Player Matchup

Hachiman
Hachiman
Juertamo06
Hachiman
Level 11
God Stats
5W - 7L
1,069 SR
Queue Stats
9W - 19L
1,290 Elo+
Party 1
Anubis
Anubis
Krave999
Anubis
Level 13
God Stats
19W - 9L
1,165 SR
Queue Stats
102W - 109L
1,257 Elo+
Party 1
Loki
Loki
Reddustheart
Loki
Level 13
God Stats
1W - 4L
1,304 SR
Queue Stats
12W - 18L
1,297 Elo+
Solo
Danzaburou
Danzaburou
Zhenren7551
Danzaburou
Level 16
God Stats
23W - 32L
1,154 SR
Queue Stats
94W - 101L
1,216 Elo+
Party 1
Yemoja
Yemoja
kahlid123
Yemoja
Level 8
God Stats
2W - 5L
1,452 SR
Queue Stats
10W - 22L
991 Elo+
Solo
Team Averages
Level 12
1,229 SR
1,210 Elo+

VS

Team Averages
Level 7
1,427 SR
1,388 Elo+
Thanatos
Thanatos
Conform12
Thanatos
Level 8
God Stats
0W - 3L
1,294 SR
Queue Stats
26W - 38L
1,202 Elo+
Party 2
Nemesis
Nemesis
GaloMacaco
Nemesis
Level 20
God Stats
22W - 29L
1,339 SR
Queue Stats
39W - 53L
1,239 Elo+
Solo
Izanami
Izanami
SSShikikan
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
XaNe3289
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ymir
Ymir
hunt4noodles
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Juertamo06
Hachiman
15
3 / 7 / 9
9,446
450
6,916
13,055
4,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Krave999
Anubis
18
11 / 7 / 3
11,963
570
18,307
17,953
10,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 3 / 2
13,009
619
15,068
15,351
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Zhenren7551
Danzaburou
17
9 / 1 / 9
11,333
540
19,617
13,490
5,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
kahlid123
Yemoja
16
1 / 1 / 11
10,370
494
3,655
8,977
10,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Conform12
Thanatos
15
2 / 7 / 4
9,656
460
9,221
16,661
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
GaloMacaco
Nemesis
17
11 / 9 / 0
11,151
531
14,218
25,148
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SSShikikan
Izanami
16
2 / 6 / 3
10,076
480
9,389
15,581
5,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 8 / 1
7,871
375
2,086
11,314
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 9 / 2
9,620
458
6,192
16,842
11,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
39
Kills
17
19
Deaths
39
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Conform12
Thanatos
2
7
4
0.57
L
Nemesis
GaloMacaco
Nemesis
11
9
0
1.22
W
Hachiman
Juertamo06
Hachiman
3
7
9
1.07
W
Anubis
Krave999
Anubis
11
7
3
1.79
W
15
3
2
5.33
L
Izanami
SSShikikan
Izanami
2
6
3
0.58
L
1
8
1
0.19
W
Danzaburou
Zhenren7551
Danzaburou
9
1
9
13.5
L
1
9
2
0.22
W
Yemoja
kahlid123
Yemoja
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,563
Damage
41,106
68,826
Taken
85,546
38,116
Mitigated
37,477
22,357
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Conform12
Thanatos
9,221
3,316
69
8,531
16,661
5,516
225
6,052
10,609
0
48,223
L
Nemesis
GaloMacaco
Nemesis
14,218
8,101
0
6,098
25,148
7,609
472
10,079
15,069
0
53,813
W
Hachiman
Juertamo06
Hachiman
6,916
3,278
247
2,241
13,055
4,564
1,948
938
12,117
0
33,453
W
Anubis
Krave999
Anubis
18,307
2,168
136
8,076
17,953
10,395
2,447
289
17,664
63,943
0
W
15,068
6,772
0
4,686
15,351
6,688
681
2,192
13,159
0
89,828
L
Izanami
SSShikikan
Izanami
9,389
4,425
0
2,279
15,581
5,470
2,785
2,162
13,419
0
70,758
L
2,086
290
16
627
11,314
7,504
482
1,150
10,164
15,408
0
W
Danzaburou
Zhenren7551
Danzaburou
19,617
9,537
375
5,690
13,490
5,773
4,365
2,618
10,872
0
71,462
L
6,192
2,248
0
0
16,842
11,378
299
2,519
14,323
17,066
0
W
Yemoja
kahlid123
Yemoja
3,655
333
885
21
8,977
10,696
953
2,241
6,736
32,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,121
Gold Earned
48,374
431
Minions Killed
340
0
Camps Cleared
0
1,840,843
Distance Traveled
1,647,356
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,656
460
85
4
0
388,802
3
L
Nemesis
11,151
531
73
3
0
355,360
0
W
Hachiman
9,446
450
53
3
0
344,069
0
W
Anubis
11,963
570
97
5
0
328,720
2
W
Loki
13,009
619
130
6
0
410,735
0
L
Izanami
10,076
480
128
6
0
346,608
3
L
Ra
7,871
375
28
1
0
198,409
4
W
Danzaburou
11,333
540
108
5
0
394,784
4
L
Ymir
9,620
458
26
1
0
358,177
0
W
Yemoja
10,370
494
43
2
0
362,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role