Player Matchup

Chaac
Chaac
ASAPCoachie
Chaac
Level 109
God Stats
18W - 18L
1,361 SR
Queue Stats
279W - 402L
1,361 Elo+
Party 2
Merlin
Merlin
DAMMITDALE
Merlin
Level 125
God Stats
5W - 4L
1,559 SR
Queue Stats
104W - 126L
1,450 Elo+
Party 2
Neith
Neith
datxxonexxchick
Neith
Level 129
God Stats
11W - 9L
1,588 SR
Queue Stats
82W - 65L
1,650 Elo+
Party 2
Team Averages
Level 121
1,503 SR
1,487 Elo+

VS

Team Averages
Level 64
1,645 SR
1,491 Elo+
Poseidon
Poseidon
Anbu Raymond
Poseidon
Level 61
God Stats
12W - 8L
1,870 SR
Queue Stats
141W - 151L
1,494 Elo+
Party 1
Ares
Ares
Anbu Shane
Ares
Level 69
God Stats
29W - 16L
1,664 SR
Queue Stats
321W - 338L
1,483 Elo+
Party 1
Ullr
Ullr
MR BUZZ KI113R
Ullr
Level 62
God Stats
12W - 23L
1,402 SR
Queue Stats
193W - 194L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
8,232
549
7,892
18,676
15,907
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
DAMMITDALE
Merlin
12
2 / 9 / 2
8,977
598
11,356
13,874
5,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 1
9,296
620
12,609
12,074
4,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anbu Raymond
Poseidon
16
10 / 0 / 12
11,573
772
13,524
7,147
3,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 15
11,439
763
9,526
18,320
19,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 1 / 15
11,772
785
16,134
14,707
6,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
4
Kills
22
22
Deaths
4
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Poseidon
Anbu Raymond
Poseidon
10
0
12
16
W
5
3
15
4.17
L
Merlin
DAMMITDALE
Merlin
2
9
2
0.33
W
7
1
15
14.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
39,184
44,624
Taken
40,174
25,792
Mitigated
30,171
8,207
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,892
424
0
2,733
18,676
15,907
101
9,754
8,922
0
25,556
W
Poseidon
Anbu Raymond
Poseidon
13,524
1,657
148
3,904
7,147
3,598
1,643
2,504
4,643
58,866
0
W
9,526
826
320
4,924
18,320
19,802
1,067
4,487
13,833
19,125
0
L
Merlin
DAMMITDALE
Merlin
11,356
881
730
2,216
13,874
5,246
258
7,264
6,610
37,810
0
W
16,134
6,080
0
2,768
14,707
6,771
0
4,365
10,342
0
64,840
L
12,609
5,740
0
2,528
12,074
4,639
792
6,032
6,042
0
32,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
34,784
135
Minions Killed
183
0
Camps Cleared
0
711,187
Distance Traveled
828,295
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,232
549
18
1
0
253,395
2
W
Poseidon
11,573
772
100
7
0
296,923
0
W
Ares
11,439
763
17
1
0
276,362
0
L
Merlin
8,977
598
70
5
0
208,537
0
W
Ullr
11,772
785
66
4
0
255,010
1
L
Neith
9,296
620
47
3
0
249,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role