Player Matchup

Hel
Hel
Jungleye500
Hel
Level 23
God Stats
1W - 0L
1,697 SR
Queue Stats
7W - 4L
1,731 Elo+
Party 3
Artemis
Artemis
RenaTole
Artemis
Level 5
God Stats
5W - 3L
1,419 SR
Queue Stats
105W - 116L
1,484 Elo+
Solo
Hercules
Hercules
SecurID
Hercules
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 97L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
SiNNeD2
Baron Samedi
Level 21
God Stats
5W - 0L
1,808 SR
Queue Stats
7W - 3L
1,359 Elo+
Party 1
Fenrir
Fenrir
plackplus
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,731 Elo+
Party 3
Team Averages
Level 16
1,585 SR
1,561 Elo+

VS

Team Averages
Level 27
1,473 SR
1,548 Elo+
Merlin
Merlin
Condega
Merlin
Level 84
God Stats
1W - 1L
1,534 SR
Queue Stats
8W - 8L
1,688 Elo+
Party 4
Jing Wei
Jing Wei
JaviiGG
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
2,043 Elo+
Solo
Ymir
Ymir
Quiin0
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Nemesis
Nemesis
SaneKiYT
Nemesis
Level 5
God Stats
0W - 3L
1,329 SR
Queue Stats
2W - 9L
1,267 Elo+
Party 2
Guan Yu
Guan Yu
XxlepantoxX
Guan Yu
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 4 / 3
9,174
540
13,460
10,475
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
RenaTole
Artemis
15
7 / 0 / 5
9,680
569
13,445
9,307
3,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
SecurID
Hercules
15
0 / 0 / 5
9,437
555
3,782
9,710
4,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SiNNeD2
Baron Samedi
12
1 / 0 / 15
8,532
502
7,493
8,344
6,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
plackplus
Fenrir
12
2 / 2 / 6
7,748
456
5,026
12,298
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Condega
Merlin
11
1 / 5 / 3
7,092
417
6,662
11,536
4,099
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
JaviiGG
Jing Wei
14
2 / 3 / 0
8,562
504
8,103
10,439
3,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Quiin0
Ymir
8
0 / 10 / 3
6,389
376
3,870
14,519
10,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
SaneKiYT
Nemesis
12
1 / 2 / 1
7,378
434
3,726
11,492
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
XxlepantoxX
Guan Yu
13
1 / 2 / 1
7,641
449
4,355
11,233
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
22
Kills
5
6
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Condega
Merlin
1
5
3
0.5
L
Jing Wei
JaviiGG
Jing Wei
2
3
0
0.67
W
12
4
3
3.38
L
Ymir
Quiin0
Ymir
0
10
3
0.15
W
Artemis
RenaTole
Artemis
7
0
5
9.5
L
Nemesis
SaneKiYT
Nemesis
1
2
1
0.75
W
Hercules
SecurID
Hercules
0
0
5
2.5
W
Baron Samedi
SiNNeD2
Baron Samedi
1
0
15
8.5
L
Guan Yu
XxlepantoxX
Guan Yu
1
2
1
0.75
W
Fenrir
plackplus
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,206
Damage
26,716
50,134
Taken
59,219
22,287
Mitigated
31,940
21,945
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Condega
Merlin
6,662
482
0
3,759
11,536
4,099
0
4,890
6,241
31,121
0
L
Jing Wei
JaviiGG
Jing Wei
8,103
5,940
0
4,719
10,439
3,466
0
3,899
6,441
0
56,953
W
13,460
1,223
3,103
4,691
10,475
3,716
320
4,111
6,321
36,770
0
L
Ymir
Quiin0
Ymir
3,870
644
0
204
14,519
10,845
0
5,851
8,435
11,854
0
W
Artemis
RenaTole
Artemis
13,445
6,403
0
3,478
9,307
3,401
3,494
2,388
6,778
0
70,480
L
Nemesis
SaneKiYT
Nemesis
3,726
1,818
0
4,687
11,492
4,151
0
1,672
9,689
0
48,046
W
Hercules
SecurID
Hercules
3,782
1,249
0
2,110
9,710
4,314
2,952
1,179
8,285
0
55,722
W
Baron Samedi
SiNNeD2
Baron Samedi
7,493
1,321
2,216
2,279
8,344
6,290
765
1,618
6,726
26,357
0
L
Guan Yu
XxlepantoxX
Guan Yu
4,355
449
384
1,402
11,233
9,379
83
3,609
7,460
0
35,436
W
Fenrir
plackplus
Fenrir
5,026
1,268
0
4,068
12,298
4,566
116
1,236
11,062
0
37,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
37,062
422
Minions Killed
321
0
Camps Cleared
0
1,594,716
Distance Traveled
1,528,959
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,092
417
44
3
0
296,939
3
L
Jing Wei
8,562
504
112
7
0
308,687
1
W
Hel
9,174
540
60
4
0
307,246
0
L
Ymir
6,389
376
16
1
0
286,998
3
W
Artemis
9,680
569
116
7
0
321,236
9
L
Nemesis
7,378
434
76
4
0
302,967
0
W
Hercules
9,437
555
136
8
0
342,799
1
W
Baron Samedi
8,532
502
49
3
0
290,083
5
L
Guan Yu
7,641
449
73
4
0
333,368
2
W
Fenrir
7,748
456
61
4
0
333,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role