Player Matchup

Raijin
Raijin
TheKhorne
Raijin
Level 47
God Stats
1W - 8L
1,176 SR
Queue Stats
159W - 269L
1,324 Elo+
Party 2
Cerberus
Cerberus
ToksikTNO
Cerberus
Level 28
God Stats
2W - 3L
1,597 SR
Queue Stats
81W - 117L
1,404 Elo+
Party 2
He Bo
He Bo
andloar
He Bo
Level 44
God Stats
3W - 4L
1,321 SR
Queue Stats
16W - 14L
1,268 Elo+
Party 1
Izanami
Izanami
skinzz
Izanami
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
wardus
Cthulhu
Level 29
God Stats
60W - 78L
1,405 SR
Queue Stats
109W - 160L
1,295 Elo+
Party 2
Team Averages
Level 39
1,400 SR
1,312 Elo+

VS

Team Averages
Level 95
1,673 SR
1,590 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Ynferkan
Da Ji
Level 59
God Stats
7W - 2L
1,762 SR
Queue Stats
241W - 209L
1,599 Elo+
Party 3
Vulcan
Vulcan
andreasgta05
Vulcan
Level 126
God Stats
23W - 15L
1,761 SR
Queue Stats
350W - 285L
1,590 Elo+
Party 3
Bellona
Bellona
bryanpm
Bellona
Level 47
God Stats
8W - 5L
1,468 SR
Queue Stats
121W - 94L
1,665 Elo+
Party 3
Apollo
Apollo
pemarla26
Apollo
Level 88
God Stats
19W - 13L
1,873 SR
Queue Stats
275W - 222L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
TheKhorne
Raijin
9
0 / 3 / 0
4,961
496
1,588
6,226
1,751
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ToksikTNO
Cerberus
8
2 / 3 / 0
5,382
538
1,760
5,941
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
andloar
He Bo
8
2 / 5 / 0
5,364
536
1,593
6,564
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
skinzz
Izanami
7
0 / 6 / 0
4,803
480
2,902
8,138
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
wardus
Cthulhu
11
1 / 0 / 2
6,074
607
6,514
7,276
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
7 / 1 / 3
6,317
632
6,691
6,792
3,316
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
Ynferkan
Da Ji
9
3 / 2 / 2
5,831
583
3,050
5,269
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
13
6 / 0 / 3
7,569
757
8,776
4,051
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
bryanpm
Bellona
8
0 / 3 / 0
5,044
504
2,768
7,521
4,342
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
pemarla26
Apollo
11
1 / 0 / 3
6,170
617
2,461
3,650
925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
17
17
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
3
8.5
L
Raijin
TheKhorne
Raijin
0
3
0
0
L
Cerberus
ToksikTNO
Cerberus
2
3
0
0.67
W
Da Ji
Ynferkan
Da Ji
3
2
2
2
L
He Bo
andloar
He Bo
2
5
0
0.4
W
Vulcan
6
0
3
7.5
W
Bellona
bryanpm
Bellona
0
3
0
0
W
Apollo
pemarla26
Apollo
1
0
3
2.5
L
Izanami
skinzz
Izanami
0
6
0
0
L
Cthulhu
wardus
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,357
Damage
23,746
34,145
Taken
27,283
18,160
Mitigated
12,024
8,530
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,691
3,299
0
639
6,792
3,316
0
3,124
3,624
0
24,524
L
Raijin
TheKhorne
Raijin
1,588
457
0
608
6,226
1,751
120
4,960
1,266
22,459
0
L
Cerberus
ToksikTNO
Cerberus
1,760
313
0
1,012
5,941
5,325
0
696
5,245
18,136
0
W
Da Ji
Ynferkan
Da Ji
3,050
714
0
942
5,269
1,952
0
962
4,264
0
31,387
L
He Bo
andloar
He Bo
1,593
187
0
1,532
6,564
1,602
0
1,754
4,810
20,022
0
W
Vulcan
8,776
2,985
0
1,381
4,051
1,489
60
1,568
2,483
55,880
0
W
Bellona
bryanpm
Bellona
2,768
1,025
0
2,399
7,521
4,342
0
4,770
2,010
0
20,447
W
Apollo
pemarla26
Apollo
2,461
1,446
0
1,629
3,650
925
303
203
3,447
0
34,985
L
Izanami
skinzz
Izanami
2,902
1,708
0
1,834
8,138
1,777
421
1,366
6,772
0
23,499
L
Cthulhu
wardus
Cthulhu
6,514
687
0
3,544
7,276
7,705
438
0
7,276
31,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
30,931
267
Minions Killed
325
0
Camps Cleared
0
926,243
Distance Traveled
1,017,729
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,317
632
38
4
0
214,118
1
L
Raijin
4,961
496
39
4
0
182,062
1
L
Cerberus
5,382
538
55
6
0
180,410
1
W
Da Ji
5,831
583
58
6
0
229,958
5
L
He Bo
5,364
536
56
6
0
179,938
1
W
Vulcan
7,569
757
101
10
0
225,387
3
W
Bellona
5,044
504
43
4
0
180,864
3
W
Apollo
6,170
617
85
9
0
167,402
2
L
Izanami
4,803
480
50
5
0
185,193
1
L
Cthulhu
6,074
607
67
7
0
198,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role