Player Matchup

Ymir
Ymir
MythicalSkinkz
Ymir
Level 69
God Stats
41W - 23L
1,705 SR
Queue Stats
566W - 530L
1,573 Elo+
Party 2
Zhong Kui
Zhong Kui
PauloGranucci
Zhong Kui
Level 109
God Stats
11W - 7L
1,647 SR
Queue Stats
212W - 214L
1,493 Elo+
Party 1
Apollo
Apollo
PedroGranucci
Apollo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 342L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
r_fsv
Cthulhu
Level 67
God Stats
23W - 14L
1,588 SR
Queue Stats
364W - 326L
1,636 Elo+
Party 2
Achilles
Achilles
the grimy waifu
Achilles
Level 62
God Stats
21W - 14L
1,698 SR
Queue Stats
191W - 166L
1,548 Elo+
Solo
Team Averages
Level 85
1,627 SR
1,558 Elo+

VS

Team Averages
Level 108
1,481 SR
1,457 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Rlvaled
Ao Kuang
Level 68
God Stats
5W - 1L
1,445 SR
Queue Stats
249W - 251L
1,470 Elo+
Solo
Skadi
Skadi
ThatchyDock08
Skadi
Level 104
God Stats
1W - 3L
1,301 SR
Queue Stats
1W - 6L
1,321 Elo+
Solo
Sylvanus
Sylvanus
beak bama
Sylvanus
Level 122
God Stats
15W - 15L
1,627 SR
Queue Stats
329W - 306L
1,448 Elo+
Solo
Loki
Loki
thirax
Loki
Level 144
God Stats
37W - 38L
1,531 SR
Queue Stats
900W - 914L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,789
485
4,211
10,052
5,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
PauloGranucci
Zhong Kui
14
4 / 0 / 4
8,413
601
8,378
12,046
8,935
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 5
7,615
544
5,061
7,462
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
r_fsv
Cthulhu
14
5 / 0 / 2
8,447
603
6,718
9,376
8,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
14
3 / 2 / 2
7,873
562
6,283
8,978
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 2 / 0
7,656
547
5,487
5,069
1,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Rlvaled
Ao Kuang
13
3 / 4 / 0
7,991
571
6,089
12,954
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 1
6,317
451
3,749
4,729
1,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
beak bama
Sylvanus
11
1 / 2 / 1
6,414
458
6,738
13,399
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
thirax
Loki
13
0 / 4 / 1
7,817
558
4,986
9,382
3,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
5
5
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
0
1
5
2.5
W
Zhong Kui
PauloGranucci
Zhong Kui
4
0
4
6
W
1
2
5
1.75
L
Ao Kuang
Rlvaled
Ao Kuang
3
4
0
0.75
L
1
1
1
1.5
L
Sylvanus
beak bama
Sylvanus
1
2
1
0.75
W
Cthulhu
r_fsv
Cthulhu
5
0
2
6
W
Achilles
3
2
2
2
L
Loki
thirax
Loki
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
27,049
47,914
Taken
45,533
28,179
Mitigated
19,877
19,293
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,487
270
0
51
5,069
1,680
0
1,971
3,098
56,867
0
W
4,211
1,071
0
2,255
10,052
5,001
56
2,540
7,512
21,310
0
W
Zhong Kui
PauloGranucci
Zhong Kui
8,378
574
0
7,086
12,046
8,935
729
6,884
5,162
54,426
0
W
5,061
3,192
0
2,944
7,462
2,166
2,835
2,757
4,705
0
46,165
L
Ao Kuang
Rlvaled
Ao Kuang
6,089
1,873
156
5,984
12,954
5,486
0
3,318
9,636
38,946
14,906
L
3,749
1,923
0
1,283
4,729
1,282
10
1,959
2,770
0
28,235
L
Sylvanus
beak bama
Sylvanus
6,738
2,128
812
4,106
13,399
8,149
0
6,036
7,363
26,806
10,055
W
Cthulhu
r_fsv
Cthulhu
6,718
804
787
5,049
9,376
8,776
601
1,456
7,920
43,638
0
W
Achilles
6,283
2,003
0
1,172
8,978
3,301
0
3,317
5,661
0
56,520
L
Loki
thirax
Loki
4,986
1,205
0
371
9,382
3,280
0
6,091
3,291
0
50,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
36,195
459
Minions Killed
448
0
Camps Cleared
0
1,464,145
Distance Traveled
1,277,423
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,656
547
127
9
0
261,584
4
W
Ymir
6,789
485
34
2
0
287,393
5
W
Zhong Kui
8,413
601
126
9
0
286,625
3
W
Apollo
7,615
544
108
8
0
293,395
4
L
Ao Kuang
7,991
571
95
7
0
280,667
0
L
Skadi
6,317
451
55
4
0
239,838
0
L
Sylvanus
6,414
458
48
3
0
242,419
2
W
Cthulhu
8,447
603
101
7
0
288,535
3
W
Achilles
7,873
562
90
6
0
308,197
3
L
Loki
7,817
558
123
9
0
252,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role