Player Matchup

Fenrir
Fenrir
CzaBeast
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
ThatAssassin394
Set
Level 29
God Stats
1W - 2L
1,642 SR
Queue Stats
80W - 103L
1,297 Elo+
Solo
Achilles
Achilles
bballplyr
Achilles
Level 24
God Stats
1W - 6L
1,299 SR
Queue Stats
12W - 26L
1,216 Elo+
Solo
Medusa
Medusa
lombaxking58
Medusa
Level 16
God Stats
0W - 1L
1,340 SR
Queue Stats
3W - 9L
1,138 Elo+
Solo
Thor
Thor
phoenixaqp18
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,330 Elo+

VS

Team Averages
Level 42
1,442 SR
1,284 Elo+
Loki
Loki
Sad_Kimura-Sad
Loki
Level 28
God Stats
11W - 28L
1,326 SR
Queue Stats
120W - 141L
1,386 Elo+
Solo
Neith
Neith
adamushi
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,069 Elo+
Party 1
Yemoja
Yemoja
b1ackburn10000
Yemoja
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
cyberdragokingx
Cthulhu
Level 29
God Stats
14W - 20L
1,376 SR
Queue Stats
194W - 256L
1,290 Elo+
Solo
Nu Wa
Nu Wa
sseuregitong
Nu Wa
Level 109
God Stats
3W - 12L
1,508 SR
Queue Stats
22W - 26L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CzaBeast
Fenrir
10
1 / 3 / 0
5,427
493
2,078
6,746
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 0
5,554
505
4,392
8,625
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
bballplyr
Achilles
9
0 / 3 / 0
5,241
476
950
5,659
2,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
9
0 / 2 / 0
5,222
475
3,222
4,852
1,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 4 / 0
4,581
416
2,315
4,939
2,008
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,086
462
363
5,642
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
adamushi
Neith
10
6 / 1 / 1
6,012
547
4,423
5,689
1,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 0 / 7
5,419
493
1,636
2,710
2,315
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

13
3 / 0 / 0
7,032
639
2,106
4,524
2,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 2 / 2
6,935
630
7,495
5,648
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
4
Kills
14
15
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CzaBeast
Fenrir
1
3
0
0.33
W
0
2
1
0.25
L
2
3
0
0.67
W
Neith
adamushi
Neith
6
1
1
6.5
W
0
0
7
3.5
L
Achilles
bballplyr
Achilles
0
3
0
0
W
3
0
0
3
L
Medusa
0
2
0
0
L
1
4
0
0.25
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,957
Damage
16,023
30,821
Taken
24,213
11,144
Mitigated
8,880
6,638
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CzaBeast
Fenrir
2,078
682
0
1,982
6,746
3,017
0
2,781
3,761
0
19,194
W
363
47
0
1,466
5,642
1,209
30
0
5,642
0
21,130
L
4,392
1,647
0
3,743
8,625
2,367
0
2,461
6,024
0
30,227
W
Neith
adamushi
Neith
4,423
2,825
0
2,039
5,689
1,677
744
0
5,689
0
23,091
W
1,636
737
1,971
1,263
2,710
2,315
444
0
2,710
9,575
0
L
Achilles
bballplyr
Achilles
950
174
0
163
5,659
2,726
32
2,275
3,334
0
22,893
W
2,106
227
0
1,653
4,524
2,009
156
0
4,524
34,267
0
L
Medusa
3,222
662
0
500
4,852
1,026
0
1,265
3,537
0
23,499
L
2,315
678
0
250
4,939
2,008
0
1,891
2,928
0
9,154
W
7,495
1,233
0
500
5,648
1,670
609
0
5,648
33,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
30,484
198
Minions Killed
233
0
Camps Cleared
0
940,738
Distance Traveled
948,923
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,427
493
39
4
0
193,690
0
W
Loki
5,086
462
38
3
0
169,243
0
L
Set
5,554
505
58
5
0
212,291
0
W
Neith
6,012
547
39
4
0
199,446
2
W
Yemoja
5,419
493
15
1
0
208,291
0
L
Achilles
5,241
476
46
4
0
208,805
3
W
Cthulhu
7,032
639
82
7
0
185,049
0
L
Medusa
5,222
475
44
4
0
202,014
2
L
Thor
4,581
416
11
1
0
123,938
0
W
Nu Wa
6,935
630
59
5
0
186,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role