 3
Kukulkan
Kukulkan
arbiter123
Kukulkan
Level 60
God Stats
3W - 1L
1,296 SR
Queue Stats
43W - 33L
1,557 Elo+
Party 3
Sun Wukong
Sun Wukong
dasgodlike
Sun Wukong
Level 86
God Stats
7W - 5L
1,566 SR
Queue Stats
227W - 183L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
3 / 5 / 0
6,306
631
2,576
5,406
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
7
0 / 4 / 3
4,602
460
1,717
6,054
2,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MKPDK
Danzaburou
8
1 / 4 / 2
5,580
558
3,553
5,068
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Rennrodler
Jormungandr
9
0 / 1 / 1
4,825
483
1,749
5,956
3,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 5 / 2
4,815
482
2,107
7,275
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 0 / 1
5,863
586
1,924
3,566
1,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 1 / 3
6,724
672
2,261
5,467
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 2 / 4
6,322
632
5,457
6,604
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
arbiter123
Kukulkan
11
4 / 1 / 2
6,637
664
3,516
3,554
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
dasgodlike
Sun Wukong
11
5 / 1 / 4
6,726
673
5,314
8,056
3,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
19
19
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
0
1
0.5
L
Vulcan
3
5
0
0.6
W
5
1
3
6.5
W
5
2
4
3.5
L
Ymir
0
4
3
0.38
L
Danzaburou
MKPDK
Danzaburou
1
4
2
0.5
L
Jormungandr
Rennrodler
Jormungandr
0
1
1
0.5
W
Kukulkan
arbiter123
Kukulkan
4
1
2
5
W
Sun Wukong
dasgodlike
Sun Wukong
5
1
4
7
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,702
Damage
18,472
29,759
Taken
27,247
10,932
Mitigated
10,540
4,467
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
1,924
1,252
0
1,753
3,566
1,087
654
667
2,899
0
35,843
L
Vulcan
2,576
940
0
336
5,406
1,871
54
3,113
2,293
25,367
0
W
2,261
530
0
984
5,467
1,554
418
190
5,277
0
34,650
W
5,457
2,534
16
2,124
6,604
3,050
0
1,634
4,956
24,619
6,432
L
Ymir
1,717
872
0
30
6,054
2,043
0
38
6,016
11,154
0
L
Danzaburou
MKPDK
Danzaburou
3,553
1,959
0
963
5,068
1,308
0
394
4,674
0
17,304
L
Jormungandr
Rennrodler
Jormungandr
1,749
452
0
1,724
5,956
3,464
0
1,821
4,135
18,651
0
W
Kukulkan
arbiter123
Kukulkan
3,516
482
0
250
3,554
1,095
1,534
1,880
1,488
35,969
0
W
Sun Wukong
dasgodlike
Sun Wukong
5,314
394
0
3,812
8,056
3,754
38
1,585
6,431
0
31,145
L
2,107
935
0
1,414
7,275
2,246
0
2,957
4,318
0
16,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
32,272
184
Minions Killed
356
0
Camps Cleared
0
863,911
Distance Traveled
1,003,875
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,863
586
75
8
0
206,830
3
L
Vulcan
6,306
631
50
5
0
198,427
1
W
Pele
6,724
672
69
7
0
217,452
5
W
Terra
6,322
632
57
6
0
219,008
1
L
Ymir
4,602
460
18
2
0
167,938
2
L
Danzaburou
5,580
558
46
5
0
169,284
1
L
Jormungandr
4,825
483
32
3
0
142,958
2
W
Kukulkan
6,637
664
91
9
0
176,187
0
W
Sun Wukong
6,726
673
64
6
0
184,398
0
L
Thor
4,815
482
38
4
0
185,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role