Player Matchup

Fenrir
Fenrir
Heleninha_F
Fenrir
Level 13
God Stats
5W - 7L
1,434 SR
Queue Stats
21W - 26L
1,560 Elo+
Solo
Neith
Neith
JuliSL
Neith
Level 23
God Stats
6W - 0L
1,964 SR
Queue Stats
51W - 37L
1,532 Elo+
Party 2
Xing Tian
Xing Tian
Moxer13
Xing Tian
Level 21
God Stats
4W - 2L
1,596 SR
Queue Stats
36W - 22L
1,565 Elo+
Party 2
Hera
Hera
floriparules
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 39L
1,662 Elo+
Solo
Tyr
Tyr
jubilo-cegante
Tyr
Level 16
God Stats
9W - 5L
1,491 SR
Queue Stats
52W - 50L
1,577 Elo+
Solo
Team Averages
Level 19
1,597 SR
1,579 Elo+

VS

Team Averages
Level 26
1,489 SR
1,530 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Excadrill04
Cernunnos
Level 29
God Stats
0W - 6L
1,078 SR
Queue Stats
264W - 242L
1,450 Elo+
Party 1
Hades
Hades
MatiasPechu80
Hades
Level 29
God Stats
2W - 4L
1,701 SR
Queue Stats
2W - 4L
1,631 Elo+
Party 1
Anubis
Anubis
Rencored
Anubis
Level 28
God Stats
23W - 14L
1,665 SR
Queue Stats
155W - 139L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
Rukasu23
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 7 / 9
9,034
531
5,952
13,894
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
JuliSL
Neith
14
9 / 4 / 8
9,239
543
14,207
9,297
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Moxer13
Xing Tian
12
4 / 3 / 10
8,333
490
6,407
13,547
10,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 2 / 5
11,446
673
16,060
11,460
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 2 / 7
9,785
576
9,185
10,000
6,818
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 6 / 3
9,626
566
8,420
15,231
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Excadrill04
Cernunnos
12
3 / 8 / 7
8,241
485
7,759
12,520
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 6 / 2
7,296
429
4,571
10,104
4,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Rencored
Anubis
15
6 / 5 / 6
9,210
542
10,860
12,333
4,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Rukasu23
Xing Tian
9
1 / 8 / 3
6,607
389
5,578
14,771
9,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
33
Kills
17
18
Deaths
33
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
6
3
1.42
L
Cernunnos
Excadrill04
Cernunnos
3
8
7
0.81
W
Fenrir
3
7
9
1.07
W
Neith
JuliSL
Neith
9
4
8
3.25
L
0
6
2
0.17
W
Xing Tian
Moxer13
Xing Tian
4
3
10
3
L
Anubis
Rencored
Anubis
6
5
6
1.8
L
Xing Tian
Rukasu23
Xing Tian
1
8
3
0.31
W
10
2
5
6.25
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,811
Damage
37,188
58,198
Taken
64,959
27,978
Mitigated
31,259
14,096
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,420
2,363
0
3,584
15,231
7,742
0
4,293
10,823
0
61,494
L
Cernunnos
Excadrill04
Cernunnos
7,759
3,332
0
890
12,520
4,513
140
3,878
8,594
0
37,485
W
Fenrir
5,952
1,863
0
3,333
13,894
4,319
0
4,901
8,993
0
41,050
W
Neith
JuliSL
Neith
14,207
6,073
0
1,667
9,297
2,760
1,035
3,189
6,108
0
51,545
L
4,571
339
88
2,243
10,104
4,925
0
2,881
7,128
33,452
0
W
Xing Tian
Moxer13
Xing Tian
6,407
872
0
2,524
13,547
10,204
216
5,682
7,865
21,641
0
L
Anubis
Rencored
Anubis
10,860
491
0
4,456
12,333
4,771
0
7,904
4,429
53,039
0
L
Xing Tian
Rukasu23
Xing Tian
5,578
658
535
695
14,771
9,308
253
5,068
9,558
13,142
0
W
16,060
4,693
0
3,945
11,460
3,877
511
4,252
7,208
95,395
0
W
9,185
741
0
2,627
10,000
6,818
0
3,096
6,904
8,573
35,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,837
Gold Earned
40,980
437
Minions Killed
347
0
Camps Cleared
0
1,584,552
Distance Traveled
1,433,282
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,626
566
113
7
0
321,991
2
L
Cernunnos
8,241
485
67
4
0
271,891
2
W
Fenrir
9,034
531
74
4
0
299,126
2
W
Neith
9,239
543
87
5
0
265,285
1
L
Hades
7,296
429
75
4
0
282,312
1
W
Xing Tian
8,333
490
20
1
0
323,954
2
L
Anubis
9,210
542
80
5
0
297,836
3
L
Xing Tian
6,607
389
12
1
0
259,252
2
W
Hera
11,446
673
171
10
0
329,013
7
W
Tyr
9,785
576
85
5
0
367,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role