Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond III
KillS3cure
Anhur
Diamond III
Level 160
God Stats
24W - 13L
1,709 SR
Queue Stats
206W - 179L
2,342 MMR
Solo
Da Ji
Da Ji
Diamond I
Noctambul0isBack
Da Ji
Diamond I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 104L
2,459 MMR
Party 1
Horus
Horus
Diamond II
TheyCallMeGinge
Horus
Diamond II
Level 109
God Stats
2W - 2L
1,234 SR
Queue Stats
471W - 456L
2,249 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,489 SR
2,010 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,588 SR
2,189 MMR
Kuzenbo
Kuzenbo
Diamond II
 
Kuzenbo
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Aidenzars
Tsukuyomi
Diamond III
Level 146
God Stats
7W - 8L
1,625 SR
Queue Stats
164W - 158L
2,209 MMR
Solo
Discordia
Discordia
Masters
DsqoReformed
Discordia
Masters
Level 124
God Stats
12W - 10L
1,413 SR
Queue Stats
645W - 614L
2,529 MMR
Solo
Odin
Odin
Diamond I
JoseСuack
Odin
Diamond I
Level 87
God Stats
6W - 1L
1,961 SR
Queue Stats
262W - 239L
2,462 MMR
Solo
Izanami
Izanami
Diamond II
SmitePlayer663
Izanami
Diamond II
Level 110
God Stats
8W - 10L
1,442 SR
Queue Stats
299W - 317L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 2
7,186
653
2,228
3,786
1,116
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
10
1 / 0 / 4
5,758
523
2,272
5,519
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
10
2 / 4 / 1
6,149
559
6,489
8,446
1,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 0 / 6
6,881
626
6,786
5,784
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 3
6,561
596
4,965
7,095
2,966
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayAthenaTiamatGilgameshSobek

VS

Bans
OsirisYmirChironFafnirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 2 / 2
5,248
477
2,690
6,729
4,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Aidenzars
Tsukuyomi
9
2 / 4 / 1
5,676
516
2,962
7,526
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
DsqoReformed
Discordia
12
0 / 2 / 0
6,463
588
2,113
5,310
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 0
6,506
591
4,633
7,272
4,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 3 / 2
6,365
579
5,468
7,810
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
6
6
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
W
Sylvanus
 
Sylvanus
1
0
4
3
L
Kuzenbo
 
Kuzenbo
1
2
2
1
L
Tsukuyomi
Aidenzars
Tsukuyomi
2
4
1
0.63
L
Discordia
DsqoReformed
Discordia
0
2
0
0
L
1
3
0
0.33
W
Anhur
2
4
1
0.63
W
4
0
6
7
L
2
3
2
1
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,740
Damage
17,866
30,630
Taken
34,647
11,354
Mitigated
15,008
9,171
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,228
382
0
1,283
3,786
1,116
0
2,416
1,329
50,233
0
W
Sylvanus
 
Sylvanus
2,272
815
357
2,165
5,519
2,897
0
561
4,958
17,325
4,918
L
Kuzenbo
 
Kuzenbo
2,690
1,223
0
940
6,729
4,825
0
766
5,963
11,553
0
L
Tsukuyomi
Aidenzars
Tsukuyomi
2,962
770
0
556
7,526
2,079
0
650
6,876
0
27,304
L
Discordia
DsqoReformed
Discordia
2,113
269
0
808
5,310
1,680
0
1,863
3,447
49,854
0
L
4,633
1,321
0
1,749
7,272
4,252
0
282
6,990
1,511
33,832
W
Anhur
6,489
3,152
0
1,579
8,446
1,974
0
603
7,843
0
33,784
W
6,786
2,394
0
1,316
5,784
2,401
0
1,006
4,778
0
39,595
L
5,468
3,059
0
2,572
7,810
2,172
0
673
7,137
0
47,254
W
4,965
2,707
189
2,282
7,095
2,966
0
860
5,809
0
35,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
30,258
381
Minions Killed
382
0
Camps Cleared
0
1,134,221
Distance Traveled
1,064,527
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,186
653
125
11
0
246,985
2
W
Sylvanus
5,758
523
48
4
0
211,493
4
L
Kuzenbo
5,248
477
7
1
0
213,083
1
L
Tsukuyomi
5,676
516
59
5
0
215,813
5
L
Discordia
6,463
588
129
12
0
218,348
5
L
Odin
6,506
591
83
8
0
212,930
4
W
Anhur
6,149
559
60
5
0
203,089
4
W
Da Ji
6,881
626
68
6
0
233,678
5
L
Izanami
6,365
579
104
9
0
204,353
5
W
Horus
6,561
596
80
7
0
238,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role