Player Matchup

Cerberus
Cerberus
CrisJunior2015
Cerberus
Level 59
God Stats
5W - 11L
1,276 SR
Queue Stats
331W - 348L
1,350 Elo+
Party 2
Scylla
Scylla
Eduardocq0705
Scylla
Level 42
God Stats
0W - 3L
1,210 SR
Queue Stats
70W - 110L
1,321 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lewens1
Cu Chulainn
Level 84
God Stats
9W - 6L
1,490 SR
Queue Stats
120W - 146L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
UnaFrutitaComun
Heimdallr
Level 154
God Stats
9W - 9L
1,300 SR
Queue Stats
446W - 411L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
xXWarchiXx
Gilgamesh
Level 49
God Stats
2W - 1L
1,802 SR
Queue Stats
29W - 27L
1,499 Elo+
Solo
Team Averages
Level 78
1,415 SR
1,414 Elo+

VS

Team Averages
Level 87
1,428 SR
1,409 Elo+
Gilgamesh
Gilgamesh
MARCU927
Gilgamesh
Level 76
God Stats
62W - 56L
1,456 SR
Queue Stats
481W - 526L
1,361 Elo+
Solo
Skadi
Skadi
Osanay
Skadi
Level 95
God Stats
6W - 16L
1,273 SR
Queue Stats
76W - 84L
1,365 Elo+
Solo
Agni
Agni
Rick_azi
Agni
Level 100
God Stats
24W - 23L
1,551 SR
Queue Stats
171W - 184L
1,494 Elo+
Solo
Athena
Athena
niovalente
Athena
Level 101
God Stats
20W - 13L
1,362 SR
Queue Stats
312W - 341L
1,413 Elo+
Solo
Loki
Loki
reenatorf
Loki
Level 65
God Stats
9W - 5L
1,500 SR
Queue Stats
216W - 245L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 8 / 8
11,999
522
8,160
25,135
25,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 7 / 0
8,663
377
4,076
14,154
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Lewens1
Cu Chulainn
17
0 / 3 / 2
10,357
450
11,006
14,894
17,703
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
UnaFrutitaComun
Heimdallr
20
11 / 5 / 3
14,047
611
20,199
15,686
6,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
xXWarchiXx
Gilgamesh
15
2 / 9 / 0
9,756
424
9,754
20,700
11,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MARCU927
Gilgamesh
20
4 / 0 / 4
13,753
598
11,951
16,310
19,044
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Osanay
Skadi
16
6 / 7 / 4
11,509
500
11,127
15,471
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
20
8 / 3 / 11
13,656
594
17,724
15,727
7,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
niovalente
Athena
13
2 / 4 / 13
10,123
440
4,290
18,474
14,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
20
12 / 2 / 8
13,239
576
16,469
16,239
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
16
Kills
32
32
Deaths
16
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
8
8
0.88
L
0
7
0
0
L
Cu Chulainn
Lewens1
Cu Chulainn
0
3
2
0.33
W
Gilgamesh
MARCU927
Gilgamesh
4
0
4
6
W
Skadi
Osanay
Skadi
6
7
4
1.14
W
Agni
8
3
11
4.5
L
Heimdallr
UnaFrutitaComun
Heimdallr
11
5
3
2.5
W
Athena
niovalente
Athena
2
4
13
2.13
W
Loki
12
2
8
8
L
Gilgamesh
xXWarchiXx
Gilgamesh
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,195
Damage
61,561
90,569
Taken
82,221
65,211
Mitigated
53,796
14,832
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,160
695
167
2,515
25,135
25,362
0
4,639
20,496
41,330
0
L
4,076
289
0
974
14,154
4,007
1,019
7,586
6,568
41,408
0
L
Cu Chulainn
Lewens1
Cu Chulainn
11,006
1,388
0
3,580
14,894
17,703
475
832
14,062
5,546
62,258
W
Gilgamesh
MARCU927
Gilgamesh
11,951
3,072
0
4,963
16,310
19,044
0
1,608
14,662
0
108,025
W
Skadi
Osanay
Skadi
11,127
5,137
0
2,241
15,471
4,964
3,179
2,351
13,120
0
71,800
W
Agni
17,724
2,574
0
4,929
15,727
7,804
1,032
3,200
12,287
98,057
0
L
Heimdallr
UnaFrutitaComun
Heimdallr
20,199
11,499
0
3,871
15,686
6,159
364
2,973
12,713
0
110,029
W
Athena
niovalente
Athena
4,290
1,013
0
2,207
18,474
14,641
13
5,261
13,021
17,547
0
W
Loki
16,469
3,431
0
779
16,239
7,343
0
1,773
14,466
0
104,933
L
Gilgamesh
xXWarchiXx
Gilgamesh
9,754
3,275
0
3,725
20,700
11,980
0
5,984
14,716
0
67,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,822
Gold Earned
62,280
493
Minions Killed
637
0
Camps Cleared
0
1,992,986
Distance Traveled
2,201,179
10
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,999
522
59
3
0
379,608
3
L
Scylla
8,663
377
62
3
0
361,762
1
L
Cu Chulainn
10,357
450
127
6
0
418,432
2
W
Gilgamesh
13,753
598
202
9
0
448,120
4
W
Skadi
11,509
500
120
5
0
396,356
5
W
Agni
13,656
594
168
7
0
445,855
5
L
Heimdallr
14,047
611
145
6
0
398,516
0
W
Athena
10,123
440
17
1
0
409,393
13
W
Loki
13,239
576
130
6
0
501,455
7
L
Gilgamesh
9,756
424
100
4
0
434,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role