Player Matchup

Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
CaleTheScale
Sol
Silver I
Level 104
God Stats
4W - 2L
1,541 SR
Queue Stats
261W - 276L
1,083 MMR
Party 1
Osiris
Osiris
Gold IV
Genetic862
Osiris
Gold IV
Level 106
God Stats
5W - 4L
1,609 SR
Queue Stats
143W - 142L
1,254 MMR
Solo
Cupid
Cupid
Silver I
Maddogmitch
Cupid
Silver I
Level 148
God Stats
5W - 2L
1,746 SR
Queue Stats
145W - 143L
1,268 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
TingusMyPingus
Kuzenbo
Gold III
Level 115
God Stats
2W - 4L
1,251 SR
Queue Stats
419W - 418L
1,255 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,529 SR
1,272 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,571 SR
1,266 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
Chaos2Night
Xing Tian
Silver II
Level 160
God Stats
4W - 2L
1,567 SR
Queue Stats
344W - 359L
1,164 MMR
Solo
Set
Set
Silver IV
OofDaddy69
Set
Silver IV
Level 33
God Stats
2W - 2L
1,565 SR
Queue Stats
9W - 14L
1,284 MMR
Solo
Chiron
Chiron
Gold V
UniCorn34
Chiron
Gold V
Level 86
God Stats
0W - 1L
1,541 SR
Queue Stats
123W - 139L
1,205 MMR
Solo
Fenrir
Fenrir
Gold V
zlEmalz
Fenrir
Gold V
Level 146
God Stats
1W - 2L
1,680 SR
Queue Stats
93W - 105L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 2 / 5
6,604
660
3,141
7,463
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 3 / 0
6,455
646
6,173
6,671
2,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
Genetic862
Osiris
11
4 / 3 / 0
6,604
660
7,088
6,520
3,416
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 0
7,068
707
5,840
6,140
1,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 4
5,740
574
1,928
6,577
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FayTiamatGilgameshTsukuyomiAthena

VS

Bans
ArtemisJanusYemojaScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 0
6,526
653
4,884
5,692
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Chaos2Night
Xing Tian
11
2 / 2 / 1
6,128
613
3,961
9,668
8,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
3 / 3 / 2
6,566
657
4,276
7,289
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
UniCorn34
Chiron
10
1 / 4 / 0
5,472
547
4,954
7,620
2,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
zlEmalz
Fenrir
3
0 / 7 / 0
3,689
369
136
4,473
1,040

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
17
Kills
8
9
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
2
5
2.25
L
Merlin
 
Merlin
2
1
0
2
W
6
3
0
2
L
Xing Tian
Chaos2Night
Xing Tian
2
2
1
1.25
W
Osiris
Genetic862
Osiris
4
3
0
1.33
W
5
1
0
5
L
3
3
2
1.33
W
0
0
4
2
L
Chiron
UniCorn34
Chiron
1
4
0
0.25
L
Fenrir
zlEmalz
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
18,211
33,371
Taken
34,742
14,839
Mitigated
15,551
12,582
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,141
1,568
0
3,359
7,463
3,187
0
1,208
6,255
0
33,098
L
Merlin
 
Merlin
4,884
103
0
816
5,692
1,634
0
3,507
2,129
45,675
0
W
6,173
2,182
0
2,679
6,671
2,245
1,376
2,523
4,148
36,092
0
L
Xing Tian
Chaos2Night
Xing Tian
3,961
816
0
3,461
9,668
8,265
62
252
9,315
27,148
0
W
Osiris
Genetic862
Osiris
7,088
2,587
0
2,409
6,520
3,416
0
3,112
3,408
0
32,326
W
5,840
3,382
0
2,490
6,140
1,797
57
64
6,076
0
46,194
L
4,276
1,849
0
540
7,289
2,393
0
1,894
5,395
0
40,277
W
1,928
618
0
1,645
6,577
4,194
0
2,002
4,575
16,258
0
L
Chiron
UniCorn34
Chiron
4,954
2,292
0
2,663
7,620
2,219
0
139
7,436
0
31,507
L
Fenrir
zlEmalz
Fenrir
136
0
0
0
4,473
1,040
0
2,335
2,138
0
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
28,381
338
Minions Killed
287
0
Camps Cleared
0
979,375
Distance Traveled
1,001,270
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,604
660
69
7
0
215,191
1
L
Merlin
6,526
653
95
10
0
205,981
4
W
Sol
6,455
646
79
8
0
170,483
2
L
Xing Tian
6,128
613
49
5
0
202,057
1
W
Osiris
6,604
660
72
7
0
186,066
1
W
Cupid
7,068
707
85
9
0
191,919
2
L
Set
6,566
657
83
8
0
201,989
3
W
Kuzenbo
5,740
574
33
3
0
215,716
4
L
Chiron
5,472
547
58
6
0
187,930
0
L
Fenrir
3,689
369
2
0
0
203,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role