Player Matchup

Gilgamesh
Gilgamesh
Gold IV
Masorious
Gilgamesh
Gold IV
Level 86
God Stats
8W - 3L
1,737 SR
Queue Stats
208W - 230L
1,413 MMR
Solo
Medusa
Medusa
Gold V
WarGeneraI7629
Medusa
Gold V
Level 86
God Stats
59W - 71L
1,516 SR
Queue Stats
652W - 683L
1,268 MMR
Party 1
Nu Wa
Nu Wa
Gold V
XxQuiGonBeezy
Nu Wa
Gold V
Level 104
God Stats
96W - 85L
1,509 SR
Queue Stats
692W - 731L
1,322 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,587 SR
1,335 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,650 SR
1,275 MMR
Hachiman
Hachiman
Gold III
Fox-Crow-Grizzly
Hachiman
Gold III
Level 60
God Stats
8W - 15L
1,503 SR
Queue Stats
153W - 184L
1,541 MMR
Solo
Nike
Nike
Bronze III
HuUnButt
Nike
Bronze III
Level 65
God Stats
2W - 2L
1,812 SR
Queue Stats
5W - 9L
1,449 MMR
Solo
Hades
Hades
Silver IV
prollyhigh
Hades
Silver IV
Level 103
God Stats
3W - 6L
1,635 SR
Queue Stats
427W - 541L
834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Masorious
Gilgamesh
14
5 / 1 / 4
9,821
755
7,744
9,134
8,252
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 3 / 5
8,868
682
5,114
7,478
2,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 1 / 8
9,282
714
11,800
5,212
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtemisZeusNeithMorgan Le FayXing Tian

VS

Bans
AphroditeVulcanChironHeraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
8,151
627
7,547
8,339
2,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
11
1 / 7 / 1
7,933
610
3,214
11,163
6,359
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
13
2 / 4 / 1
8,494
653
5,818
11,348
4,142
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
5
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Nike
1
7
1
0.21
W
Gilgamesh
Masorious
Gilgamesh
5
1
4
7
W
4
3
5
2.17
W
4
1
8
8
L
Hades
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
16,579
21,824
Taken
30,850
11,957
Mitigated
12,536
4,215
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,547
1,883
0
1,927
8,339
2,035
350
4,365
3,974
0
35,828
L
Nike
3,214
538
0
0
11,163
6,359
62
3,107
8,056
0
14,702
W
Gilgamesh
Masorious
Gilgamesh
7,744
1,309
0
3,337
9,134
8,252
84
2,959
6,175
0
37,794
W
5,114
1,306
0
285
7,478
2,361
1,455
1,896
5,582
0
26,903
W
11,800
4,971
0
593
5,212
1,344
721
963
4,249
36,476
0
L
Hades
5,818
0
242
3,392
11,348
4,142
0
4,328
7,020
38,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
24,578
133
Minions Killed
163
0
Camps Cleared
0
681,314
Distance Traveled
643,869
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,151
627
63
5
0
190,605
3
L
Nike
7,933
610
27
2
0
217,173
2
W
Gilgamesh
9,821
755
57
4
0
253,394
1
W
Medusa
8,868
682
39
3
0
200,104
2
W
Nu Wa
9,282
714
37
3
0
227,816
1
L
Hades
8,494
653
73
6
0
236,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role