Player Matchup

Freya
Freya
AgentOrangeXIV
Freya
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
578W - 685L
1,372 Elo+
Party 2
Cupid
Cupid
Cooler_Webos
Cupid
Level 32
God Stats
8W - 15L
1,498 SR
Queue Stats
445W - 549L
1,405 Elo+
Party 2
Awilix
Awilix
KuzunohaXIV
Awilix
Level 39
God Stats
4W - 13L
1,500 SR
Queue Stats
512W - 652L
1,406 Elo+
Party 2
Ares
Ares
Stonfol_wewe
Ares
Level 87
God Stats
3W - 3L
1,283 SR
Queue Stats
370W - 423L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
WαlfixOficiαl
Sun Wukong
Level 29
God Stats
35W - 31L
1,536 SR
Queue Stats
344W - 421L
1,417 Elo+
Party 2
Team Averages
Level 47
1,463 SR
1,400 Elo+

VS

Team Averages
Level 54
1,559 SR
1,466 Elo+
Sun Wukong
Sun Wukong
Heinz3030
Sun Wukong
Level 104
God Stats
14W - 14L
1,506 SR
Queue Stats
101W - 96L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
J_Rowe1999
Kukulkan
Level 25
God Stats
20W - 16L
1,589 SR
Queue Stats
47W - 44L
1,436 Elo+
Party 1
Cerberus
Cerberus
TchouTchou_Train
Cerberus
Level 48
God Stats
2W - 4L
1,736 SR
Queue Stats
82W - 100L
1,439 Elo+
Solo
Ares
Ares
TommyB_500
Ares
Level 10
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Fenrir
Fenrir
XxfedoraxX
Fenrir
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 126L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 4
11,631
529
11,798
18,390
7,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 3 / 5
10,610
482
11,755
10,986
4,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
17
2 / 6 / 2
10,626
483
7,493
16,449
6,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 7 / 7
10,826
492
11,236
25,157
23,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
WαlfixOficiαl
Sun Wukong
19
4 / 4 / 6
11,980
545
13,077
20,550
16,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Heinz3030
Sun Wukong
18
6 / 3 / 4
11,102
505
21,838
20,452
19,139
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
J_Rowe1999
Kukulkan
16
1 / 5 / 7
10,209
464
10,617
11,858
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 8
10,542
479
10,504
18,201
18,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 5 / 0
8,468
385
2,000
14,005
11,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
XxfedoraxX
Fenrir
18
12 / 2 / 4
11,900
541
16,683
22,950
24,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
18
Kills
23
24
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
5
3
5
2.5
L
Sun Wukong
Heinz3030
Sun Wukong
6
3
4
2.67
L
Kukulkan
J_Rowe1999
Kukulkan
1
5
7
0.9
W
Awilix
2
6
2
0.5
W
2
7
7
0.79
L
4
3
8
2.67
L
0
5
0
0
W
Sun Wukong
WαlfixOficiαl
Sun Wukong
4
4
6
1.75
L
Fenrir
XxfedoraxX
Fenrir
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,359
Damage
61,642
91,532
Taken
87,466
58,166
Mitigated
78,083
26,556
Healing
19,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,798
4,148
0
10,147
18,390
7,760
1,234
6,298
12,092
64,144
0
W
11,755
7,422
650
4,254
10,986
4,075
3,048
3,615
7,371
0
64,316
L
Sun Wukong
Heinz3030
Sun Wukong
21,838
3,610
0
2,630
20,452
19,139
277
4,699
15,753
4,912
69,990
L
Kukulkan
J_Rowe1999
Kukulkan
10,617
2,601
0
276
11,858
4,954
1,159
4,438
7,420
61,600
0
W
Awilix
7,493
3,140
0
537
16,449
6,589
608
3,119
13,330
0
81,737
W
11,236
1,021
777
2,849
25,157
23,650
720
9,302
15,855
34,917
0
L
10,504
656
300
3,341
18,201
18,228
191
5,863
12,338
46,596
0
L
2,000
198
0
0
14,005
11,497
0
3,087
10,918
22,301
0
W
Sun Wukong
WαlfixOficiαl
Sun Wukong
13,077
2,769
0
7,342
20,550
16,092
936
3,531
17,019
0
77,490
L
Fenrir
XxfedoraxX
Fenrir
16,683
5,616
513
12,411
22,950
24,265
1,056
5,229
17,721
0
87,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,673
Gold Earned
52,221
502
Minions Killed
473
0
Camps Cleared
0
2,050,333
Distance Traveled
1,810,207
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,631
529
98
4
0
400,535
2
W
Cupid
10,610
482
99
5
0
412,643
8
L
Sun Wukong
11,102
505
111
5
0
406,531
0
L
Kukulkan
10,209
464
121
6
0
365,144
0
W
Awilix
10,626
483
136
6
0
414,989
5
W
Ares
10,826
492
28
1
0
392,499
3
L
Cerberus
10,542
479
84
4
0
344,302
0
L
Ares
8,468
385
35
2
0
312,901
1
W
Sun Wukong
11,980
545
141
6
0
429,667
2
L
Fenrir
11,900
541
122
6
0
381,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role