Player Matchup

Arachne
Arachne
Godfatherfarmer
Arachne
Level 29
God Stats
6W - 10L
1,400 SR
Queue Stats
21W - 33L
1,372 Elo+
Party 2
Thoth
Thoth
Mnicke
Thoth
Level 35
God Stats
0W - 1L
1,410 SR
Queue Stats
17W - 22L
1,405 Elo+
Party 2
Cabrakan
Cabrakan
Morrbotten
Cabrakan
Level 59
God Stats
34W - 35L
1,559 SR
Queue Stats
303W - 336L
1,354 Elo+
Party 2
Chaac
Chaac
Pomptus
Chaac
Level 45
God Stats
5W - 11L
1,160 SR
Queue Stats
169W - 181L
1,342 Elo+
Party 2
Neith
Neith
Takiyaki
Neith
Level 46
God Stats
0W - 1L
1,731 SR
Queue Stats
24W - 30L
1,394 Elo+
Solo
Team Averages
Level 43
1,452 SR
1,373 Elo+

VS

Team Averages
Level 52
1,519 SR
1,480 Elo+
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FeryBG
Danzaburou
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,507 Elo+
Party 3
Neith
Neith
INovvaI
Neith
Level 29
God Stats
7W - 5L
1,348 SR
Queue Stats
48W - 46L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
LangeStange2
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 349L
1,394 Elo+
Solo
Nemesis
Nemesis
Mcextreme
Nemesis
Level 64
God Stats
3W - 1L
1,748 SR
Queue Stats
16W - 13L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
5,967
542
3,219
9,545
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
Mnicke
Thoth
10
3 / 4 / 3
5,987
544
5,205
7,600
2,166
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
Morrbotten
Cabrakan
9
3 / 6 / 1
5,402
491
6,473
9,415
4,768
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Pomptus
Chaac
9
0 / 5 / 1
5,542
504
3,287
9,570
5,613
Neith
Takiyaki
Neith
10
2 / 2 / 2
5,988
544
5,040
7,332
2,087
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 4 / 1
6,687
608
7,683
8,629
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
FeryBG
Danzaburou
11
3 / 2 / 5
6,791
617
6,734
6,903
2,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
INovvaI
Neith
9
6 / 3 / 4
6,377
580
8,901
7,284
2,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
LangeStange2
Cthulhu
9
0 / 0 / 10
5,750
523
3,952
7,655
5,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Mcextreme
Nemesis
11
8 / 2 / 2
6,875
625
6,437
8,431
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
21
21
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
4
1
1.13
W
Danzaburou
FeryBG
Danzaburou
3
2
5
2.75
L
2
4
3
0.88
W
Neith
INovvaI
Neith
6
3
4
2.67
W
Cthulhu
LangeStange2
Cthulhu
0
0
10
5
W
Nemesis
Mcextreme
Nemesis
8
2
2
4.5
L
Thoth
Mnicke
Thoth
3
4
3
1.13
L
Cabrakan
Morrbotten
Cabrakan
3
6
1
0.58
L
Chaac
Pomptus
Chaac
0
5
1
0.1
L
Neith
Takiyaki
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
33,707
43,462
Taken
38,902
18,220
Mitigated
18,204
9,039
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,683
1,314
0
1,668
8,629
4,947
626
2,869
5,760
38,353
0
W
Danzaburou
FeryBG
Danzaburou
6,734
3,392
0
2,693
6,903
2,286
904
2,200
4,703
0
35,487
L
3,219
2,037
0
2,671
9,545
3,586
0
1,229
8,276
0
22,795
W
Neith
INovvaI
Neith
8,901
4,753
0
2,570
7,284
2,479
1,612
3,236
4,048
0
32,327
W
Cthulhu
LangeStange2
Cthulhu
3,952
567
263
1,110
7,655
5,260
312
2,050
5,605
19,337
0
W
Nemesis
Mcextreme
Nemesis
6,437
3,273
0
1,075
8,431
3,232
0
1,323
7,108
0
35,094
L
Thoth
Mnicke
Thoth
5,205
415
0
1,820
7,600
2,166
309
4,024
3,294
20,906
0
L
Cabrakan
Morrbotten
Cabrakan
6,473
874
0
1,539
9,415
4,768
0
2,347
7,039
17,054
0
L
Chaac
Pomptus
Chaac
3,287
266
0
2,310
9,570
5,613
342
1,706
7,854
0
25,084
L
Neith
Takiyaki
Neith
5,040
1,426
0
699
7,332
2,087
0
1,892
5,364
0
24,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
32,480
204
Minions Killed
289
0
Camps Cleared
0
1,041,739
Distance Traveled
1,046,013
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,687
608
66
6
0
192,494
2
W
Danzaburou
6,791
617
70
6
0
211,633
0
L
Arachne
5,967
542
54
5
0
247,160
2
W
Neith
6,377
580
65
6
0
188,246
0
W
Cthulhu
5,750
523
34
3
0
220,021
0
W
Nemesis
6,875
625
54
5
0
233,619
2
L
Thoth
5,987
544
40
4
0
204,701
1
L
Cabrakan
5,402
491
15
1
0
198,772
2
L
Chaac
5,542
504
55
5
0
184,874
1
L
Neith
5,988
544
40
4
0
206,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role