Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
BudFisk
Terra
Level 159
God Stats
1W - 6L
1,285 SR
Queue Stats
613W - 538L
1,625 Elo+
Party 2
Scylla
Scylla
Nubarion
Scylla
Level 160
God Stats
15W - 10L
1,978 SR
Queue Stats
808W - 665L
1,641 Elo+
Party 2
Agni
Agni
nakama7777
Agni
Level 160
God Stats
7W - 9L
1,598 SR
Queue Stats
567W - 533L
1,609 Elo+
Party 2
Team Averages
Level 159
1,572 SR
1,575 Elo+

VS

Team Averages
Level 154
1,424 SR
1,593 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
CuriousPaul
Susano
Level 160
God Stats
1W - 1L
1,448 SR
Queue Stats
244W - 195L
1,579 Elo+
Party 1
Chiron
Chiron
Gijs
Chiron
Level 160
God Stats
3W - 9L
1,188 SR
Queue Stats
419W - 445L
1,562 Elo+
Solo
Discordia
Discordia
Luamerava
Discordia
Level 138
God Stats
1W - 0L
1,528 SR
Queue Stats
25W - 23L
1,632 Elo+
Party 1
Xing Tian
Xing Tian
Magî
Xing Tian
Level 157
God Stats
1W - 0L
1,456 SR
Queue Stats
52W - 33L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 2 / 9
9,601
686
6,682
22,796
22,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
 
Awilix
15
3 / 6 / 5
8,895
635
10,664
15,811
7,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
BudFisk
Terra
16
1 / 2 / 7
8,915
637
6,544
16,355
13,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Nubarion
Scylla
17
4 / 1 / 5
9,944
710
15,232
7,851
3,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 5
8,656
618
12,315
13,288
6,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 2 / 12
9,501
679
9,854
18,644
18,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
17
1 / 2 / 11
9,465
676
13,225
11,458
9,802
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Gijs
Chiron
17
6 / 3 / 8
10,604
757
16,105
8,284
3,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Luamerava
Discordia
17
4 / 2 / 6
10,224
730
16,748
6,661
3,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Magî
Xing Tian
18
3 / 1 / 11
10,765
769
9,152
16,990
19,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
10
Kills
15
15
Deaths
10
31
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
9
2.75
L
Awilix
 
Awilix
3
6
5
0.92
W
Sylvanus
 
Sylvanus
1
2
12
3.5
L
Terra
BudFisk
Terra
1
2
7
2.25
W
Susano
1
2
11
3.25
W
Chiron
Gijs
Chiron
6
3
8
3.33
W
Discordia
Luamerava
Discordia
4
2
6
3.5
W
Xing Tian
Magî
Xing Tian
3
1
11
8.5
L
Scylla
Nubarion
Scylla
4
1
5
6.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,437
Damage
65,084
76,101
Taken
62,037
53,703
Mitigated
54,544
31,000
Healing
25,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,682
164
1,035
5,143
22,796
22,189
0
8,918
13,815
15,128
0
L
Awilix
 
Awilix
10,664
3,712
891
2,583
15,811
7,662
887
7,092
8,719
0
17,951
W
Sylvanus
 
Sylvanus
9,854
1,674
9,022
9,162
18,644
18,185
564
11,168
7,053
17,852
0
L
Terra
BudFisk
Terra
6,544
476
12,254
4,652
16,355
13,825
194
8,923
7,432
12,829
0
W
Susano
13,225
1,245
546
586
11,458
9,802
982
8,438
2,736
0
21,502
W
Chiron
Gijs
Chiron
16,105
5,027
1,261
1,311
8,284
3,580
2,566
5,944
2,242
0
45,776
W
Discordia
Luamerava
Discordia
16,748
525
933
1,024
6,661
3,270
1,017
5,268
1,302
35,220
0
W
Xing Tian
Magî
Xing Tian
9,152
1,078
394
1,622
16,990
19,707
280
8,805
7,931
17,178
0
L
Scylla
Nubarion
Scylla
15,232
1,516
0
0
7,851
3,687
314
4,388
3,463
40,472
0
L
12,315
832
3,197
1,245
13,288
6,340
273
6,360
6,918
23,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,011
Gold Earned
50,559
173
Minions Killed
150
0
Camps Cleared
0
1,185,353
Distance Traveled
1,288,001
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,601
686
33
2
0
238,643
1
L
Awilix
8,895
635
13
1
0
247,470
0
W
Sylvanus
9,501
679
13
1
0
222,732
0
L
Terra
8,915
637
8
1
0
200,948
0
W
Susano
9,465
676
11
1
0
277,674
0
W
Chiron
10,604
757
66
5
0
230,042
5
W
Discordia
10,224
730
41
3
0
244,735
0
W
Xing Tian
10,765
769
19
1
0
312,818
1
L
Scylla
9,944
710
80
6
0
267,108
1
L
Agni
8,656
618
39
3
0
231,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role