Player Matchup

Thanatos
Thanatos
BlackdrobFR
Thanatos
Level 54
God Stats
6W - 2L
1,762 SR
Queue Stats
22W - 22L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DainaLunaery
Morgan Le Fay
Level 14
God Stats
6W - 7L
1,209 SR
Queue Stats
20W - 18L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
Darknife88
Cthulhu
Level 11
God Stats
21W - 6L
1,268 SR
Queue Stats
61W - 45L
1,325 Elo+
Party 3
Ymir
Ymir
Emgaal
Ymir
Level 16
God Stats
2W - 0L
1,747 SR
Queue Stats
7W - 5L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
MoinMeister31
Jing Wei
Level 12
God Stats
3W - 3L
1,481 SR
Queue Stats
48W - 32L
1,284 Elo+
Party 3
Team Averages
Level 21
1,494 SR
1,406 Elo+

VS

Team Averages
Level 29
1,443 SR
1,472 Elo+
Anubis
Anubis
BarbaroTrans
Anubis
Level 29
God Stats
17W - 21L
1,435 SR
Queue Stats
101W - 126L
1,354 Elo+
Solo
Ares
Ares
Fleathy
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,863 Elo+
Party 1
Thanatos
Thanatos
M9S7
Thanatos
Level 27
God Stats
8W - 21L
1,230 SR
Queue Stats
114W - 123L
1,401 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Teemugr
Ah Muzen Cab
Level 18
God Stats
16W - 13L
1,547 SR
Queue Stats
24W - 28L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
aitomaito
Gilgamesh
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
78W - 91L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackdrobFR
Thanatos
20
33 / 6 / 8
18,599
664
48,799
31,420
11,935
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
DainaLunaery
Morgan Le Fay
20
4 / 11 / 10
14,144
505
7,097
20,540
6,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Darknife88
Cthulhu
18
3 / 7 / 11
13,307
475
11,704
32,440
33,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
Emgaal
Ymir
17
4 / 8 / 10
13,235
473
11,825
30,587
33,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
MoinMeister31
Jing Wei
19
3 / 7 / 12
13,488
482
10,486
19,712
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
16 / 11 / 8
14,444
516
35,155
26,973
14,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
Fleathy
Ares
19
8 / 9 / 7
13,508
482
19,262
28,488
26,645
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
M9S7
Thanatos
19
8 / 12 / 2
12,878
460
17,782
29,717
10,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Teemugr
Ah Muzen Cab
17
3 / 7 / 7
10,958
391
8,045
13,604
4,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
aitomaito
Gilgamesh
19
4 / 8 / 12
12,218
436
11,644
22,152
22,364
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
75
47
Kills
39
39
Deaths
47
51
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
16
11
8
1.82
W
Thanatos
BlackdrobFR
Thanatos
33
6
8
6.17
W
Morgan Le Fay
DainaLunaery
Morgan Le Fay
4
11
10
0.82
W
Cthulhu
Darknife88
Cthulhu
3
7
11
1.21
W
Ymir
Emgaal
Ymir
4
8
10
1.13
L
Ares
Fleathy
Ares
8
9
7
1.28
L
Thanatos
M9S7
Thanatos
8
12
2
0.75
W
Jing Wei
MoinMeister31
Jing Wei
3
7
12
1.29
L
Ah Muzen Cab
Teemugr
Ah Muzen Cab
3
7
7
0.93
L
Gilgamesh
aitomaito
Gilgamesh
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,911
Damage
91,888
134,699
Taken
120,934
90,906
Mitigated
77,654
46,401
Healing
29,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
35,155
1,790
419
8,150
26,973
14,083
0
6,405
20,568
70,702
0
W
Thanatos
BlackdrobFR
Thanatos
48,799
19,206
0
26,848
31,420
11,935
6,633
15,083
16,337
0
133,349
W
Morgan Le Fay
DainaLunaery
Morgan Le Fay
7,097
1,611
0
3,885
20,540
6,460
1,062
9,276
11,264
74,108
0
W
Cthulhu
Darknife88
Cthulhu
11,704
594
0
8,273
32,440
33,558
1,212
13,953
18,487
54,921
0
W
Ymir
Emgaal
Ymir
11,825
1,420
0
3,981
30,587
33,501
385
7,894
22,693
51,097
0
L
Ares
Fleathy
Ares
19,262
1,816
0
463
28,488
26,645
0
8,028
20,460
41,735
0
L
Thanatos
M9S7
Thanatos
17,782
4,663
0
17,386
29,717
10,314
0
8,004
21,713
0
83,338
W
Jing Wei
MoinMeister31
Jing Wei
10,486
8,250
0
3,414
19,712
5,452
2,525
9,098
10,614
0
77,584
L
Ah Muzen Cab
Teemugr
Ah Muzen Cab
8,045
3,126
0
2,582
13,604
4,248
0
4,240
9,364
0
65,126
L
Gilgamesh
aitomaito
Gilgamesh
11,644
2,813
0
769
22,152
22,364
0
6,963
15,189
0
47,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,773
Gold Earned
64,006
580
Minions Killed
381
0
Camps Cleared
0
2,289,404
Distance Traveled
2,276,496
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,444
516
59
2
0
405,828
0
W
Thanatos
18,599
664
131
5
0
534,153
0
W
Morgan Le Fay
14,144
505
131
5
0
381,968
0
W
Cthulhu
13,307
475
89
3
0
406,597
0
W
Ymir
13,235
473
77
3
0
461,398
6
L
Ares
13,508
482
32
1
0
454,767
2
L
Thanatos
12,878
460
120
4
0
496,606
3
W
Jing Wei
13,488
482
152
5
0
505,288
0
L
Ah Muzen Cab
10,958
391
100
4
0
422,758
2
L
Gilgamesh
12,218
436
70
3
0
496,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role