Player Matchup

Raijin
Raijin
 
Raijin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Darthguaxinim
Bakasura
Level 26
God Stats
3W - 6L
1,265 SR
Queue Stats
29W - 20L
1,523 Elo+
Solo
Arachne
Arachne
Elquelora
Arachne
Level 15
God Stats
21W - 12L
1,523 SR
Queue Stats
42W - 35L
1,457 Elo+
Solo
Amaterasu
Amaterasu
VPlayyy_
Amaterasu
Level 8
God Stats
1W - 2L
1,278 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 1
Kukulkan
Kukulkan
snurkyy-_-
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 1
Team Averages
Level 15
1,413 SR
1,385 Elo+

VS

Team Averages
Level 23
1,459 SR
1,449 Elo+
Nemesis
Nemesis
Bazeel26
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,155 Elo+
Solo
The Morrigan
The Morrigan
GeoRgEe___99
The Morrigan
Level 28
God Stats
0W - 1L
1,297 SR
Queue Stats
118W - 147L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guaglianone1
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 181L
1,479 Elo+
Solo
Artemis
Artemis
bonely
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
nielsinho
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
13 / 3 / 9
12,478
1,248
18,152
10,653
3,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
Darthguaxinim
Bakasura
18
10 / 3 / 14
12,380
1,238
11,826
10,690
4,505
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Elquelora
Arachne
18
9 / 1 / 18
12,149
1,215
20,318
13,430
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
VPlayyy_
Amaterasu
18
1 / 1 / 19
10,302
1,030
2,198
7,812
4,945
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
snurkyy-_-
Kukulkan
18
0 / 6 / 21
9,990
999
6,093
10,950
3,973
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

233

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bazeel26
Nemesis
17
5 / 7 / 7
11,161
1,116
9,954
15,733
6,892
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
GeoRgEe___99
The Morrigan
17
4 / 9 / 10
10,528
1,053
17,164
12,557
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Guaglianone1
Cu Chulainn
15
2 / 5 / 4
9,714
971
5,788
14,265
8,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
bonely
Artemis
15
1 / 7 / 4
8,858
886
4,772
8,967
3,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
nielsinho
Yemoja
17
2 / 5 / 9
10,623
1,062
8,712
10,923
11,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
48
33
Kills
14
14
Deaths
33
81
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
13
3
9
5.83
L
Nemesis
Bazeel26
Nemesis
5
7
7
1.21
W
Bakasura
Darthguaxinim
Bakasura
10
3
14
5.67
W
Arachne
Elquelora
Arachne
9
1
18
18
L
The Morrigan
GeoRgEe___99
The Morrigan
4
9
10
1
L
Cu Chulainn
Guaglianone1
Cu Chulainn
2
5
4
0.8
W
Amaterasu
VPlayyy_
Amaterasu
1
1
19
10.5
L
Artemis
bonely
Artemis
1
7
4
0.43
L
Yemoja
nielsinho
Yemoja
2
5
9
1.3
W
Kukulkan
snurkyy-_-
Kukulkan
0
6
21
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,587
Damage
46,390
53,535
Taken
62,445
22,246
Mitigated
34,945
7,192
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,152
2,042
0
197
10,653
3,946
0
4,811
5,515
37,575
0
L
Nemesis
Bazeel26
Nemesis
9,954
3,414
0
848
15,733
6,892
0
5,730
9,651
0
34,888
W
Bakasura
Darthguaxinim
Bakasura
11,826
7,604
0
2,051
10,690
4,505
0
3,575
6,942
0
22,759
W
Arachne
Elquelora
Arachne
20,318
12,735
0
3,348
13,430
4,877
0
6,010
7,181
215
31,921
L
The Morrigan
GeoRgEe___99
The Morrigan
17,164
2,680
0
1,198
12,557
5,318
0
5,886
6,280
26,002
3,281
L
Cu Chulainn
Guaglianone1
Cu Chulainn
5,788
1,174
0
1,241
14,265
8,042
0
4,907
8,526
145
10,213
W
Amaterasu
VPlayyy_
Amaterasu
2,198
829
0
1,590
7,812
4,945
0
3,827
3,899
0
11,221
L
Artemis
bonely
Artemis
4,772
1,510
0
346
8,967
3,037
0
3,721
5,246
0
16,883
L
Yemoja
nielsinho
Yemoja
8,712
1,139
1,278
158
10,923
11,656
0
4,146
5,984
33,726
0
W
Kukulkan
snurkyy-_-
Kukulkan
6,093
1,074
0
6
10,950
3,973
0
5,098
5,540
24,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,299
Gold Earned
50,884
125
Minions Killed
191
11
Camps Cleared
3
990,876
Distance Traveled
815,364
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,478
1,248
27
3
0
163,252
0
L
Nemesis
11,161
1,116
61
6
1
217,851
0
W
Bakasura
12,380
1,238
45
5
6
221,622
0
W
Arachne
12,149
1,215
16
2
4
223,993
5
L
The Morrigan
10,528
1,053
45
5
2
170,036
0
L
Cu Chulainn
9,714
971
9
1
0
160,095
0
W
Amaterasu
10,302
1,030
7
1
0
206,442
0
L
Artemis
8,858
886
38
4
0
99,298
2
L
Yemoja
10,623
1,062
38
4
0
168,084
1
W
Kukulkan
9,990
999
30
3
1
175,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role