Player Matchup

Amaterasu
Amaterasu
Bingus-Khan-
Amaterasu
Level 7
God Stats
1W - 0L
1,395 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DEMONICPHOENIXyt
Arachne
Level 34
God Stats
12W - 4L
1,715 SR
Queue Stats
147W - 186L
1,372 Elo+
Party 2
Ravana
Ravana
RedEclipseTop
Ravana
Level 25
God Stats
3W - 2L
1,778 SR
Queue Stats
108W - 145L
1,396 Elo+
Party 2
Hou Yi
Hou Yi
SpiritVast
Hou Yi
Level 26
God Stats
2W - 7L
1,341 SR
Queue Stats
307W - 296L
1,389 Elo+
Solo
Hera
Hera
kouae
Hera
Level 26
God Stats
3W - 1L
1,719 SR
Queue Stats
19W - 12L
1,412 Elo+
Solo
Team Averages
Level 24
1,590 SR
1,414 Elo+

VS

Team Averages
Level 27
1,597 SR
1,395 Elo+
Cerberus
Cerberus
ASAF_tuxx
Cerberus
Level 24
God Stats
15W - 21L
1,468 SR
Queue Stats
389W - 414L
1,417 Elo+
Solo
Olorun
Olorun
Aidnar
Olorun
Level 37
God Stats
4W - 3L
1,666 SR
Queue Stats
141W - 175L
1,421 Elo+
Party 1
Ravana
Ravana
Scottolus
Ravana
Level 41
God Stats
7W - 4L
1,666 SR
Queue Stats
165W - 155L
1,431 Elo+
Party 1
Artemis
Artemis
fork and spoon9
Artemis
Level 8
God Stats
8W - 11L
1,686 SR
Queue Stats
12W - 15L
1,371 Elo+
Party 1
Cu Chulainn
Cu Chulainn
louiseagle
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 143L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bingus-Khan-
Amaterasu
9
0 / 3 / 5
8,134
354
1,525
6,779
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 6 / 7
11,804
513
10,476
19,926
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 4 / 6
13,307
579
21,856
14,977
9,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
SpiritVast
Hou Yi
19
9 / 3 / 2
12,470
542
11,145
15,324
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
kouae
Hera
20
13 / 1 / 6
14,994
652
22,585
10,181
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASAF_tuxx
Cerberus
18
5 / 3 / 7
12,229
532
8,741
17,156
18,811
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Aidnar
Olorun
17
3 / 11 / 0
10,118
440
7,252
19,629
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Scottolus
Ravana
16
6 / 8 / 1
11,121
484
11,984
17,424
7,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 10 / 3
10,334
449
8,327
17,759
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
louiseagle
Cu Chulainn
17
1 / 6 / 2
10,749
467
9,707
21,810
17,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
38
Kills
17
17
Deaths
38
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ASAF_tuxx
Cerberus
5
3
7
2.83
L
Olorun
Aidnar
Olorun
3
11
0
0.27
W
Amaterasu
Bingus-Khan-
Amaterasu
0
3
5
0.83
W
7
6
7
1.75
W
9
4
6
3
L
Ravana
Scottolus
Ravana
6
8
1
0.81
W
Hou Yi
SpiritVast
Hou Yi
9
3
2
3.33
L
2
10
3
0.35
W
Hera
kouae
Hera
13
1
6
16
L
Cu Chulainn
louiseagle
Cu Chulainn
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,587
Damage
46,011
67,187
Taken
93,778
29,355
Mitigated
55,926
19,890
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ASAF_tuxx
Cerberus
8,741
519
0
6,196
17,156
18,811
0
2,839
14,090
53,198
0
L
Olorun
Aidnar
Olorun
7,252
4,416
92
4,918
19,629
6,856
0
8,682
10,548
60,001
5,749
W
Amaterasu
Bingus-Khan-
Amaterasu
1,525
759
0
2,993
6,779
2,327
0
1,431
5,348
0
7,447
W
10,476
7,152
0
6,755
19,926
8,765
1,018
5,072
14,854
0
73,627
W
21,856
6,685
0
2,475
14,977
9,445
2,141
4,853
10,124
0
88,441
L
Ravana
Scottolus
Ravana
11,984
2,487
0
1,772
17,424
7,590
0
6,189
10,932
0
85,704
W
Hou Yi
SpiritVast
Hou Yi
11,145
4,509
0
3,857
15,324
5,077
3,636
4,192
11,132
0
75,570
L
8,327
5,156
0
2,027
17,759
4,899
0
3,193
14,463
0
56,192
W
Hera
kouae
Hera
22,585
6,032
0
3,810
10,181
3,741
1,066
2,101
8,080
120,431
0
L
Cu Chulainn
louiseagle
Cu Chulainn
9,707
1,172
0
206
21,810
17,770
236
1,926
18,796
13,816
56,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,709
Gold Earned
54,551
580
Minions Killed
543
0
Camps Cleared
0
1,955,439
Distance Traveled
2,020,934
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,229
532
127
6
0
443,933
2
L
Olorun
10,118
440
101
4
0
368,271
1
W
Amaterasu
8,134
354
10
0
0
222,553
3
W
Arachne
11,804
513
91
4
0
449,090
0
W
Ravana
13,307
579
152
7
0
430,388
4
L
Ravana
11,121
484
111
5
0
433,562
3
W
Hou Yi
12,470
542
118
5
0
403,137
0
L
Artemis
10,334
449
75
3
0
355,586
0
W
Hera
14,994
652
209
9
0
450,271
13
L
Cu Chulainn
10,749
467
129
6
0
419,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role