Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MonarchsLegacy
Athena
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
191W - 199L
1,412 Elo+
Solo
Janus
Janus
Pearboy23
Janus
Level 124
God Stats
4W - 8L
1,568 SR
Queue Stats
101W - 99L
1,463 Elo+
Solo
Set
Set
WyperHatuey
Set
Level 64
God Stats
3W - 4L
1,270 SR
Queue Stats
160W - 142L
1,437 Elo+
Solo
Heimdallr
Heimdallr
x-smurfy
Heimdallr
Level 60
God Stats
1W - 1L
1,754 SR
Queue Stats
27W - 28L
1,435 Elo+
Solo
Team Averages
Level 77
1,518 SR
1,449 Elo+

VS

Team Averages
Level 101
1,458 SR
1,420 Elo+
Fenrir
Fenrir
Mat_the_W_11
Fenrir
Level 84
God Stats
21W - 9L
1,692 SR
Queue Stats
123W - 92L
1,498 Elo+
Solo
Neith
Neith
NandoNSZ
Neith
Level 79
God Stats
3W - 6L
1,442 SR
Queue Stats
5W - 13L
1,246 Elo+
Solo
Ra
Ra
TheJanitor94
Ra
Level 89
God Stats
1W - 1L
1,237 SR
Queue Stats
17W - 18L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
Tmastergamer
Gilgamesh
Level 108
God Stats
10W - 5L
1,513 SR
Queue Stats
366W - 371L
1,409 Elo+
Solo
Athena
Athena
xC4NIB4Lx
Athena
Level 146
God Stats
9W - 7L
1,407 SR
Queue Stats
151W - 123L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 5 / 0
8,787
517
8,228
10,748
9,543
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 10 / 7
8,317
489
10,069
19,829
14,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Pearboy23
Janus
14
5 / 7 / 4
8,795
517
12,086
10,498
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 5 / 5
8,895
523
10,216
14,067
8,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
x-smurfy
Heimdallr
14
2 / 5 / 6
8,524
501
8,792
11,355
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 2 / 7
8,955
527
4,471
13,498
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
NandoNSZ
Neith
17
13 / 4 / 4
10,801
635
15,371
12,778
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 7 / 8
7,471
439
7,141
12,796
5,483
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tmastergamer
Gilgamesh
15
5 / 2 / 5
9,319
548
12,021
15,190
7,455
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
xC4NIB4Lx
Athena
14
6 / 4 / 19
9,803
577
10,128
17,109
17,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
18
Kills
32
32
Deaths
19
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
5
0
0.8
W
Fenrir
5
2
7
4.25
L
2
10
7
0.55
W
Neith
NandoNSZ
Neith
13
4
4
3.75
L
Janus
Pearboy23
Janus
5
7
4
1
W
3
7
8
1
W
Gilgamesh
Tmastergamer
Gilgamesh
5
2
5
3.75
L
5
5
5
1.5
L
Heimdallr
x-smurfy
Heimdallr
2
5
6
1
W
Athena
xC4NIB4Lx
Athena
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,391
Damage
49,132
66,497
Taken
71,371
41,035
Mitigated
39,863
12,694
Healing
23,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,228
960
0
1,695
10,748
9,543
0
1,045
9,703
33,782
0
W
Fenrir
4,471
1,073
0
7,012
13,498
4,883
0
4,020
9,478
0
40,845
L
10,069
1,738
0
2,275
19,829
14,496
166
6,945
12,884
27,331
0
W
Neith
NandoNSZ
Neith
15,371
7,548
0
6,294
12,778
4,528
1,066
5,226
7,552
0
81,715
L
Janus
Pearboy23
Janus
12,086
55
0
1,180
10,498
3,659
258
2,926
7,572
59,710
0
W
7,141
1,372
1,193
2,827
12,796
5,483
599
8,225
4,571
31,673
0
W
Gilgamesh
Tmastergamer
Gilgamesh
12,021
3,183
506
967
15,190
7,455
945
5,729
9,461
0
45,862
L
10,216
4,221
0
3,686
14,067
8,818
0
3,330
10,737
0
52,352
L
Heimdallr
x-smurfy
Heimdallr
8,792
4,529
0
3,858
11,355
4,519
582
3,023
8,332
0
43,565
W
Athena
xC4NIB4Lx
Athena
10,128
2,389
189
4,757
17,109
17,514
356
7,183
9,926
22,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,318
Gold Earned
46,349
351
Minions Killed
372
0
Camps Cleared
0
1,493,596
Distance Traveled
1,717,565
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,787
517
58
3
0
282,194
1
W
Fenrir
8,955
527
80
5
0
375,749
5
L
Athena
8,317
489
28
2
0
316,103
1
W
Neith
10,801
635
133
8
0
334,618
4
L
Janus
8,795
517
96
6
0
294,985
1
W
Ra
7,471
439
43
3
0
287,875
0
W
Gilgamesh
9,319
548
94
6
0
306,463
1
L
Set
8,895
523
91
5
0
322,795
3
L
Heimdallr
8,524
501
78
5
0
277,519
3
W
Athena
9,803
577
22
1
0
412,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role