Player Matchup

Sun Wukong
Sun Wukong
Bronze III
FoxyFraud
Sun Wukong
Bronze III
Level 40
God Stats
1W - 0L
1,456 SR
Queue Stats
7W - 3L
1,500 MMR
Party 2
Loki
Loki
Bronze III
Get Tilted Bruh
Loki
Bronze III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,600 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
MonsterKoma324
Zhong Kui
Gold III
Level 125
God Stats
4W - 1L
1,653 SR
Queue Stats
76W - 79L
1,532 MMR
Party 1
Fafnir
Fafnir
Gold II
Og-halfcast
Fafnir
Gold II
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 321L
1,528 MMR
Solo
Izanami
Izanami
Silver I
x8tera8x
Izanami
Silver I
Level 101
God Stats
4W - 2L
1,621 SR
Queue Stats
13W - 10L
1,490 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,546 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,543 SR
1,499 MMR
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chronos
Chronos
Gold IV
PaiNz_AcE
Chronos
Gold IV
Level 99
God Stats
23W - 24L
1,546 SR
Queue Stats
716W - 721L
1,502 MMR
Solo
Osiris
Osiris
Gold III
shinuichiro2
Osiris
Gold III
Level 121
God Stats
7W - 12L
1,413 SR
Queue Stats
190W - 188L
1,508 MMR
Solo
Sol
Sol
Gold V
xSamJD
Sol
Gold V
Level 37
God Stats
0W - 1L
1,695 SR
Queue Stats
65W - 111L
1,499 MMR
Solo
Cthulhu
Cthulhu
Gold IV
zLyon--
Cthulhu
Gold IV
Level 142
God Stats
0W - 2L
1,562 SR
Queue Stats
54W - 49L
1,486 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FoxyFraud
Sun Wukong
18
6 / 1 / 7
11,235
562
10,453
14,082
13,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 3 / 11
12,342
617
19,333
15,691
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MonsterKoma324
Zhong Kui
17
5 / 4 / 14
11,035
552
25,663
18,256
11,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
3 / 3 / 13
9,753
488
6,391
14,103
17,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
x8tera8x
Izanami
18
5 / 3 / 6
11,750
588
8,710
10,516
3,233
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayAthenaTiamatGilgameshKali

VS

Bans
DanzaburouArtemisCabrakanYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 4 / 5
10,709
535
11,089
11,098
3,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
PaiNz_AcE
Chronos
17
1 / 6 / 2
10,158
508
10,177
20,649
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
4 / 5 / 3
9,932
497
6,877
19,630
13,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
xSamJD
Sol
14
2 / 10 / 3
9,121
456
6,205
15,317
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
zLyon--
Cthulhu
15
2 / 7 / 9
10,210
511
8,097
21,511
15,196
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
32
Kills
14
14
Deaths
32
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
4
5
1.88
W
Sun Wukong
FoxyFraud
Sun Wukong
6
1
7
9.5
W
13
3
11
6.17
W
Zhong Kui
MonsterKoma324
Zhong Kui
5
4
14
3
W
Fafnir
3
3
13
3.17
L
Chronos
PaiNz_AcE
Chronos
1
6
2
0.33
L
Osiris
4
5
3
1.1
W
Izanami
x8tera8x
Izanami
5
3
6
2.67
L
Sol
xSamJD
Sol
2
10
3
0.35
L
Cthulhu
zLyon--
Cthulhu
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,550
Damage
42,445
72,648
Taken
88,205
50,902
Mitigated
42,692
17,151
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,089
3,586
897
2,208
11,098
3,524
1,182
3,667
7,431
0
53,885
W
Sun Wukong
FoxyFraud
Sun Wukong
10,453
1,541
0
2,332
14,082
13,397
730
7,765
6,273
0
62,870
W
19,333
6,533
0
4,017
15,691
5,901
769
3,901
11,634
0
84,383
W
Zhong Kui
MonsterKoma324
Zhong Kui
25,663
1,071
0
6,849
18,256
11,304
1,708
6,701
11,174
81,323
0
W
Fafnir
6,391
1,062
0
1,611
14,103
17,067
681
3,233
10,800
31,676
0
L
Chronos
PaiNz_AcE
Chronos
10,177
3,312
0
3,844
20,649
7,173
605
4,462
16,187
74,949
0
L
Osiris
6,877
2,835
0
3,596
19,630
13,361
0
9,433
10,197
0
72,261
W
Izanami
x8tera8x
Izanami
8,710
6,045
0
2,342
10,516
3,233
6,376
2,228
8,224
0
107,062
L
Sol
xSamJD
Sol
6,205
1,594
0
1,251
15,317
3,438
55
5,478
9,839
29,633
0
L
Cthulhu
zLyon--
Cthulhu
8,097
583
811
2,353
21,511
15,196
0
9,014
12,497
43,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,115
Gold Earned
50,130
571
Minions Killed
459
0
Camps Cleared
0
1,893,892
Distance Traveled
1,690,888
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,709
535
92
5
0
360,726
0
W
Sun Wukong
11,235
562
120
6
0
404,207
4
W
Loki
12,342
617
128
6
0
397,882
4
W
Zhong Kui
11,035
552
111
6
0
353,525
2
W
Fafnir
9,753
488
33
2
0
359,376
4
L
Chronos
10,158
508
123
6
0
293,846
2
L
Osiris
9,932
497
116
6
0
385,048
5
W
Izanami
11,750
588
179
9
0
378,902
2
L
Sol
9,121
456
62
3
0
300,965
3
L
Cthulhu
10,210
511
66
3
0
350,303
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role