Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Kamado32
Agni
Level 33
God Stats
2W - 2L
1,776 SR
Queue Stats
132W - 174L
1,412 Elo+
Party 3
Fenrir
Fenrir
NiceRiceBowl
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
WhoAm3y3
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 96L
1,603 Elo+
Party 2
Amaterasu
Amaterasu
chichotorres
Amaterasu
Level 98
God Stats
0W - 2L
1,292 SR
Queue Stats
88W - 97L
1,450 Elo+
Party 3
Team Averages
Level 65
1,513 SR
1,504 Elo+

VS

Team Averages
Level 62
1,563 SR
1,571 Elo+
Cabrakan
Cabrakan
Bad_Nayrb0301
Cabrakan
Level 72
God Stats
7W - 7L
1,471 SR
Queue Stats
120W - 147L
1,393 Elo+
Solo
Odin
Odin
MrSpuddy
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,690 Elo+
Party 4
Bellona
Bellona
RuthRampage
Bellona
Level 125
God Stats
32W - 44L
1,508 SR
Queue Stats
349W - 377L
1,606 Elo+
Party 1
Neith
Neith
StingingAxis
Neith
Level 17
God Stats
4W - 1L
1,618 SR
Queue Stats
7W - 5L
1,637 Elo+
Party 1
Olorun
Olorun
maddmattt
Olorun
Level 68
God Stats
3W - 3L
1,717 SR
Queue Stats
126W - 112L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 6 / 5
10,643
484
10,708
15,817
5,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
3 / 8 / 2
9,969
453
12,713
14,902
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
16
3 / 9 / 0
10,566
480
7,552
20,447
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
WhoAm3y3
Cthulhu
15
3 / 5 / 5
10,039
456
11,199
22,730
27,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
chichotorres
Amaterasu
15
1 / 3 / 1
10,384
472
3,941
12,944
8,580
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bad_Nayrb0301
Cabrakan
15
3 / 2 / 12
9,361
426
8,871
15,394
12,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
15
3 / 2 / 10
9,324
424
8,782
11,232
9,684
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
RuthRampage
Bellona
20
15 / 1 / 7
13,007
591
19,500
17,485
12,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 5 / 8
10,445
475
9,588
12,009
4,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Olorun
maddmattt
Olorun
17
5 / 3 / 10
10,597
482
17,073
16,993
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
13
Kills
30
31
Deaths
13
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
6
5
0.92
W
Cabrakan
Bad_Nayrb0301
Cabrakan
3
2
12
4.5
L
Agni
3
8
2
0.5
W
Odin
3
2
10
4
L
Fenrir
3
9
0
0.33
W
Bellona
RuthRampage
Bellona
15
1
7
18.5
W
4
5
8
1.6
L
Cthulhu
WhoAm3y3
Cthulhu
3
5
5
1.1
L
Amaterasu
chichotorres
Amaterasu
1
3
1
0.5
W
Olorun
maddmattt
Olorun
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
63,814
86,840
Taken
73,113
56,101
Mitigated
45,716
17,511
Healing
25,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,708
5,236
631
4,544
15,817
5,605
1,495
4,806
11,011
0
59,277
W
Cabrakan
Bad_Nayrb0301
Cabrakan
8,871
1,460
0
4,242
15,394
12,640
373
3,769
11,625
33,936
0
L
Agni
12,713
633
0
2,149
14,902
5,591
256
8,505
6,397
67,656
0
W
Odin
8,782
3,348
0
2,706
11,232
9,684
44
2,360
8,872
0
35,080
L
Fenrir
7,552
1,691
0
6,509
20,447
8,532
0
3,659
16,788
0
73,260
W
Bellona
RuthRampage
Bellona
19,500
10,568
0
6,102
17,485
12,989
734
4,314
13,171
0
94,539
W
9,588
2,769
0
2,815
12,009
4,098
2,575
4,443
7,566
0
65,665
L
Cthulhu
WhoAm3y3
Cthulhu
11,199
943
0
1,560
22,730
27,793
0
7,838
14,892
46,259
0
L
Amaterasu
chichotorres
Amaterasu
3,941
816
0
2,118
12,944
8,580
28
1,136
11,808
0
39,287
W
Olorun
maddmattt
Olorun
17,073
9,661
1,109
9,023
16,993
6,305
1,617
9,346
7,647
75,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,601
Gold Earned
52,734
505
Minions Killed
513
0
Camps Cleared
0
1,907,853
Distance Traveled
2,064,225
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,643
484
113
5
0
329,194
1
W
Cabrakan
9,361
426
57
3
0
376,952
2
L
Agni
9,969
453
125
6
0
369,364
3
W
Odin
9,324
424
62
3
0
438,048
1
L
Fenrir
10,566
480
111
5
0
388,741
5
W
Bellona
13,007
591
154
7
0
443,346
1
W
Neith
10,445
475
102
5
0
402,010
2
L
Cthulhu
10,039
456
75
3
0
436,612
3
L
Amaterasu
10,384
472
81
4
0
383,942
1
W
Olorun
10,597
482
138
6
0
403,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role