Player Matchup

Artemis
Artemis
 
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BaneMannen
Fenrir
Level 18
God Stats
18W - 15L
1,745 SR
Queue Stats
149W - 149L
1,633 Elo+
Solo
Zeus
Zeus
Harlepain
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,509 Elo+
Solo
Izanami
Izanami
HoaxL
Izanami
Level 11
God Stats
22W - 18L
1,565 SR
Queue Stats
44W - 35L
1,729 Elo+
Party 1
Pele
Pele
LeeTaeJun
Pele
Level 15
God Stats
3W - 4L
1,426 SR
Queue Stats
33W - 27L
1,729 Elo+
Party 1
Team Averages
Level 15
1,547 SR
1,620 Elo+

VS

Team Averages
Level 8
1,636 SR
1,636 Elo+
Danzaburou
Danzaburou
MugiwaraD
Danzaburou
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 2
Nemesis
Nemesis
Plumpsschale
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 2
Scylla
Scylla
ShaDow_CoMaN
Scylla
Level 16
God Stats
9W - 4L
1,893 SR
Queue Stats
34W - 19L
1,592 Elo+
Solo
Tyr
Tyr
TCMaverick
Tyr
Level 17
God Stats
2W - 3L
1,659 SR
Queue Stats
72W - 62L
1,593 Elo+
Solo
Cthulhu
Cthulhu
TTAC619
Cthulhu
Level 5
God Stats
4W - 5L
1,627 SR
Queue Stats
7W - 14L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 0 / 1
3,510
702
1,134
2,267
515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
BaneMannen
Fenrir
7
2 / 0 / 1
3,925
785
1,490
2,787
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
5
0 / 1 / 0
3,064
613
825
953
251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HoaxL
Izanami
6
1 / 0 / 3
3,874
775
930
1,959
419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
6
3 / 1 / 1
4,151
830
1,315
2,622
1,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MugiwaraD
Danzaburou
1
0 / 0 / 0
2,517
503
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Plumpsschale
Nemesis
2
0 / 1 / 0
2,580
516
86
737
126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
6
0 / 2 / 0
3,553
711
739
2,870
1,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 2 / 0
3,917
783
1,398
3,191
871
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TTAC619
Cthulhu
5
1 / 1 / 0
3,217
643
1,204
3,751
1,795
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
1
0.5
W
Fenrir
BaneMannen
Fenrir
2
0
1
2.5
W
Zeus
0
1
0
0
W
Izanami
HoaxL
Izanami
1
0
3
2.5
W
Pele
3
1
1
3.5
L
Danzaburou
MugiwaraD
Danzaburou
0
0
0
0
L
Nemesis
Plumpsschale
Nemesis
0
1
0
0
L
Scylla
0
2
0
0
L
1
2
0
0.5
L
Cthulhu
TTAC619
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,694
Damage
3,427
10,588
Taken
10,549
3,261
Mitigated
3,829
4,083
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,134
381
0
710
2,267
515
128
605
1,662
0
9,232
W
Fenrir
BaneMannen
Fenrir
1,490
640
0
1,886
2,787
1,014
0
458
2,329
0
14,882
W
Zeus
825
127
0
145
953
251
0
599
354
6,162
0
W
Izanami
HoaxL
Izanami
930
601
0
820
1,959
419
1,367
208
1,751
0
13,850
W
Pele
1,315
443
45
477
2,622
1,062
605
73
2,549
0
9,019
L
Danzaburou
MugiwaraD
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Plumpsschale
Nemesis
86
47
0
0
737
126
0
0
737
0
736
L
Scylla
739
0
0
866
2,870
1,037
0
0
2,870
12,872
0
L
1,398
104
0
685
3,191
871
0
0
3,191
0
15,969
L
Cthulhu
TTAC619
Cthulhu
1,204
0
0
1,785
3,751
1,795
0
712
2,926
8,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,524
Gold Earned
15,784
113
Minions Killed
84
0
Camps Cleared
0
482,540
Distance Traveled
333,197
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,510
702
15
3
0
86,819
0
W
Fenrir
3,925
785
32
6
0
113,726
2
W
Zeus
3,064
613
10
2
0
58,927
1
W
Izanami
3,874
775
39
8
0
105,213
0
W
Pele
4,151
830
17
3
0
117,855
0
L
Danzaburou
2,517
503
0
0
0
21,073
0
L
Nemesis
2,580
516
1
0
0
18,276
0
L
Scylla
3,553
711
27
5
0
84,665
1
L
Tyr
3,917
783
40
8
0
103,752
0
L
Cthulhu
3,217
643
16
3
0
105,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role