Player Matchup

Fenrir
Fenrir
DemonVill
Fenrir
Level 8
God Stats
0W - 5L
1,053 SR
Queue Stats
3W - 10L
1,078 Elo+
Party 2
Sylvanus
Sylvanus
NatDesroGamer
Sylvanus
Level 18
God Stats
2W - 1L
1,811 SR
Queue Stats
55W - 60L
1,331 Elo+
Solo
Kukulkan
Kukulkan
THLLaw
Kukulkan
Level 65
God Stats
21W - 19L
1,607 SR
Queue Stats
165W - 179L
1,460 Elo+
Party 2
Team Averages
Level 30
1,490 SR
1,289 Elo+

VS

Team Averages
Level 62
1,429 SR
1,380 Elo+
Hades
Hades
Hangoverman290
Hades
Level 28
God Stats
6W - 3L
1,485 SR
Queue Stats
27W - 26L
1,431 Elo+
Party 1
Neith
Neith
OSOK11AV
Neith
Level 26
God Stats
7W - 13L
1,302 SR
Queue Stats
46W - 72L
1,280 Elo+
Solo
Kumbhakarna
Kumbhakarna
SwisherSweetMini
Kumbhakarna
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 60L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DemonVill
Fenrir
11
1 / 9 / 3
9,306
547
4,746
12,786
5,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
NatDesroGamer
Sylvanus
15
3 / 4 / 4
12,183
717
5,976
18,139
16,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
THLLaw
Kukulkan
16
3 / 9 / 4
11,496
676
19,705
12,352
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
12,547
738
21,580
18,348
17,393
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
OSOK11AV
Neith
15
3 / 3 / 6
11,186
658
9,240
11,949
3,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
SwisherSweetMini
Kumbhakarna
17
8 / 1 / 9
12,499
735
6,988
13,158
6,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
21
22
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DemonVill
Fenrir
1
9
3
0.28
W
10
3
9
4.83
L
Sylvanus
NatDesroGamer
Sylvanus
3
4
4
1.25
W
Neith
OSOK11AV
Neith
3
3
6
2
W
Kumbhakarna
SwisherSweetMini
Kumbhakarna
8
1
9
12.5
L
Kukulkan
THLLaw
Kukulkan
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,427
Damage
37,808
43,277
Taken
43,455
27,689
Mitigated
27,031
8,942
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DemonVill
Fenrir
4,746
1,300
0
330
12,786
5,798
651
8,795
3,991
0
8,799
W
21,580
744
729
7,158
18,348
17,393
468
9,229
8,711
52,849
0
L
Sylvanus
NatDesroGamer
Sylvanus
5,976
1,781
1,456
6,000
18,139
16,849
780
11,278
6,861
23,080
0
W
Neith
OSOK11AV
Neith
9,240
5,311
312
4,005
11,949
3,619
1,256
7,922
3,697
0
54,347
W
Kumbhakarna
SwisherSweetMini
Kumbhakarna
6,988
756
0
1,544
13,158
6,019
721
7,536
5,366
36,015
0
L
Kukulkan
THLLaw
Kukulkan
19,705
1,086
733
423
12,352
5,042
420
8,495
3,857
68,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
36,232
160
Minions Killed
199
0
Camps Cleared
0
747,368
Distance Traveled
893,359
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,306
547
6
0
0
266,087
2
W
Hades
12,547
738
69
4
0
301,483
0
L
Sylvanus
12,183
717
37
2
0
255,390
4
W
Neith
11,186
658
72
4
0
286,246
1
W
Kumbhakarna
12,499
735
58
3
0
305,630
2
L
Kukulkan
11,496
676
117
7
0
225,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role