Player Matchup

Sun Wukong
Sun Wukong
DeanMachine93
Sun Wukong
Level 126
God Stats
1W - 1L
1,580 SR
Queue Stats
108W - 75L
1,587 Elo+
Party 1
Fenrir
Fenrir
Parrentaccount2
Fenrir
Level 114
God Stats
3W - 2L
1,546 SR
Queue Stats
104W - 73L
1,591 Elo+
Party 1
Chronos
Chronos
XxcheesysteveyxX
Chronos
Level 24
God Stats
3W - 1L
1,803 SR
Queue Stats
24W - 6L
1,647 Elo+
Party 1
Team Averages
Level 88
1,643 SR
1,608 Elo+

VS

Team Averages
Level 43
1,567 SR
1,470 Elo+
Nemesis
Nemesis
Cake__1299
Nemesis
Level 4
God Stats
0W - 3L
1,698 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
RedPanther_s
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
wiLLieD0707
Sylvanus
Level 122
God Stats
19W - 15L
1,504 SR
Queue Stats
325W - 340L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeanMachine93
Sun Wukong
12
7 / 1 / 13
8,918
811
11,122
9,441
8,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 1 / 13
8,739
794
7,542
8,765
8,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
7 / 2 / 11
8,761
796
9,999
7,543
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cake__1299
Nemesis
10
1 / 10 / 2
7,053
641
5,002
14,127
6,034
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
RedPanther_s
Baron Samedi
8
1 / 9 / 0
6,470
588
2,342
8,946
3,614
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
wiLLieD0707
Sylvanus
11
2 / 3 / 1
7,113
647
7,637
13,969
11,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
21
Kills
4
4
Deaths
22
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cake__1299
Nemesis
1
10
2
0.2
W
Sun Wukong
DeanMachine93
Sun Wukong
7
1
13
13.5
W
7
1
13
13.5
L
Baron Samedi
RedPanther_s
Baron Samedi
1
9
0
0.11
W
7
2
11
6.25
L
Sylvanus
wiLLieD0707
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
14,981
25,749
Taken
37,042
19,747
Mitigated
20,838
5,590
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cake__1299
Nemesis
5,002
1,852
45
1,094
14,127
6,034
377
2,105
12,022
0
17,324
W
Sun Wukong
DeanMachine93
Sun Wukong
11,122
3,222
1,159
2,671
9,441
8,416
200
3,470
5,971
0
28,402
W
7,542
3,794
0
1,243
8,765
8,403
351
2,587
6,178
0
16,418
L
Baron Samedi
RedPanther_s
Baron Samedi
2,342
980
287
267
8,946
3,614
66
2,235
6,711
9,749
0
W
9,999
5,278
0
517
7,543
2,928
791
3,922
3,621
24,197
2,389
L
Sylvanus
wiLLieD0707
Sylvanus
7,637
1,374
1,337
5,130
13,969
11,190
436
4,627
9,342
22,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
20,636
100
Minions Killed
67
0
Camps Cleared
0
584,308
Distance Traveled
448,663
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,053
641
32
3
0
170,737
2
W
Sun Wukong
8,918
811
32
3
0
203,531
2
W
Fenrir
8,739
794
26
2
0
209,909
0
L
Baron Samedi
6,470
588
10
1
0
118,129
0
W
Chronos
8,761
796
42
4
0
170,868
0
L
Sylvanus
7,113
647
25
2
0
159,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role