Player Matchup

Cerberus
Cerberus
Dayn002
Cerberus
Level 24
God Stats
3W - 12L
1,229 SR
Queue Stats
29W - 25L
1,389 Elo+
Party 1
Heimdallr
Heimdallr
Nochikataa
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
Yaagoo
Kukulkan
Level 5
God Stats
2W - 6L
1,378 SR
Queue Stats
5W - 8L
1,340 Elo+
Solo
Ymir
Ymir
ZaYrOxFr-_-
Ymir
Level 11
God Stats
3W - 2L
1,526 SR
Queue Stats
18W - 23L
1,356 Elo+
Party 3
Izanami
Izanami
卄ㄖ卩乇
Izanami
Level 28
God Stats
51W - 40L
1,519 SR
Queue Stats
55W - 51L
1,471 Elo+
Party 1
Team Averages
Level 15
1,430 SR
1,397 Elo+

VS

Team Averages
Level 17
1,560 SR
1,558 Elo+
Da Ji
Da Ji
DarudeParkstorm
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
HoaxL
Izanami
Level 11
God Stats
22W - 18L
1,545 SR
Queue Stats
44W - 35L
1,656 Elo+
Party 2
Yemoja
Yemoja
LeeTaeJun
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,656 Elo+
Party 2
Jormungandr
Jormungandr
fillitus
Jormungandr
Level 29
God Stats
12W - 16L
1,495 SR
Queue Stats
86W - 95L
1,492 Elo+
Solo
Danzaburou
Danzaburou
kbutler43
Danzaburou
Level 26
God Stats
32W - 12L
1,762 SR
Queue Stats
84W - 70L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dayn002
Cerberus
14
1 / 7 / 7
9,646
419
6,448
22,209
22,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Nochikataa
Heimdallr
15
5 / 7 / 1
10,348
450
16,443
17,987
7,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Yaagoo
Kukulkan
14
2 / 7 / 5
9,462
411
8,871
13,523
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 6 / 2
9,432
410
3,233
16,244
15,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
卄ㄖ卩乇
Izanami
15
6 / 8 / 5
10,452
454
12,228
23,055
8,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 8 / 8
12,779
556
17,461
19,450
8,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
HoaxL
Izanami
17
7 / 2 / 14
12,389
539
22,252
13,589
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
LeeTaeJun
Yemoja
14
1 / 2 / 15
9,521
414
3,455
10,373
9,821
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
fillitus
Jormungandr
17
4 / 1 / 12
11,458
498
13,420
13,690
18,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
kbutler43
Danzaburou
20
10 / 2 / 9
13,958
607
19,966
15,032
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
14
Kills
35
35
Deaths
15
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
13
8
8
2.13
L
Cerberus
Dayn002
Cerberus
1
7
7
0.64
W
Izanami
HoaxL
Izanami
7
2
14
7
W
Yemoja
LeeTaeJun
Yemoja
1
2
15
4.25
L
Heimdallr
Nochikataa
Heimdallr
5
7
1
0.79
L
Kukulkan
Yaagoo
Kukulkan
2
7
5
0.64
L
0
6
2
0.17
W
Jormungandr
fillitus
Jormungandr
4
1
12
10
W
Danzaburou
kbutler43
Danzaburou
10
2
9
7.25
L
Izanami
卄ㄖ卩乇
Izanami
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,223
Damage
76,554
93,018
Taken
72,134
59,514
Mitigated
47,752
19,430
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,461
3,898
0
3,992
19,450
8,211
260
3,926
15,524
0
68,192
L
Cerberus
Dayn002
Cerberus
6,448
1,302
0
5,377
22,209
22,131
0
4,582
17,071
26,013
0
W
Izanami
HoaxL
Izanami
22,252
15,534
0
5,868
13,589
5,310
4,221
4,232
9,357
0
86,132
W
Yemoja
LeeTaeJun
Yemoja
3,455
1,217
1,323
21
10,373
9,821
785
3,877
6,496
18,153
0
L
Heimdallr
Nochikataa
Heimdallr
16,443
8,641
0
2,973
17,987
7,491
352
4,668
12,904
0
54,821
L
Kukulkan
Yaagoo
Kukulkan
8,871
186
0
814
13,523
5,573
550
1,620
11,710
54,752
0
L
3,233
624
0
1,133
16,244
15,631
618
2,432
13,272
42,343
0
W
Jormungandr
fillitus
Jormungandr
13,420
2,027
0
1,812
13,690
18,974
140
2,883
10,807
51,802
0
W
Danzaburou
kbutler43
Danzaburou
19,966
10,439
0
7,724
15,032
5,436
4,619
3,878
11,154
0
107,062
L
Izanami
卄ㄖ卩乇
Izanami
12,228
8,524
828
8,305
23,055
8,688
1,156
1,720
21,186
0
70,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
60,105
429
Minions Killed
471
0
Camps Cleared
0
1,912,483
Distance Traveled
2,263,418
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,779
556
74
3
0
380,741
3
L
Cerberus
9,646
419
54
2
0
421,401
0
W
Izanami
12,389
539
143
6
0
561,160
4
W
Yemoja
9,521
414
21
1
0
455,697
0
L
Heimdallr
10,348
450
82
4
0
406,936
0
L
Kukulkan
9,462
411
104
5
0
400,248
0
L
Ymir
9,432
410
76
3
0
340,950
5
W
Jormungandr
11,458
498
79
3
0
429,316
5
W
Danzaburou
13,958
607
154
7
0
436,504
2
L
Izanami
10,452
454
113
5
0
342,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role