Player Matchup

Sol
Sol
K1NGW00G
Sol
Level 107
God Stats
1W - 2L
1,293 SR
Queue Stats
37W - 29L
1,539 Elo+
Party 1
Fenrir
Fenrir
edmarin12
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,469 Elo+
Solo
Sylvanus
Sylvanus
keysman1793
Sylvanus
Level 47
God Stats
31W - 23L
1,515 SR
Queue Stats
33W - 28L
1,459 Elo+
Party 1
Team Averages
Level 88
1,436 SR
1,489 Elo+

VS

Team Averages
Level 81
1,438 SR
1,369 Elo+
Odin
Odin
Queti
Odin
Level 89
God Stats
5W - 8L
1,510 SR
Queue Stats
113W - 175L
1,380 Elo+
Solo
Skadi
Skadi
Rembo007
Skadi
Level 93
God Stats
0W - 2L
1,244 SR
Queue Stats
39W - 70L
1,340 Elo+
Solo
Anubis
Anubis
WECUBANWE
Anubis
Level 62
God Stats
4W - 3L
1,560 SR
Queue Stats
16W - 29L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 1
9,072
907
11,596
4,727
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
edmarin12
Fenrir
11
1 / 4 / 6
7,649
765
4,584
6,803
1,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
keysman1793
Sylvanus
11
0 / 2 / 8
7,523
752
2,447
8,346
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Queti
Odin
9
1 / 3 / 4
6,430
643
2,831
10,333
7,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
Rembo007
Skadi
10
3 / 4 / 3
7,095
710
4,394
6,265
2,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
WECUBANWE
Anubis
10
2 / 4 / 4
6,908
691
7,984
5,779
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
6
6
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
L
Odin
Queti
Odin
1
3
4
1
L
Skadi
Rembo007
Skadi
3
4
3
1.13
L
Anubis
WECUBANWE
Anubis
2
4
4
1
W
Fenrir
edmarin12
Fenrir
1
4
6
1
W
Sylvanus
keysman1793
Sylvanus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
15,209
19,876
Taken
22,377
9,359
Mitigated
11,951
5,572
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,596
4,149
0
2,063
4,727
1,636
1,832
1,901
2,745
33,118
3,552
L
Odin
Queti
Odin
2,831
737
0
826
10,333
7,081
0
4,764
5,569
0
14,614
L
Skadi
Rembo007
Skadi
4,394
1,486
0
429
6,265
2,171
0
3,827
2,438
0
15,280
L
Anubis
WECUBANWE
Anubis
7,984
0
0
1,094
5,779
2,699
29
4,376
1,403
25,469
0
W
Fenrir
edmarin12
Fenrir
4,584
1,597
0
909
6,803
1,977
384
1,544
4,968
0
23,305
W
Sylvanus
keysman1793
Sylvanus
2,447
140
652
1,948
8,346
5,746
0
4,539
3,603
11,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
20,433
111
Minions Killed
90
0
Camps Cleared
0
544,459
Distance Traveled
523,064
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,072
907
55
6
0
194,819
0
L
Odin
6,430
643
27
3
0
189,560
2
L
Skadi
7,095
710
38
4
0
165,372
4
L
Anubis
6,908
691
25
3
0
168,132
3
W
Fenrir
7,649
765
34
3
0
167,521
3
W
Sylvanus
7,523
752
22
2
0
182,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role