Player Matchup

Neith
Neith
XxElbowGreasexX
Neith
Level 11
God Stats
10W - 19L
1,500 SR
Queue Stats
110W - 102L
1,220 Elo+
Solo
King Arthur
King Arthur
dkracer10
King Arthur
Level 21
God Stats
15W - 19L
1,264 SR
Queue Stats
63W - 72L
1,338 Elo+
Party 1
Discordia
Discordia
ll-_-RERE-_-ll
Discordia
Level 26
God Stats
0W - 1L
1,264 SR
Queue Stats
55W - 51L
1,532 Elo+
Party 1
Team Averages
Level 19
1,343 SR
1,364 Elo+

VS

Team Averages
Level 24
1,603 SR
1,284 Elo+
Bellona
Bellona
Drag0nK1ng1401
Bellona
Level 29
God Stats
7W - 2L
1,934 SR
Queue Stats
50W - 58L
1,403 Elo+
Solo
Merlin
Merlin
Oddy E Nuff
Merlin
Level 28
God Stats
9W - 13L
1,517 SR
Queue Stats
137W - 129L
1,349 Elo+
Solo
Artemis
Artemis
ToFASTtoKiDnapX
Artemis
Level 16
God Stats
4W - 3L
1,358 SR
Queue Stats
4W - 6L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 8
8,757
674
8,271
12,615
4,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
dkracer10
King Arthur
11
1 / 6 / 7
7,950
612
3,121
11,622
7,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
ll-_-RERE-_-ll
Discordia
13
8 / 4 / 3
9,645
742
10,499
10,251
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 6
10,883
837
8,379
14,239
10,871
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
14
4 / 0 / 9
9,327
717
11,819
5,163
2,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 11
9,288
714
7,224
9,564
4,079
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
14
14
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
5
6
2.2
W
Merlin
4
0
9
8.5
W
2
7
11
1.07
L
3
4
8
1.75
L
King Arthur
dkracer10
King Arthur
1
6
7
0.75
L
Discordia
ll-_-RERE-_-ll
Discordia
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
27,422
34,488
Taken
28,966
15,791
Mitigated
17,334
6,680
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,379
1,628
0
648
14,239
10,871
616
4,455
9,784
0
28,869
W
Merlin
11,819
835
124
1,900
5,163
2,384
1,409
1,787
3,376
43,470
0
W
7,224
3,864
0
644
9,564
4,079
539
4,257
5,307
0
16,853
L
8,271
3,172
0
4,034
12,615
4,609
905
5,600
7,015
0
30,709
L
King Arthur
dkracer10
King Arthur
3,121
954
211
404
11,622
7,716
164
2,328
9,294
0
16,750
L
Discordia
ll-_-RERE-_-ll
Discordia
10,499
863
569
1,462
10,251
3,466
396
3,891
6,360
35,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
29,498
126
Minions Killed
139
0
Camps Cleared
0
637,061
Distance Traveled
678,026
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,883
837
40
3
0
259,735
0
W
Merlin
9,327
717
75
6
0
221,312
1
W
Artemis
9,288
714
24
2
0
196,979
1
L
Neith
8,757
674
66
5
0
221,555
1
L
King Arthur
7,950
612
20
2
0
207,961
0
L
Discordia
9,645
742
40
3
0
207,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role