Player Matchup

Bakasura
Bakasura
Bursting Eagle5
Bakasura
Level 70
God Stats
3W - 4L
1,500 SR
Queue Stats
189W - 185L
1,589 Elo+
Solo
Neith
Neith
Cejon Raul
Neith
Level 122
God Stats
23W - 38L
1,491 SR
Queue Stats
739W - 817L
1,441 Elo+
Solo
Cerberus
Cerberus
Settles32
Cerberus
Level 85
God Stats
2W - 2L
1,829 SR
Queue Stats
66W - 72L
1,549 Elo+
Solo
Ravana
Ravana
ThrDemonInside
Ravana
Level 154
God Stats
1W - 1L
1,676 SR
Queue Stats
77W - 71L
1,644 Elo+
Solo
Hades
Hades
riosmalba
Hades
Level 127
God Stats
0W - 3L
1,497 SR
Queue Stats
59W - 57L
1,528 Elo+
Solo
Team Averages
Level 112
1,599 SR
1,550 Elo+

VS

Team Averages
Level 118
1,486 SR
1,580 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BllPlyr14022
Odin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,631 Elo+
Solo
Persephone
Persephone
Faux07
Persephone
Level 65
God Stats
107W - 115L
1,537 SR
Queue Stats
223W - 216L
1,528 Elo+
Solo
Terra
Terra
KeyFloor
Terra
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
496W - 490L
1,622 Elo+
Party 1
Thanatos
Thanatos
MtnDewALoli
Thanatos
Level 140
God Stats
5W - 11L
1,391 SR
Queue Stats
255W - 242L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 5 / 6
11,306
942
7,763
15,833
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
18
1 / 1 / 9
10,744
895
8,077
6,561
2,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Settles32
Cerberus
17
1 / 2 / 8
10,547
879
9,472
15,880
15,575
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 3 / 4
11,860
988
11,891
15,020
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
riosmalba
Hades
18
2 / 5 / 8
11,302
942
13,788
17,606
7,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

159

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 3 / 10
11,421
952
12,364
10,347
3,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 4 / 11
10,511
876
7,452
11,799
11,759
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Faux07
Persephone
18
7 / 0 / 8
13,484
1,124
23,546
6,054
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
KeyFloor
Terra
18
0 / 0 / 15
12,238
1,020
5,488
11,648
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
MtnDewALoli
Thanatos
18
6 / 6 / 8
12,076
1,006
17,480
16,542
6,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
13
Kills
16
16
Deaths
13
35
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
10
2.67
W
0
4
11
1.38
L
Bakasura
3
5
6
1.2
L
Neith
1
1
9
5.5
W
Persephone
Faux07
Persephone
7
0
8
11
W
Terra
KeyFloor
Terra
0
0
15
7.5
W
Thanatos
MtnDewALoli
Thanatos
6
6
8
1.67
L
Cerberus
Settles32
Cerberus
1
2
8
2.5
L
6
3
4
2.67
L
Hades
riosmalba
Hades
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,991
Damage
66,330
70,900
Taken
56,390
40,026
Mitigated
38,659
13,859
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,364
3,501
0
2,029
10,347
3,980
0
4,004
5,888
0
39,111
W
7,452
1,378
0
0
11,799
11,759
0
5,845
5,339
0
15,774
L
Bakasura
7,763
5,413
0
2,329
15,833
6,796
0
3,995
11,704
0
19,750
L
Neith
8,077
2,049
0
1,550
6,561
2,268
0
4,291
2,246
0
39,793
W
Persephone
Faux07
Persephone
23,546
153
0
119
6,054
2,587
0
3,632
2,212
72,470
0
W
Terra
KeyFloor
Terra
5,488
521
3,091
4,002
11,648
13,896
0
5,082
6,178
11,809
0
W
Thanatos
MtnDewALoli
Thanatos
17,480
6,562
0
6,016
16,542
6,437
0
4,697
11,242
0
31,946
L
Cerberus
Settles32
Cerberus
9,472
185
0
2,185
15,880
15,575
0
7,345
8,289
21,143
0
L
11,891
4,477
0
1,387
15,020
7,866
0
6,654
8,181
0
29,351
L
Hades
riosmalba
Hades
13,788
983
867
5,541
17,606
7,521
0
6,087
11,446
33,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,759
Gold Earned
59,730
245
Minions Killed
253
13
Camps Cleared
5
1,140,606
Distance Traveled
1,203,352
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,421
952
63
5
1
221,416
0
W
Odin
10,511
876
28
2
0
239,657
1
L
Bakasura
11,306
942
36
3
6
248,731
3
L
Neith
10,744
895
64
5
0
221,733
0
W
Persephone
13,484
1,124
115
10
2
258,845
0
W
Terra
12,238
1,020
19
2
0
251,747
0
W
Thanatos
12,076
1,006
28
2
2
231,687
1
L
Cerberus
10,547
879
47
4
1
227,002
2
L
Ravana
11,860
988
51
4
2
236,402
0
L
Hades
11,302
942
47
4
4
206,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role