Player Matchup

Zeus
Zeus
Killeer Boss
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,395 Elo+
Solo
Fenrir
Fenrir
RafaVrau
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Solo
Sol
Sol
Trancapeoo
Sol
Level 22
God Stats
1W - 3L
1,228 SR
Queue Stats
348W - 349L
1,450 Elo+
Solo
Artemis
Artemis
TuteFer
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,415 Elo+
Solo
Nemesis
Nemesis
zLipx-
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,471 Elo+
Solo
Team Averages
Level 14
1,446 SR
1,425 Elo+

VS

Team Averages
Level 14
1,700 SR
1,569 Elo+
Baron Samedi
Baron Samedi
EuEleNox
Baron Samedi
Level 8
God Stats
9W - 2L
1,772 SR
Queue Stats
34W - 12L
1,721 Elo+
Party 1
Izanami
Izanami
Krauzzen3
Izanami
Level 13
God Stats
4W - 0L
2,008 SR
Queue Stats
13W - 2L
1,750 Elo+
Party 1
Thanatos
Thanatos
Orochimaru92
Thanatos
Level 10
God Stats
2W - 0L
1,715 SR
Queue Stats
83W - 72L
1,620 Elo+
Party 1
Neith
Neith
bernard0ogbr
Neith
Level 22
God Stats
80W - 107L
1,469 SR
Queue Stats
170W - 211L
1,409 Elo+
Solo
Tiamat
Tiamat
kory_uchiha
Tiamat
Level 18
God Stats
2W - 3L
1,537 SR
Queue Stats
18W - 26L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,557
414
1,203
6,020
1,406
Fenrir
RafaVrau
Fenrir
10
2 / 4 / 0
5,696
518
3,857
6,240
2,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 4 / 0
5,168
470
5,949
9,024
2,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
TuteFer
Artemis
7
0 / 7 / 0
4,441
404
1,811
7,227
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
zLipx-
Nemesis
7
1 / 5 / 2
5,246
477
2,771
7,171
1,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EuEleNox
Baron Samedi
12
7 / 0 / 6
7,309
664
6,455
5,960
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Krauzzen3
Izanami
14
3 / 1 / 2
7,731
703
5,381
6,832
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Orochimaru92
Thanatos
13
14 / 0 / 5
8,377
762
11,475
9,092
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

6
1 / 0 / 2
4,842
440
424
1,064
189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
3 / 3 / 0
6,360
578
4,269
5,188
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
28
28
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EuEleNox
Baron Samedi
7
0
6
10
L
0
8
0
0
W
Izanami
Krauzzen3
Izanami
3
1
2
4
W
Thanatos
Orochimaru92
Thanatos
14
0
5
16.5
L
Fenrir
RafaVrau
Fenrir
2
4
0
0.5
L
1
4
0
0.25
L
Artemis
TuteFer
Artemis
0
7
0
0
W
1
0
2
2
W
Tiamat
3
3
0
1
L
Nemesis
zLipx-
Nemesis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
28,004
35,682
Taken
28,136
9,578
Mitigated
13,285
4,535
Healing
19,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EuEleNox
Baron Samedi
6,455
785
694
3,299
5,960
5,651
586
944
5,016
26,362
0
L
1,203
313
0
152
6,020
1,406
19
2,874
3,146
10,980
0
W
Izanami
Krauzzen3
Izanami
5,381
4,063
0
3,220
6,832
2,011
3,688
3,672
3,160
0
56,135
W
Thanatos
Orochimaru92
Thanatos
11,475
3,375
0
11,692
9,092
2,846
0
1,800
7,292
0
50,777
L
Fenrir
RafaVrau
Fenrir
3,857
2,051
0
2,061
6,240
2,149
312
3,207
2,719
0
13,765
L
5,949
1,631
0
1,318
9,024
2,932
0
0
9,024
23,076
0
L
Artemis
TuteFer
Artemis
1,811
1,137
0
494
7,227
1,656
0
2,753
4,474
0
11,815
W
424
66
0
138
1,064
189
0
736
328
0
4,509
W
Tiamat
4,269
1,083
0
764
5,188
2,588
164
0
5,188
16,699
0
L
Nemesis
zLipx-
Nemesis
2,771
1,673
0
510
7,171
1,435
0
1,478
5,595
0
15,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,108
Gold Earned
34,619
145
Minions Killed
299
0
Camps Cleared
0
976,709
Distance Traveled
940,151
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,309
664
42
4
0
199,586
0
L
Zeus
4,557
414
20
2
0
178,756
2
W
Izanami
7,731
703
123
11
0
213,894
0
W
Thanatos
8,377
762
90
8
0
259,099
4
L
Fenrir
5,696
518
34
3
0
218,673
0
L
Sol
5,168
470
43
4
0
202,844
2
L
Artemis
4,441
404
19
2
0
167,752
0
W
Neith
4,842
440
11
1
0
79,316
0
W
Tiamat
6,360
578
33
3
0
188,256
0
L
Nemesis
5,246
477
29
3
0
208,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role