Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Imgath350
King Arthur
Level 27
God Stats
2W - 3L
1,315 SR
Queue Stats
170W - 168L
1,678 Elo+
Solo
Tsukuyomi
Tsukuyomi
Khepr1Sun
Tsukuyomi
Level 16
God Stats
2W - 1L
1,742 SR
Queue Stats
19W - 10L
1,600 Elo+
Party 2
Cerberus
Cerberus
Llaqouz
Cerberus
Level 15
God Stats
11W - 5L
1,721 SR
Queue Stats
118W - 87L
1,694 Elo+
Solo
Janus
Janus
RoadToRank1
Janus
Level 27
God Stats
5W - 4L
1,639 SR
Queue Stats
104W - 44L
1,698 Elo+
Solo
Team Averages
Level 21
1,583 SR
1,634 Elo+

VS

Team Averages
Level 38
1,587 SR
1,557 Elo+
Ares
Ares
HalyconShade
Ares
Level 26
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Lyoko27
Nu Wa
Level 12
God Stats
0W - 1L
1,980 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
RMDalton12245
Neith
Level 8
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Vitriium
King Arthur
Level 26
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 1L
1,787 Elo+
Party 1
Bakasura
Bakasura
WonderfullWizard
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
6 / 1 / 2
6,341
634
5,831
3,496
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Imgath350
King Arthur
12
2 / 1 / 2
6,514
651
8,270
7,874
4,466
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Khepr1Sun
Tsukuyomi
9
5 / 2 / 0
5,889
589
3,452
6,189
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Llaqouz
Cerberus
8
1 / 0 / 5
5,088
509
3,493
5,969
4,116
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 1
7,489
749
1,335
2,375
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,323
432
1,494
7,161
2,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Lyoko27
Nu Wa
9
0 / 2 / 0
5,053
505
1,333
2,362
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 5 / 0
4,282
428
2,627
5,613
1,488
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Vitriium
King Arthur
9
0 / 2 / 1
4,729
473
1,585
9,063
3,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 3 / 0
6,213
621
6,193
8,734
3,133
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
4
4
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
2
7
L
0
4
1
0.13
W
King Arthur
Imgath350
King Arthur
2
1
2
3
W
Tsukuyomi
Khepr1Sun
Tsukuyomi
5
2
0
2.5
W
Cerberus
Llaqouz
Cerberus
1
0
5
3.5
L
Nu Wa
Lyoko27
Nu Wa
0
2
0
0
L
0
5
0
0
W
2
0
1
2.5
L
King Arthur
Vitriium
King Arthur
0
2
1
0.25
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
13,232
25,903
Taken
32,933
11,766
Mitigated
11,975
9,648
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,831
2,549
0
1,128
3,496
1,075
580
623
2,689
0
28,012
L
1,494
128
0
726
7,161
2,806
0
1,238
5,923
6,700
0
W
King Arthur
Imgath350
King Arthur
8,270
1,284
0
2,124
7,874
4,466
136
80
6,882
0
42,978
W
Tsukuyomi
Khepr1Sun
Tsukuyomi
3,452
1,157
0
2,903
6,189
1,461
0
600
5,050
0
23,341
W
Cerberus
Llaqouz
Cerberus
3,493
474
0
2,761
5,969
4,116
360
1,026
4,879
19,205
0
L
Nu Wa
Lyoko27
Nu Wa
1,333
325
0
0
2,362
715
0
1,128
1,234
25,022
0
L
2,627
1,270
0
432
5,613
1,488
320
1,647
3,966
0
16,763
W
1,335
125
0
732
2,375
648
0
285
1,873
57,897
0
L
King Arthur
Vitriium
King Arthur
1,585
449
0
2,121
9,063
3,833
0
0
9,063
0
13,365
L
6,193
3,846
0
2,780
8,734
3,133
0
815
7,919
0
20,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,321
Gold Earned
24,600
369
Minions Killed
205
0
Camps Cleared
0
954,789
Distance Traveled
926,278
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,341
634
59
6
0
162,875
2
L
Ares
4,323
432
6
1
0
160,574
0
W
King Arthur
6,514
651
90
9
0
188,244
2
W
Tsukuyomi
5,889
589
52
5
0
225,664
4
W
Cerberus
5,088
509
39
4
0
182,048
2
L
Nu Wa
5,053
505
65
7
0
175,234
0
L
Neith
4,282
428
41
4
0
177,714
3
W
Janus
7,489
749
129
13
0
195,958
6
L
King Arthur
4,729
473
26
3
0
181,160
0
L
Bakasura
6,213
621
67
7
0
231,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role