Player Matchup

Skadi
Skadi
NooNoo95_
Skadi
Level 3
God Stats
3W - 4L
1,697 SR
Queue Stats
181W - 214L
1,659 Elo+
Solo
Thor
Thor
PapaDooble
Thor
Level 11
God Stats
3W - 3L
1,880 SR
Queue Stats
39W - 42L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Quazio--
Morgan Le Fay
Level 26
God Stats
8W - 5L
1,598 SR
Queue Stats
82W - 89L
1,401 Elo+
Solo
Cabrakan
Cabrakan
exultant_broom6
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,128 Elo+
Solo
Medusa
Medusa
philippax
Medusa
Level 18
God Stats
12W - 24L
1,396 SR
Queue Stats
70W - 91L
1,407 Elo+
Solo
Team Averages
Level 12
1,614 SR
1,400 Elo+

VS

Team Averages
Level 41
1,622 SR
1,480 Elo+
Artemis
Artemis
Justin15012
Artemis
Level 2
God Stats
3W - 1L
1,708 SR
Queue Stats
9W - 9L
1,369 Elo+
Party 1
Loki
Loki
Twitch_Nxmbly
Loki
Level 83
God Stats
5W - 3L
1,885 SR
Queue Stats
100W - 93L
1,497 Elo+
Party 1
Ares
Ares
UTBURT
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Y are wehear
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,476 Elo+
Solo
Janus
Janus
herry_nik3
Janus
Level 105
God Stats
5W - 4L
1,517 SR
Queue Stats
228W - 210L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
NooNoo95_
Skadi
11
2 / 8 / 4
7,044
440
2,519
8,716
2,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 6 / 4
9,075
567
6,100
11,694
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Quazio--
Morgan Le Fay
12
0 / 5 / 0
7,079
442
3,588
8,852
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
8
0 / 13 / 2
5,566
348
1,713
12,717
9,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
philippax
Medusa
12
5 / 8 / 3
8,178
511
8,048
11,638
3,774
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Justin15012
Artemis
10
2 / 8 / 3
7,084
443
4,127
9,352
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 2 / 8
9,188
574
8,679
8,814
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
UTBURT
Ares
10
1 / 7 / 7
7,244
453
1,531
12,895
6,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Y are wehear
Hercules
17
7 / 0 / 4
10,801
675
6,085
10,466
10,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
16
20 / 2 / 1
10,591
662
16,995
9,158
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
16
Kills
39
40
Deaths
19
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
Justin15012
Artemis
2
8
3
0.44
L
Skadi
NooNoo95_
Skadi
2
8
4
0.5
L
9
6
4
1.83
L
Morgan Le Fay
Quazio--
Morgan Le Fay
0
5
0
0
W
9
2
8
6.5
W
Ares
UTBURT
Ares
1
7
7
0.64
W
Hercules
Y are wehear
Hercules
7
0
4
9
L
Cabrakan
0
13
2
0.08
W
Janus
20
2
1
10.25
L
Medusa
philippax
Medusa
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,968
Damage
37,417
53,617
Taken
50,685
24,852
Mitigated
25,829
4,968
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Justin15012
Artemis
4,127
2,606
0
628
9,352
3,080
2,002
794
8,558
0
22,136
L
Skadi
NooNoo95_
Skadi
2,519
1,411
0
844
8,716
2,434
845
3,223
5,493
0
24,100
L
6,100
1,153
0
2,105
11,694
4,697
210
3,761
7,933
0
33,093
L
Morgan Le Fay
Quazio--
Morgan Le Fay
3,588
302
0
1,063
8,852
4,483
0
1,224
7,628
37,786
0
W
8,679
1,842
0
3,554
8,814
3,083
923
501
8,313
0
49,533
W
Ares
UTBURT
Ares
1,531
252
0
1,240
12,895
6,114
435
91
12,804
11,054
0
W
Hercules
Y are wehear
Hercules
6,085
1,856
0
5,004
10,466
10,021
942
3,521
6,945
0
64,816
L
Cabrakan
1,713
376
15
149
12,717
9,464
0
4,868
7,849
9,565
0
W
Janus
16,995
3,551
0
3,704
9,158
3,531
864
394
8,764
75,908
0
L
Medusa
philippax
Medusa
8,048
4,451
51
741
11,638
3,774
147
5,450
6,188
0
25,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
44,908
247
Minions Killed
441
0
Camps Cleared
0
1,201,057
Distance Traveled
1,466,293
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,084
443
46
3
0
255,442
0
L
Skadi
7,044
440
43
3
0
228,788
0
L
Thor
9,075
567
65
4
0
251,868
1
L
Morgan Le Fay
7,079
442
85
5
0
256,058
6
W
Loki
9,188
574
86
5
0
334,192
0
W
Ares
7,244
453
17
1
0
264,875
0
W
Hercules
10,801
675
158
10
0
306,650
0
L
Cabrakan
5,566
348
14
1
0
204,116
3
W
Janus
10,591
662
134
8
0
305,134
4
L
Medusa
8,178
511
40
3
0
260,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role