Player Matchup

Bellona
Bellona
AstraalGames
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,305 Elo+
Party 1
Ares
Ares
Awitaconlimón18
Ares
Level 15
God Stats
13W - 11L
1,617 SR
Queue Stats
25W - 19L
1,620 Elo+
Party 1
Janus
Janus
granular-tumbler
Janus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,643 Elo+
Party 1
Ullr
Ullr
ivanis11
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,415 Elo+
Party 1
Apollo
Apollo
pnerrancio
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,415 Elo+
Party 1
Team Averages
Level 19
1,523 SR
1,480 Elo+

VS

Team Averages
Level 17
1,507 SR
1,504 Elo+
Bakasura
Bakasura
 
Bakasura
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MonkeyKingMukong
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Quazio--
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,410 Elo+
Solo
Ymir
Ymir
SelectMeYTB
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,688 Elo+
Solo
Neith
Neith
jespal10
Neith
Level 28
God Stats
56W - 51L
1,533 SR
Queue Stats
93W - 99L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AstraalGames
Bellona
12
7 / 0 / 3
7,257
660
5,423
6,823
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 2 / 4
6,088
553
2,886
8,370
3,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 4
6,741
613
3,993
5,311
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
10
1 / 3 / 3
6,324
575
3,598
6,418
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
pnerrancio
Apollo
9
4 / 2 / 3
6,075
552
5,398
6,350
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 2 / 1
6,272
570
3,401
7,305
2,410
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
MonkeyKingMukong
Sun Wukong
8
2 / 3 / 1
5,598
509
3,550
7,273
3,096
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Quazio--
He Bo
10
2 / 3 / 0
5,918
538
4,692
6,280
2,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 4 / 0
4,196
381
518
4,317
1,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
jespal10
Neith
9
3 / 4 / 1
5,948
541
6,488
7,731
2,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
9
9
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
1
1.25
W
Bellona
AstraalGames
Bellona
7
0
3
8.5
W
3
2
4
2.5
L
Sun Wukong
MonkeyKingMukong
Sun Wukong
2
3
1
0.83
L
He Bo
Quazio--
He Bo
2
3
0
0.67
L
0
4
0
0
W
1
2
4
1.5
W
Ullr
1
3
3
0.83
L
Neith
jespal10
Neith
3
4
1
0.88
W
Apollo
pnerrancio
Apollo
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,298
Damage
18,649
33,272
Taken
32,906
12,543
Mitigated
11,034
5,409
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,401
2,895
0
3,697
7,305
2,410
0
1,604
5,621
0
26,453
W
Bellona
AstraalGames
Bellona
5,423
2,672
0
888
6,823
4,082
85
597
6,146
0
43,354
W
2,886
35
268
2,216
8,370
3,460
291
420
7,950
12,906
0
L
Sun Wukong
MonkeyKingMukong
Sun Wukong
3,550
562
0
392
7,273
3,096
0
3,043
4,155
0
19,691
L
He Bo
Quazio--
He Bo
4,692
146
0
858
6,280
2,025
0
331
5,909
26,521
0
L
518
311
0
80
4,317
1,291
0
109
4,208
3,371
0
W
3,993
879
0
1,272
5,311
1,457
58
0
5,311
43,553
0
W
Ullr
3,598
2,111
0
765
6,418
1,824
53
4,193
2,225
0
26,197
L
Neith
jespal10
Neith
6,488
2,630
0
1,211
7,731
2,212
0
1,555
6,134
0
26,098
W
Apollo
pnerrancio
Apollo
5,398
2,711
0
0
6,350
1,720
832
0
6,350
0
24,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
27,932
294
Minions Killed
213
0
Camps Cleared
0
1,133,784
Distance Traveled
988,215
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,272
570
72
7
0
261,472
0
W
Bellona
7,257
660
87
8
0
261,592
1
W
Ares
6,088
553
18
2
0
219,251
0
L
Sun Wukong
5,598
509
33
3
0
237,709
8
L
He Bo
5,918
538
57
5
0
201,436
4
L
Ymir
4,196
381
5
0
0
120,042
0
W
Janus
6,741
613
88
8
0
233,176
4
W
Ullr
6,324
575
59
5
0
197,094
1
L
Neith
5,948
541
46
4
0
167,556
0
W
Apollo
6,075
552
42
4
0
222,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role