Player Matchup

Artemis
Artemis
 
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Necrophear
Horus
Level 13
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 4L
1,365 Elo+
Solo
Merlin
Merlin
Piedromaister
Merlin
Level 29
God Stats
7W - 4L
1,587 SR
Queue Stats
23W - 14L
1,503 Elo+
Party 1
Fenrir
Fenrir
iGaruda
Fenrir
Level 14
God Stats
0W - 4L
1,362 SR
Queue Stats
22W - 18L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
sambustain
Cu Chulainn
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,580 Elo+
Party 1
Team Averages
Level 18
1,449 SR
1,510 Elo+

VS

Team Averages
Level 25
1,624 SR
1,529 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Mogami Foo
Chernobog
Level 28
God Stats
8W - 4L
1,719 SR
Queue Stats
100W - 89L
1,531 Elo+
Solo
Raijin
Raijin
Nachosasquatcho
Raijin
Level 20
God Stats
9W - 13L
1,355 SR
Queue Stats
83W - 100L
1,407 Elo+
Party 2
Athena
Athena
NormalAvocado
Athena
Level 26
God Stats
8W - 6L
1,834 SR
Queue Stats
324W - 350L
1,477 Elo+
Party 2
Loki
Loki
ThatsMyLane
Loki
Level 26
God Stats
7W - 5L
1,714 SR
Queue Stats
195W - 98L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 2 / 4
6,474
462
6,803
7,073
1,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
10
2 / 3 / 7
6,991
499
1,837
7,920
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
1 / 4 / 2
6,392
457
6,306
6,476
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
iGaruda
Fenrir
10
2 / 8 / 3
6,392
457
3,563
11,576
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
sambustain
Cu Chulainn
9
2 / 8 / 1
6,413
458
4,095
11,853
7,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 2 / 8
7,549
539
4,665
8,296
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Mogami Foo
Chernobog
13
5 / 2 / 2
7,862
562
7,160
7,587
2,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 8
7,613
544
7,901
7,030
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 9
6,981
499
4,508
10,215
6,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
13 / 1 / 2
10,154
725
9,048
9,142
5,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
10
Kills
25
25
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
2
4
2.5
W
Arachne
 
Arachne
3
2
8
3.5
W
Chernobog
Mogami Foo
Chernobog
5
2
2
3
W
3
2
8
3.5
L
Horus
2
3
7
1.83
W
1
3
9
1.83
L
1
4
2
0.5
W
13
1
2
14
L
Fenrir
iGaruda
Fenrir
2
8
3
0.44
L
Cu Chulainn
sambustain
Cu Chulainn
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
33,282
44,898
Taken
42,270
22,360
Mitigated
20,872
6,420
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,803
2,413
0
970
7,073
1,845
0
2,983
4,090
0
29,101
W
Arachne
 
Arachne
4,665
3,121
0
2,699
8,296
4,051
498
738
7,558
0
39,735
W
Chernobog
Mogami Foo
Chernobog
7,160
5,753
0
2,595
7,587
2,436
240
1,012
6,575
0
50,507
W
7,901
568
0
519
7,030
2,309
524
2,381
4,649
42,491
0
L
Horus
1,837
729
654
1,877
7,920
5,243
0
1,311
6,609
0
8,543
W
4,508
869
0
1,410
10,215
6,256
0
2,267
7,948
14,415
0
L
6,306
543
0
814
6,476
2,165
0
2,374
4,102
31,572
0
W
9,048
3,288
0
4,425
9,142
5,820
1,778
0
9,142
0
68,171
L
Fenrir
iGaruda
Fenrir
3,563
952
0
1,855
11,576
5,230
0
2,592
8,984
0
36,581
L
Cu Chulainn
sambustain
Cu Chulainn
4,095
1,100
0
250
11,853
7,877
0
3,357
8,496
0
22,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
40,159
226
Minions Killed
376
0
Camps Cleared
0
1,273,852
Distance Traveled
1,357,741
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,474
462
43
3
0
257,690
0
W
Arachne
7,549
539
64
5
0
267,485
2
W
Chernobog
7,862
562
78
6
0
245,888
2
W
Raijin
7,613
544
68
5
0
258,488
4
L
Horus
6,991
499
13
1
0
278,339
3
W
Athena
6,981
499
27
2
0
293,964
6
L
Merlin
6,392
457
62
4
0
263,466
1
W
Loki
10,154
725
139
10
0
291,916
2
L
Fenrir
6,392
457
73
5
0
255,030
7
L
Cu Chulainn
6,413
458
35
3
0
219,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role