Player Matchup

Achilles
Achilles
DeanMachine93
Achilles
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 75L
1,583 Elo+
Party 1
Izanami
Izanami
Parrentaccount2
Izanami
Level 114
God Stats
3W - 0L
1,493 SR
Queue Stats
104W - 73L
1,588 Elo+
Party 1
Chronos
Chronos
XxcheesysteveyxX
Chronos
Level 24
God Stats
3W - 1L
1,737 SR
Queue Stats
24W - 6L
1,642 Elo+
Party 1
Team Averages
Level 88
1,577 SR
1,604 Elo+

VS

Team Averages
Level 70
1,439 SR
1,284 Elo+
Sylvanus
Sylvanus
Dirty_Joiny
Sylvanus
Level 25
God Stats
6W - 6L
1,395 SR
Queue Stats
186W - 234L
1,310 Elo+
Party 2
Nu Wa
Nu Wa
gambling_panda
Nu Wa
Level 96
God Stats
4W - 7L
1,446 SR
Queue Stats
351W - 480L
1,243 Elo+
Solo
Apollo
Apollo
jlwasinger
Apollo
Level 88
God Stats
15W - 23L
1,475 SR
Queue Stats
269W - 306L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeanMachine93
Achilles
16
8 / 1 / 11
11,761
784
11,219
13,545
18,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 6 / 8
11,903
794
17,593
14,024
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 5 / 13
11,065
738
13,556
12,885
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dirty_Joiny
Sylvanus
14
4 / 3 / 6
10,596
706
8,948
13,667
13,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 9 / 6
9,548
637
7,937
14,407
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
jlwasinger
Apollo
14
6 / 8 / 5
10,729
715
14,534
20,554
8,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
20
Kills
12
12
Deaths
20
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
DeanMachine93
Achilles
8
1
11
13.5
L
Sylvanus
Dirty_Joiny
Sylvanus
4
3
6
2.33
W
8
6
8
2
W
4
5
13
2.1
L
2
9
6
0.56
L
Apollo
jlwasinger
Apollo
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,368
Damage
31,419
40,454
Taken
48,628
28,255
Mitigated
25,751
8,517
Healing
17,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DeanMachine93
Achilles
11,219
2,822
1,079
3,058
13,545
18,981
71
4,190
9,355
0
27,146
L
Sylvanus
Dirty_Joiny
Sylvanus
8,948
2,549
4,074
5,327
13,667
13,278
423
4,698
8,969
24,110
0
W
17,593
11,665
0
2,243
14,024
4,658
1,611
6,600
7,424
0
64,007
W
13,556
7,334
0
2,137
12,885
4,616
876
6,095
6,790
24,518
2,206
L
7,937
2,551
0
1,587
14,407
4,352
552
1,471
12,936
28,040
0
L
Apollo
jlwasinger
Apollo
14,534
9,187
428
6,477
20,554
8,121
2,013
6,308
14,246
0
40,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
30,873
166
Minions Killed
121
0
Camps Cleared
0
749,906
Distance Traveled
641,814
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,761
784
17
1
0
298,491
1
L
Sylvanus
10,596
706
36
2
0
240,949
0
W
Izanami
11,903
794
112
7
0
225,033
0
W
Chronos
11,065
738
37
2
0
226,382
0
L
Nu Wa
9,548
637
25
2
0
196,120
1
L
Apollo
10,729
715
60
4
0
204,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role