Player Matchup

Morgan Le Fay
Morgan Le Fay
AllRedAndSore
Morgan Le Fay
Level 17
God Stats
2W - 0L
1,704 SR
Queue Stats
12W - 5L
1,868 Elo+
Solo
Fafnir
Fafnir
Birdamusprime91
Fafnir
Level 28
God Stats
36W - 20L
1,641 SR
Queue Stats
117W - 114L
1,491 Elo+
Solo
Kali
Kali
Bravenutz
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 118L
1,587 Elo+
Solo
Artemis
Artemis
MKxEN3RGYx
Artemis
Level 26
God Stats
5W - 2L
1,553 SR
Queue Stats
23W - 18L
1,450 Elo+
Solo
Hercules
Hercules
moosegod12
Hercules
Level 29
God Stats
43W - 42L
1,474 SR
Queue Stats
180W - 158L
1,545 Elo+
Solo
Team Averages
Level 25
1,574 SR
1,588 Elo+

VS

Team Averages
Level 13
1,452 SR
1,415 Elo+
Chang'e
Chang'e
DartGoblinCR
Chang'e
Level 28
God Stats
7W - 7L
1,631 SR
Queue Stats
165W - 153L
1,574 Elo+
Solo
Susano
Susano
ESL_TSR
Susano
Level 7
God Stats
4W - 6L
1,384 SR
Queue Stats
20W - 26L
1,317 Elo+
Party 1
Jing Wei
Jing Wei
KiingCriiimson
Jing Wei
Level 9
God Stats
9W - 5L
1,486 SR
Queue Stats
20W - 16L
1,444 Elo+
Party 1
Ymir
Ymir
RaVaGe_Xenom
Ymir
Level 8
God Stats
7W - 9L
1,370 SR
Queue Stats
39W - 47L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
WeiZi_SwYZz
Gilgamesh
Level 12
God Stats
3W - 7L
1,390 SR
Queue Stats
84W - 70L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AllRedAndSore
Morgan Le Fay
19
11 / 3 / 9
12,494
595
22,272
17,135
9,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 7
11,449
545
11,661
13,765
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
20
8 / 2 / 5
12,788
609
11,945
18,629
9,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
MKxEN3RGYx
Artemis
16
1 / 3 / 1
9,930
473
10,731
10,966
4,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
moosegod12
Hercules
19
3 / 0 / 7
11,965
570
8,924
12,132
9,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DartGoblinCR
Chang'e
17
4 / 6 / 4
10,521
501
15,485
23,656
6,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
ESL_TSR
Susano
9
1 / 3 / 0
7,341
350
331
7,917
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
18
4 / 3 / 5
10,516
501
13,090
18,424
5,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 7 / 2
7,616
363
3,482
19,935
14,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
WeiZi_SwYZz
Gilgamesh
12
0 / 6 / 1
7,999
381
4,216
14,920
9,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
25
Kills
9
10
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AllRedAndSore
Morgan Le Fay
11
3
9
5.17
W
2
2
7
2.75
W
Kali
8
2
5
5.25
L
Chang'e
DartGoblinCR
Chang'e
4
6
4
1
L
Susano
ESL_TSR
Susano
1
3
0
0.33
L
Jing Wei
4
3
5
2.17
W
Artemis
MKxEN3RGYx
Artemis
1
3
1
0.5
L
0
7
2
0.14
L
Gilgamesh
WeiZi_SwYZz
Gilgamesh
0
6
1
0.08
W
Hercules
moosegod12
Hercules
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,533
Damage
36,604
72,627
Taken
84,852
46,501
Mitigated
38,824
26,225
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AllRedAndSore
Morgan Le Fay
22,272
1,813
167
5,521
17,135
9,773
2,244
7,781
9,354
97,624
0
W
11,661
2,678
0
6,814
13,765
13,061
1,239
4,998
8,767
46,155
0
W
Kali
11,945
6,712
0
6,150
18,629
9,755
1,455
3,220
15,409
0
109,233
L
Chang'e
DartGoblinCR
Chang'e
15,485
261
2,128
7,956
23,656
6,664
0
12,174
11,482
62,027
0
L
Susano
ESL_TSR
Susano
331
0
0
1,594
7,917
2,202
0
787
7,130
0
17,124
L
Jing Wei
13,090
7,806
0
1,518
18,424
5,809
0
5,889
12,535
0
73,631
W
Artemis
MKxEN3RGYx
Artemis
10,731
4,859
0
3,408
10,966
4,487
3,775
297
10,669
0
62,795
L
3,482
825
0
29
19,935
14,863
0
9,319
10,616
15,000
0
L
Gilgamesh
WeiZi_SwYZz
Gilgamesh
4,216
844
0
354
14,920
9,286
0
5,764
9,156
0
37,122
W
Hercules
moosegod12
Hercules
8,924
2,679
0
4,165
12,132
9,425
3,187
2,671
9,461
0
86,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,626
Gold Earned
43,993
664
Minions Killed
341
0
Camps Cleared
0
1,908,393
Distance Traveled
1,770,591
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,494
595
136
6
0
358,883
8
W
Fafnir
11,449
545
58
3
0
370,911
4
W
Kali
12,788
609
165
8
0
414,760
5
L
Chang'e
10,521
501
95
5
0
374,571
0
L
Susano
7,341
350
44
2
0
282,709
0
L
Jing Wei
10,516
501
103
5
0
390,261
3
W
Artemis
9,930
473
122
6
0
362,871
4
L
Ymir
7,616
363
25
1
0
368,535
0
L
Gilgamesh
7,999
381
74
4
0
354,515
1
W
Hercules
11,965
570
183
9
0
400,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role