Player Matchup

Chaac
Chaac
KrAzyyy MoDzzz
Chaac
Level 122
God Stats
11W - 10L
1,531 SR
Queue Stats
284W - 273L
1,492 Elo+
Party 3
Poseidon
Poseidon
Mortyfried
Poseidon
Level 29
God Stats
6W - 3L
1,470 SR
Queue Stats
60W - 58L
1,479 Elo+
Party 1
Bakasura
Bakasura
PhillyUpTopp
Bakasura
Level 68
God Stats
11W - 10L
1,574 SR
Queue Stats
214W - 218L
1,506 Elo+
Party 1
Osiris
Osiris
SN1P1NGW1NT3R
Osiris
Level 104
God Stats
1W - 2L
1,203 SR
Queue Stats
201W - 204L
1,478 Elo+
Party 3
Ymir
Ymir
hugsfordrugs21
Ymir
Level 29
God Stats
13W - 7L
1,594 SR
Queue Stats
27W - 14L
1,569 Elo+
Party 3
Team Averages
Level 70
1,474 SR
1,505 Elo+

VS

Team Averages
Level 51
1,489 SR
1,389 Elo+
Set
Set
 
Set
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Lxmbo_Dynxsty_
Hercules
Level 37
God Stats
4W - 10L
1,547 SR
Queue Stats
228W - 219L
1,499 Elo+
Party 4
Sol
Sol
Pandii44
Sol
Level 29
God Stats
27W - 37L
1,364 SR
Queue Stats
147W - 257L
1,237 Elo+
Party 2
Arachne
Arachne
XxLittle_HawkxX
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,147 Elo+
Party 2
Yemoja
Yemoja
knockemdead99
Yemoja
Level 101
God Stats
21W - 30L
1,535 SR
Queue Stats
548W - 476L
1,563 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 5
8,565
612
9,893
5,881
5,658
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Mortyfried
Poseidon
12
6 / 1 / 6
7,950
568
8,665
3,820
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
PhillyUpTopp
Bakasura
14
5 / 1 / 3
8,387
599
4,582
10,212
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 7
7,657
547
8,961
5,811
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 10
7,316
523
4,551
6,471
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
0 / 8 / 0
5,397
386
1,983
11,649
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
10
1 / 3 / 0
5,775
413
1,979
9,016
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 0
6,486
463
3,126
6,431
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 7 / 1
6,020
430
3,068
11,494
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 7 / 0
5,429
388
2,789
11,979
4,131
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
29
Kills
2
3
Deaths
29
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
8
0
0
W
12
0
5
14.5
L
Hercules
1
3
0
0.33
W
Poseidon
Mortyfried
Poseidon
6
1
6
9
L
1
4
0
0.25
W
Bakasura
PhillyUpTopp
Bakasura
5
1
3
6.5
W
4
1
7
7.5
L
0
7
1
0.07
W
2
0
10
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,652
Damage
12,945
32,195
Taken
50,569
19,599
Mitigated
17,519
11,347
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,983
882
0
160
11,649
3,013
644
2,612
8,418
0
15,935
W
9,893
2,978
206
3,270
5,881
5,658
339
940
4,941
0
46,258
L
Hercules
1,979
829
0
2,832
9,016
5,215
0
1,591
7,160
0
20,013
W
Poseidon
Mortyfried
Poseidon
8,665
1,140
100
954
3,820
1,157
648
1,092
2,728
38,398
0
L
3,126
577
0
703
6,431
2,121
598
2,682
3,392
30,379
3,010
W
Bakasura
PhillyUpTopp
Bakasura
4,582
3,648
0
3,348
10,212
3,715
3,015
972
9,240
0
53,562
W
8,961
3,289
0
1,656
5,811
4,572
27
1,135
4,676
0
39,428
L
3,068
2,179
0
1,827
11,494
3,039
0
1,737
9,281
0
29,911
W
4,551
1,137
0
1,813
6,471
4,497
257
1,580
4,891
19,591
0
L
2,789
559
132
590
11,979
4,131
0
3,994
7,693
18,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,875
Gold Earned
29,107
353
Minions Killed
239
0
Camps Cleared
0
1,399,084
Distance Traveled
1,170,867
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,397
386
36
3
0
222,153
0
W
Chaac
8,565
612
75
5
0
281,341
5
L
Hercules
5,775
413
45
3
0
242,936
0
W
Poseidon
7,950
568
71
5
0
262,946
2
L
Sol
6,486
463
66
5
0
228,106
3
W
Bakasura
8,387
599
115
8
0
310,571
1
W
Osiris
7,657
547
59
4
0
268,437
2
L
Arachne
6,020
430
63
5
0
269,910
0
W
Ymir
7,316
523
33
2
0
275,789
0
L
Yemoja
5,429
388
29
2
0
207,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role