Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BląckSoul
Khepri
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 122L
1,643 Elo+
Party 1
Tyr
Tyr
FartEaters
Tyr
Level 160
God Stats
2W - 2L
1,723 SR
Queue Stats
134W - 86L
1,713 Elo+
Party 1
Poseidon
Poseidon
MovestsmeOMarco
Poseidon
Level 48
God Stats
2W - 0L
1,285 SR
Queue Stats
83W - 40L
1,706 Elo+
Party 1
Team Averages
Level 138
1,501 SR
1,612 Elo+

VS

Team Averages
Level 57
1,501 SR
1,505 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dextroni
Danzaburou
Level 127
God Stats
12W - 11L
1,543 SR
Queue Stats
282W - 268L
1,480 Elo+
Party 3
Guan Yu
Guan Yu
begnam
Guan Yu
Level 18
God Stats
1W - 2L
1,459 SR
Queue Stats
19W - 20L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
7 / 0 / 4
7,637
764
7,707
4,148
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
 
Thor
10
2 / 0 / 4
5,721
572
3,509
4,629
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
BląckSoul
Khepri
11
2 / 0 / 4
6,447
645
2,878
5,824
3,861
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 1 / 4
5,394
539
2,661
9,266
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
10
4 / 2 / 4
6,150
615
4,301
4,143
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 3 / 1
5,220
522
2,591
5,115
2,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
 
Kali
7
0 / 4 / 1
4,774
477
1,338
7,405
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
 
Cabrakan
6
1 / 4 / 2
4,587
459
3,062
9,303
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Dextroni
Danzaburou
9
1 / 4 / 0
5,326
533
3,304
6,134
1,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
begnam
Guan Yu
8
0 / 1 / 1
4,230
423
1,689
5,216
2,278
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
3
3
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
4
9
W
Thor
 
Thor
2
0
4
4
L
Anubis
 
Anubis
1
3
1
0.5
L
Kali
 
Kali
0
4
1
0.13
L
Cabrakan
 
Cabrakan
1
4
2
0.5
W
Khepri
BląckSoul
Khepri
2
0
4
4
L
Danzaburou
Dextroni
Danzaburou
1
4
0
0.25
W
1
1
4
3
W
Poseidon
4
2
4
3
L
Guan Yu
begnam
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
11,984
28,010
Taken
33,173
11,396
Mitigated
13,316
9,346
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,707
4,094
0
2,617
4,148
1,159
705
153
3,995
0
44,187
W
Thor
 
Thor
3,509
764
0
1,535
4,629
1,619
0
757
3,872
0
29,796
L
Anubis
 
Anubis
2,591
152
0
1,936
5,115
2,492
0
1,437
3,496
27,521
0
L
Kali
 
Kali
1,338
557
0
1,229
7,405
2,281
0
499
6,897
0
19,415
L
Cabrakan
 
Cabrakan
3,062
517
0
1,056
9,303
5,066
0
2,261
6,864
7,982
0
W
Khepri
BląckSoul
Khepri
2,878
646
0
1,743
5,824
3,861
0
276
5,548
34,845
0
L
Danzaburou
Dextroni
Danzaburou
3,304
1,360
0
919
6,134
1,199
0
557
5,533
0
31,882
W
2,661
390
0
2,755
9,266
3,746
0
2,437
6,565
0
17,352
W
Poseidon
4,301
803
0
696
4,143
1,011
275
1,655
2,377
33,855
0
L
Guan Yu
begnam
Guan Yu
1,689
625
230
1,340
5,216
2,278
0
1,972
3,204
0
13,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
24,137
295
Minions Killed
235
0
Camps Cleared
0
995,218
Distance Traveled
919,144
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,637
764
85
9
0
199,442
3
W
Thor
5,721
572
63
6
0
195,869
1
L
Anubis
5,220
522
65
7
0
163,200
0
L
Kali
4,774
477
52
5
0
197,078
4
L
Cabrakan
4,587
459
10
1
0
181,032
3
W
Khepri
6,447
645
49
5
0
191,075
5
L
Danzaburou
5,326
533
73
7
0
184,496
1
W
Tyr
5,394
539
26
3
0
218,214
3
W
Poseidon
6,150
615
72
7
0
190,618
5
L
Guan Yu
4,230
423
35
4
0
193,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role