Player Matchup

Zeus
Zeus
DEM0N_BLUE777
Zeus
Level 20
God Stats
0W - 6L
1,185 SR
Queue Stats
10W - 22L
1,263 Elo+
Solo
Fenrir
Fenrir
DemonVill
Fenrir
Level 8
God Stats
0W - 5L
1,010 SR
Queue Stats
3W - 10L
1,035 Elo+
Party 2
Hercules
Hercules
THLLaw
Hercules
Level 65
God Stats
0W - 2L
1,247 SR
Queue Stats
165W - 179L
1,446 Elo+
Party 2
Team Averages
Level 31
1,148 SR
1,248 Elo+

VS

Team Averages
Level 78
1,519 SR
1,420 Elo+
Hera
Hera
DeeganLittleman0
Hera
Level 29
God Stats
37W - 21L
1,549 SR
Queue Stats
211W - 173L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
FULLSENDGiNG
Jormungandr
Level 83
God Stats
25W - 32L
1,461 SR
Queue Stats
57W - 83L
1,348 Elo+
Solo
Medusa
Medusa
Unholy_Scarecrow
Medusa
Level 121
God Stats
5W - 3L
1,545 SR
Queue Stats
249W - 217L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,024
702
4,991
7,611
2,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
DemonVill
Fenrir
9
3 / 5 / 1
6,674
667
2,726
8,429
2,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
THLLaw
Hercules
11
3 / 6 / 4
7,744
774
7,162
13,371
5,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 8
9,065
907
8,812
4,890
1,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
FULLSENDGiNG
Jormungandr
11
4 / 4 / 11
8,276
828
6,323
9,872
5,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 12
8,182
818
9,346
6,850
2,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
17
17
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
9
0
8
13
L
Fenrir
DemonVill
Fenrir
3
5
1
0.7
W
Jormungandr
FULLSENDGiNG
Jormungandr
4
4
11
2.38
L
Hercules
THLLaw
Hercules
3
6
4
0.83
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,879
Damage
24,481
29,411
Taken
21,612
9,900
Mitigated
9,015
4,340
Healing
3,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,991
667
128
1,058
7,611
2,072
0
4,407
3,204
23,583
0
W
8,812
2,583
238
1,243
4,890
1,430
232
1,589
3,301
23,488
0
L
Fenrir
DemonVill
Fenrir
2,726
453
91
587
8,429
2,681
0
3,417
5,012
0
8,712
W
Jormungandr
FULLSENDGiNG
Jormungandr
6,323
1,450
377
777
9,872
5,359
473
2,068
7,804
18,218
0
L
Hercules
THLLaw
Hercules
7,162
2,079
151
2,325
13,371
5,147
0
7,311
6,060
0
27,334
W
9,346
3,224
0
463
6,850
2,226
1,387
1,334
5,516
0
38,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,442
Gold Earned
25,523
84
Minions Killed
116
0
Camps Cleared
0
470,825
Distance Traveled
568,701
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,024
702
29
3
0
129,618
0
W
Hera
9,065
907
31
3
0
194,820
2
L
Fenrir
6,674
667
9
1
0
170,557
2
W
Jormungandr
8,276
828
23
2
0
190,045
1
L
Hercules
7,744
774
46
5
0
170,650
0
W
Medusa
8,182
818
62
6
0
183,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role