Player Matchup

Nemesis
Nemesis
Derion112
Nemesis
Level 2
God Stats
1W - 2L
1,428 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Anubis
Anubis
FedeLars
Anubis
Level 29
God Stats
1W - 0L
1,209 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LeadGen
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 2
Thanatos
Thanatos
Zeckenbeisser
Thanatos
Level 18
God Stats
2W - 8L
1,112 SR
Queue Stats
30W - 36L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zhiraa
Morgan Le Fay
Level 28
God Stats
31W - 20L
1,515 SR
Queue Stats
203W - 251L
1,368 Elo+
Solo
Team Averages
Level 20
1,353 SR
1,438 Elo+

VS

Team Averages
Level 14
1,435 SR
1,382 Elo+
The Morrigan
The Morrigan
CalzoneLARGE
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 105L
1,383 Elo+
Party 3
Nemesis
Nemesis
EyalWp
Nemesis
Level 10
God Stats
2W - 2L
1,454 SR
Queue Stats
160W - 214L
1,471 Elo+
Party 1
Nike
Nike
Montridious
Nike
Level 29
God Stats
7W - 4L
1,490 SR
Queue Stats
64W - 65L
1,450 Elo+
Party 3
Artemis
Artemis
Morkieins
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,107 Elo+
Solo
Ymir
Ymir
benis12
Ymir
Level 3
God Stats
0W - 2L
1,232 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Derion112
Nemesis
15
12 / 5 / 4
10,400
578
14,041
13,890
6,601
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
FedeLars
Anubis
15
4 / 1 / 8
9,414
523
8,411
9,084
3,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LeadGen
Danzaburou
13
2 / 3 / 6
8,479
471
5,420
7,328
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Zeckenbeisser
Thanatos
16
3 / 3 / 1
9,713
540
5,115
13,277
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Zhiraa
Morgan Le Fay
17
6 / 2 / 5
10,346
575
9,458
9,671
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CalzoneLARGE
The Morrigan
14
5 / 5 / 1
8,910
495
6,538
9,531
3,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
EyalWp
Nemesis
13
3 / 4 / 1
8,351
464
3,536
11,123
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 4
8,688
483
9,554
15,618
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Morkieins
Artemis
13
4 / 10 / 2
8,075
449
8,047
12,940
3,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
benis12
Ymir
7
0 / 3 / 2
6,358
353
463
5,859
1,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
27
Kills
14
14
Deaths
27
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CalzoneLARGE
The Morrigan
5
5
1
1.1
W
Nemesis
Derion112
Nemesis
12
5
4
2.8
L
Nemesis
EyalWp
Nemesis
3
4
1
0.88
W
Anubis
FedeLars
Anubis
4
1
8
8
W
Danzaburou
LeadGen
Danzaburou
2
3
6
1.67
L
2
5
4
0.8
L
Artemis
Morkieins
Artemis
4
10
2
0.5
W
Thanatos
Zeckenbeisser
Thanatos
3
3
1
1.17
W
Morgan Le Fay
Zhiraa
Morgan Le Fay
6
2
5
4.25
L
Ymir
benis12
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,445
Damage
28,138
53,250
Taken
55,071
21,058
Mitigated
20,635
21,938
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CalzoneLARGE
The Morrigan
6,538
1,325
0
1,209
9,531
3,479
826
6,625
2,906
41,721
766
W
Nemesis
Derion112
Nemesis
14,041
7,232
0
2,534
13,890
6,601
2,778
1,625
12,038
0
47,330
L
Nemesis
EyalWp
Nemesis
3,536
1,169
0
1,450
11,123
3,031
356
2,354
8,769
0
38,065
W
Anubis
FedeLars
Anubis
8,411
139
0
4,322
9,084
3,595
1,551
1,693
7,221
51,507
0
W
Danzaburou
LeadGen
Danzaburou
5,420
1,602
0
1,271
7,328
2,234
879
1,484
5,551
0
30,567
L
9,554
1,698
0
957
15,618
9,050
756
4,440
11,178
7,100
34,955
L
Artemis
Morkieins
Artemis
8,047
4,039
0
460
12,940
3,131
839
4,257
8,683
0
30,282
W
Thanatos
Zeckenbeisser
Thanatos
5,115
959
0
11,062
13,277
4,843
0
854
12,058
0
76,757
W
Morgan Le Fay
Zhiraa
Morgan Le Fay
9,458
609
133
2,616
9,671
3,785
1,348
2,828
6,794
62,687
0
L
Ymir
benis12
Ymir
463
95
0
0
5,859
1,944
0
193
5,666
4,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,352
Gold Earned
40,382
434
Minions Killed
289
0
Camps Cleared
0
1,558,662
Distance Traveled
1,407,123
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,910
495
81
5
0
284,397
3
W
Nemesis
10,400
578
62
3
0
351,232
0
L
Nemesis
8,351
464
73
4
0
340,214
0
W
Anubis
9,414
523
90
5
0
307,307
2
W
Danzaburou
8,479
471
53
3
0
258,020
4
L
Nike
8,688
483
77
4
0
326,971
4
L
Artemis
8,075
449
50
3
0
268,432
1
W
Thanatos
9,713
540
130
7
0
322,152
0
W
Morgan Le Fay
10,346
575
99
6
0
319,951
4
L
Ymir
6,358
353
8
0
0
187,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role