Player Matchup

Ares
Ares
Condega
Ares
Level 84
God Stats
0W - 1L
1,484 SR
Queue Stats
8W - 8L
1,506 Elo+
Party 2
Zeus
Zeus
Kekxike
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,493 Elo+
Party 3
Raijin
Raijin
MrConor
Raijin
Level 15
God Stats
3W - 2L
1,498 SR
Queue Stats
16W - 17L
1,414 Elo+
Party 3
Artemis
Artemis
Quiin0
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 2
Bakasura
Bakasura
Szipu
Bakasura
Level 28
God Stats
3W - 1L
1,862 SR
Queue Stats
38W - 32L
1,482 Elo+
Party 3
Team Averages
Level 33
1,569 SR
1,441 Elo+

VS

Team Averages
Level 34
1,645 SR
1,511 Elo+
Kukulkan
Kukulkan
Abalek
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,449 Elo+
Solo
Nemesis
Nemesis
ArchiBaxaet
Nemesis
Level 4
God Stats
4W - 1L
1,657 SR
Queue Stats
9W - 3L
1,621 Elo+
Party 1
Tiamat
Tiamat
Nikulov
Tiamat
Level 132
God Stats
3W - 1L
1,851 SR
Queue Stats
100W - 113L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
RenaTole
Guan Yu
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
105W - 116L
1,558 Elo+
Solo
Apollo
Apollo
SztywnyNaWejściu
Apollo
Level 25
God Stats
21W - 14L
1,715 SR
Queue Stats
104W - 91L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Condega
Ares
8
0 / 2 / 0
4,733
473
2,476
6,158
3,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Kekxike
Zeus
8
0 / 3 / 0
4,891
489
1,778
4,230
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
MrConor
Raijin
8
0 / 4 / 0
4,632
463
4,089
7,345
2,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Quiin0
Artemis
7
0 / 4 / 0
4,559
456
2,210
4,787
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Szipu
Bakasura
8
0 / 3 / 0
5,065
507
2,383
6,473
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abalek
Kukulkan
11
2 / 0 / 5
6,564
656
2,073
2,591
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ArchiBaxaet
Nemesis
10
4 / 0 / 2
6,599
660
3,580
6,153
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Nikulov
Tiamat
12
3 / 0 / 4
6,817
682
4,523
5,474
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
RenaTole
Guan Yu
12
3 / 0 / 2
6,998
700
5,411
8,718
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 2
6,214
621
3,650
4,661
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
16
16
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Abalek
Kukulkan
2
0
5
4.5
W
Nemesis
ArchiBaxaet
Nemesis
4
0
2
5
L
Ares
Condega
Ares
0
2
0
0
L
Zeus
Kekxike
Zeus
0
3
0
0
L
Raijin
MrConor
Raijin
0
4
0
0
W
Tiamat
Nikulov
Tiamat
3
0
4
5
L
Artemis
Quiin0
Artemis
0
4
0
0
W
Guan Yu
RenaTole
Guan Yu
3
0
2
4
L
Bakasura
Szipu
Bakasura
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,936
Damage
19,237
28,993
Taken
27,597
10,114
Mitigated
12,579
5,622
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Abalek
Kukulkan
2,073
424
0
250
2,591
712
0
1,017
1,350
23,418
0
W
Nemesis
ArchiBaxaet
Nemesis
3,580
2,428
0
71
6,153
2,036
0
444
5,667
0
41,329
L
Ares
Condega
Ares
2,476
74
0
670
6,158
3,367
197
915
5,243
15,802
0
L
Zeus
Kekxike
Zeus
1,778
404
0
400
4,230
1,092
0
2,182
2,048
16,720
0
L
Raijin
MrConor
Raijin
4,089
1,395
0
2,127
7,345
2,185
0
492
6,114
18,957
0
W
Tiamat
Nikulov
Tiamat
4,523
436
54
3,112
5,474
2,257
556
1,000
4,474
39,904
0
L
Artemis
Quiin0
Artemis
2,210
654
0
496
4,787
1,345
0
2,087
2,700
0
16,008
W
Guan Yu
RenaTole
Guan Yu
5,411
197
289
5,327
8,718
6,287
172
3,993
4,550
0
39,128
L
Bakasura
Szipu
Bakasura
2,383
1,725
0
1,929
6,473
2,125
0
920
5,507
0
25,693
W
3,650
2,140
0
1,706
4,661
1,287
548
1,643
3,018
0
26,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
33,192
201
Minions Killed
322
0
Camps Cleared
0
929,138
Distance Traveled
1,049,774
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,564
656
49
5
0
196,505
3
W
Nemesis
6,599
660
64
6
0
235,648
0
L
Ares
4,733
473
29
3
0
202,270
1
L
Zeus
4,891
489
55
6
0
161,329
4
L
Raijin
4,632
463
24
2
0
161,742
1
W
Tiamat
6,817
682
81
8
0
201,288
2
L
Artemis
4,559
456
34
3
0
180,444
1
W
Guan Yu
6,998
700
81
8
0
218,564
3
L
Bakasura
5,065
507
59
6
0
223,353
0
W
Apollo
6,214
621
47
5
0
197,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role