Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AiM Alibi
Ra
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
19W - 13L
1,410 Elo+
Solo
Jormungandr
Jormungandr
GNSTA3640
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 39
1,569 SR
1,470 Elo+

VS

Team Averages
Level 26
1,649 SR
1,347 Elo+
Nemesis
Nemesis
Maczo123452216
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 161L
1,278 Elo+
Solo
Merlin
Merlin
hoppo999
Merlin
Level 12
God Stats
5W - 5L
1,765 SR
Queue Stats
19W - 28L
1,362 Elo+
Party 1
Janus
Janus
r8tedn00b
Janus
Level 48
God Stats
3W - 6L
1,682 SR
Queue Stats
67W - 91L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 3 / 10
8,659
866
9,295
11,842
6,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
12 / 1 / 7
9,808
981
11,438
5,505
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
GNSTA3640
Jormungandr
8
0 / 4 / 8
6,392
639
892
6,492
4,581
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 5
6,844
684
4,089
12,192
4,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
hoppo999
Merlin
10
4 / 4 / 3
7,112
711
4,874
8,532
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
r8tedn00b
Janus
10
3 / 5 / 3
7,136
714
3,781
7,085
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
19
Kills
8
8
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
10
4
W
12
1
7
15.5
W
Jormungandr
GNSTA3640
Jormungandr
0
4
8
1
L
1
10
5
0.35
L
Merlin
hoppo999
Merlin
4
4
3
1.38
L
Janus
r8tedn00b
Janus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,625
Damage
12,744
23,839
Taken
27,809
13,004
Mitigated
9,665
5,344
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,295
2,648
179
1,589
11,842
6,505
46
3,022
8,820
0
16,609
W
11,438
1,271
1,386
2,190
5,505
1,918
407
3,074
2,431
49,059
0
W
Jormungandr
GNSTA3640
Jormungandr
892
37
0
0
6,492
4,581
530
2,559
3,933
5,903
0
L
4,089
2,066
0
1,694
12,192
4,315
0
5,243
6,949
0
11,232
L
Merlin
hoppo999
Merlin
4,874
427
26
1,451
8,532
3,085
0
3,730
4,802
22,092
0
L
Janus
r8tedn00b
Janus
3,781
268
119
820
7,085
2,265
0
3,357
3,728
18,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
21,092
103
Minions Killed
84
0
Camps Cleared
0
493,645
Distance Traveled
499,520
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,659
866
16
2
0
176,236
0
W
Ra
9,808
981
78
8
0
185,273
0
W
Jormungandr
6,392
639
9
1
0
132,136
1
L
Nemesis
6,844
684
11
1
0
157,179
0
L
Merlin
7,112
711
36
4
0
170,085
1
L
Janus
7,136
714
37
4
0
172,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role