Player Matchup

Nemesis
Nemesis
MN343
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,544 Elo+
Solo
Jing Wei
Jing Wei
R1n_Ray
Jing Wei
Level 13
God Stats
25W - 25L
1,299 SR
Queue Stats
29W - 32L
1,227 Elo+
Solo
Hachiman
Hachiman
Striker71001
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
328W - 327L
1,512 Elo+
Solo
Scylla
Scylla
Zv_Skuud_-
Scylla
Level 25
God Stats
1W - 3L
1,242 SR
Queue Stats
259W - 262L
1,433 Elo+
Solo
Thanatos
Thanatos
shpekoshpon812
Thanatos
Level 14
God Stats
4W - 5L
1,405 SR
Queue Stats
16W - 21L
1,592 Elo+
Solo
Team Averages
Level 21
1,389 SR
1,462 Elo+

VS

Team Averages
Level 23
1,742 SR
1,547 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Juanki_00
Fenrir
Level 20
God Stats
3W - 0L
1,844 SR
Queue Stats
7W - 6L
1,537 Elo+
Solo
Merlin
Merlin
ThornsMeBabyBoy
Merlin
Level 24
God Stats
18W - 12L
1,608 SR
Queue Stats
95W - 69L
1,539 Elo+
Solo
Loki
Loki
germano-tgrxdlol
Loki
Level 15
God Stats
6W - 0L
2,027 SR
Queue Stats
25W - 12L
1,649 Elo+
Solo
Janus
Janus
theartist59
Janus
Level 27
God Stats
1W - 1L
1,733 SR
Queue Stats
102W - 92L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MN343
Nemesis
7
0 / 4 / 1
5,237
374
1,931
6,046
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
R1n_Ray
Jing Wei
11
1 / 4 / 0
6,252
447
2,344
8,576
2,681
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Striker71001
Hachiman
12
1 / 7 / 0
6,822
487
1,471
10,823
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Zv_Skuud_-
Scylla
10
0 / 4 / 1
5,615
401
693
6,997
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
9
2 / 6 / 1
6,371
455
3,364
7,865
2,939
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 4
7,279
520
3,467
3,123
2,608
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Juanki_00
Fenrir
11
3 / 1 / 2
7,559
540
2,619
10,507
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 2
9,727
695
5,521
5,332
2,059
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 1 / 0
10,692
764
12,292
8,762
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 2 / 4
7,080
506
4,533
3,728
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
25
25
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
4
5
W
Fenrir
Juanki_00
Fenrir
3
1
2
4
L
Nemesis
MN343
Nemesis
0
4
1
0.13
L
Jing Wei
R1n_Ray
Jing Wei
1
4
0
0.25
L
Hachiman
Striker71001
Hachiman
1
7
0
0.14
W
4
0
2
5
L
Scylla
Zv_Skuud_-
Scylla
0
4
1
0.13
W
13
1
0
13
L
Thanatos
2
6
1
0.42
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,803
Damage
28,432
40,307
Taken
31,452
12,382
Mitigated
12,870
7,509
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,467
0
152
818
3,123
2,608
458
0
3,123
21,386
0
W
Fenrir
Juanki_00
Fenrir
2,619
426
0
5,818
10,507
2,949
0
405
10,102
0
47,418
L
Nemesis
MN343
Nemesis
1,931
570
0
714
6,046
2,069
0
1,410
4,636
0
15,471
L
Jing Wei
R1n_Ray
Jing Wei
2,344
972
0
979
8,576
2,681
0
5,144
3,432
0
29,981
L
Hachiman
Striker71001
Hachiman
1,471
994
0
1,824
10,823
2,804
0
929
9,894
0
23,788
W
5,521
169
0
508
5,332
2,059
74
288
5,044
76,197
0
L
Scylla
Zv_Skuud_-
Scylla
693
0
0
492
6,997
1,889
0
3,442
3,555
25,535
0
W
12,292
4,254
0
3,984
8,762
4,487
1,616
0
8,762
0
77,435
L
Thanatos
3,364
1,020
0
3,500
7,865
2,939
0
2,596
5,269
0
17,504
W
4,533
325
0
183
3,728
767
1,667
0
3,728
28,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
42,337
235
Minions Killed
471
0
Camps Cleared
0
1,260,345
Distance Traveled
1,483,964
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,279
520
42
3
0
318,680
3
W
Fenrir
7,559
540
76
5
0
285,214
4
L
Nemesis
5,237
374
31
2
0
293,451
4
L
Jing Wei
6,252
447
68
5
0
249,015
0
L
Hachiman
6,822
487
50
4
0
212,556
4
W
Merlin
9,727
695
122
9
0
287,420
2
L
Scylla
5,615
401
47
3
0
241,011
3
W
Loki
10,692
764
185
13
0
333,834
3
L
Thanatos
6,371
455
39
3
0
264,312
5
W
Janus
7,080
506
46
3
0
258,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role