Player Matchup

Sol
Sol
Abrissbjörne
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DerLeckere
Arachne
Level 159
God Stats
52W - 26L
1,759 SR
Queue Stats
259W - 229L
1,618 Elo+
Party 2
Neith
Neith
NikeWyatt
Neith
Level 4
God Stats
4W - 2L
1,810 SR
Queue Stats
27W - 20L
1,587 Elo+
Party 3
Cabrakan
Cabrakan
PuddingSchlecker
Cabrakan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Spongina93
Ao Kuang
Level 13
God Stats
6W - 0L
1,890 SR
Queue Stats
23W - 11L
1,652 Elo+
Party 3
Team Averages
Level 36
1,692 SR
1,571 Elo+

VS

Team Averages
Level 27
1,501 SR
1,477 Elo+
Anubis
Anubis
AssumedCarcass4
Anubis
Level 69
God Stats
4W - 2L
1,655 SR
Queue Stats
309W - 296L
1,409 Elo+
Party 1
Janus
Janus
BiquetteInfernal
Janus
Level 29
God Stats
8W - 12L
1,369 SR
Queue Stats
85W - 98L
1,385 Elo+
Solo
Ymir
Ymir
Kayhan5314
Ymir
Level 27
God Stats
18W - 13L
1,481 SR
Queue Stats
190W - 81L
1,641 Elo+
Solo
Thanatos
Thanatos
Red Eyed Frog2
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,642 Elo+
Party 1
Artemis
Artemis
panina_oli
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,130
590
1,137
3,809
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
DerLeckere
Arachne
8
2 / 0 / 0
4,529
647
3,121
3,862
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
NikeWyatt
Neith
8
2 / 0 / 2
4,563
652
2,551
2,343
802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
2 / 2 / 2
4,235
605
2,727
5,231
2,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Spongina93
Ao Kuang
6
0 / 2 / 2
4,022
575
1,047
5,773
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 3
3,916
559
2,054
3,661
1,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

3
0 / 2 / 0
3,345
478
896
2,611
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 1
5,618
803
3,179
4,000
1,858
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
7
2 / 0 / 1
4,321
617
3,799
4,226
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
panina_oli
Artemis
6
2 / 3 / 1
3,893
556
1,867
3,622
933
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
7
7
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
0
2
3
0.75
L
0
2
0
0
W
Arachne
DerLeckere
Arachne
2
0
0
2
L
3
0
1
3.5
W
Neith
NikeWyatt
Neith
2
0
2
3
W
2
2
2
1.5
L
Thanatos
2
0
1
2.5
W
Ao Kuang
Spongina93
Ao Kuang
0
2
2
0.5
L
Artemis
panina_oli
Artemis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,583
Damage
11,795
21,018
Taken
18,120
6,522
Mitigated
5,772
8,717
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,137
536
0
534
3,809
1,299
0
2,408
1,401
15,044
2,158
L
2,054
252
0
1,509
3,661
1,500
52
1,472
2,189
16,245
0
L
896
148
0
730
2,611
376
28
0
2,611
6,688
0
W
Arachne
DerLeckere
Arachne
3,121
1,856
0
2,534
3,862
1,031
0
905
2,825
0
17,962
L
3,179
1,127
0
1,993
4,000
1,858
0
990
3,010
27,181
0
W
Neith
NikeWyatt
Neith
2,551
1,101
0
1,568
2,343
802
0
309
2,034
0
18,902
W
2,727
574
3
1,270
5,231
2,142
0
1,509
3,722
9,412
0
L
Thanatos
3,799
1,348
0
3,188
4,226
1,105
0
593
3,633
0
17,719
W
Ao Kuang
Spongina93
Ao Kuang
1,047
515
0
2,808
5,773
1,248
0
866
4,907
15,550
0
L
Artemis
panina_oli
Artemis
1,867
826
0
828
3,622
933
72
1,649
1,973
0
6,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,479
Gold Earned
21,093
186
Minions Killed
165
0
Camps Cleared
0
678,980
Distance Traveled
611,334
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,130
590
41
6
0
123,410
2
L
Anubis
3,916
559
30
4
0
119,031
2
L
Janus
3,345
478
20
3
0
78,297
0
W
Arachne
4,529
647
46
7
0
173,375
0
L
Ymir
5,618
803
60
9
0
139,858
0
W
Neith
4,563
652
47
7
0
118,054
4
W
Cabrakan
4,235
605
10
1
0
143,753
0
L
Thanatos
4,321
617
39
6
0
149,104
0
W
Ao Kuang
4,022
575
42
6
0
120,388
1
L
Artemis
3,893
556
16
2
0
125,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role