Player Matchup

Skadi
Skadi
Coju23
Skadi
Level 122
God Stats
16W - 8L
1,670 SR
Queue Stats
602W - 581L
1,444 Elo+
Party 1
Agni
Agni
DerKäsekuchen21
Agni
Level 109
God Stats
9W - 7L
1,610 SR
Queue Stats
61W - 65L
1,457 Elo+
Solo
Bakasura
Bakasura
JhonMedina
Bakasura
Level 127
God Stats
22W - 37L
1,436 SR
Queue Stats
138W - 159L
1,423 Elo+
Solo
Cabrakan
Cabrakan
SlimFat_HiFi
Cabrakan
Level 130
God Stats
12W - 14L
1,496 SR
Queue Stats
1,043W - 1,085L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
captainlex13
Gilgamesh
Level 102
God Stats
14W - 6L
1,666 SR
Queue Stats
193W - 174L
1,436 Elo+
Solo
Team Averages
Level 118
1,576 SR
1,436 Elo+

VS

Team Averages
Level 77
1,537 SR
1,442 Elo+
Izanami
Izanami
DzieckoJah
Izanami
Level 68
God Stats
35W - 38L
1,458 SR
Queue Stats
448W - 476L
1,506 Elo+
Solo
Eset
Eset
MoreReturns
Eset
Level 68
God Stats
5W - 2L
1,757 SR
Queue Stats
361W - 342L
1,425 Elo+
Party 2
Hel
Hel
Resnar
Hel
Level 94
God Stats
1W - 3L
1,390 SR
Queue Stats
37W - 36L
1,477 Elo+
Solo
Sylvanus
Sylvanus
ZenRage
Sylvanus
Level 96
God Stats
6W - 5L
1,535 SR
Queue Stats
393W - 428L
1,388 Elo+
Solo
Loki
Loki
sandrapm23
Loki
Level 57
God Stats
6W - 8L
1,547 SR
Queue Stats
211W - 214L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Coju23
Skadi
20
16 / 3 / 2
20,677
766
25,716
20,722
10,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 8 / 6
14,750
546
10,750
16,190
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
JhonMedina
Bakasura
20
3 / 7 / 5
14,809
548
7,124
21,151
10,895
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
SlimFat_HiFi
Cabrakan
20
5 / 8 / 13
15,271
566
10,022
24,830
34,636
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
captainlex13
Gilgamesh
20
7 / 4 / 7
16,333
605
25,715
23,181
28,024
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DzieckoJah
Izanami
20
4 / 8 / 6
14,783
548
13,679
19,985
9,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 6 / 6
14,661
543
20,890
24,637
12,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hel
Resnar
Hel
19
4 / 11 / 2
12,643
468
17,431
29,918
22,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
ZenRage
Sylvanus
2
0 / 0 / 0
5,484
203
0
0
0
19
8 / 8 / 6
12,608
467
11,266
27,732
13,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
33
Kills
30
30
Deaths
33
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
Coju23
Skadi
16
3
2
5.67
W
2
8
6
0.63
L
Izanami
DzieckoJah
Izanami
4
8
6
0.88
W
Bakasura
JhonMedina
Bakasura
3
7
5
0.79
L
14
6
6
2.83
L
Hel
Resnar
Hel
4
11
2
0.45
W
Cabrakan
SlimFat_HiFi
Cabrakan
5
8
13
1.44
L
Sylvanus
ZenRage
Sylvanus
0
0
0
0
W
Gilgamesh
captainlex13
Gilgamesh
7
4
7
2.63
L
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,327
Damage
63,266
106,074
Taken
102,272
89,555
Mitigated
58,222
25,254
Healing
35,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Coju23
Skadi
25,716
16,228
0
6,435
20,722
10,013
12,103
5,297
15,273
0
190,007
W
10,750
473
123
5,367
16,190
5,987
2,784
8,538
7,286
98,762
0
L
Izanami
DzieckoJah
Izanami
13,679
10,677
0
3,800
19,985
9,488
866
4,425
15,350
0
146,397
W
Bakasura
JhonMedina
Bakasura
7,124
5,161
0
3,161
21,151
10,895
891
8,254
12,793
0
99,082
L
20,890
2,599
260
6,602
24,637
12,529
0
10,262
13,888
94,376
0
L
Hel
Resnar
Hel
17,431
594
5,396
12,378
29,918
22,683
136
5,821
23,565
89,754
0
W
Cabrakan
SlimFat_HiFi
Cabrakan
10,022
909
0
4,555
24,830
34,636
44
6,940
17,535
54,038
0
L
Sylvanus
ZenRage
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
captainlex13
Gilgamesh
25,715
4,207
0
5,613
23,181
28,024
862
10,401
12,678
14,934
85,673
L
11,266
3,789
0
6,663
27,732
13,522
118
5,213
22,165
0
74,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,840
Gold Earned
60,179
808
Minions Killed
669
0
Camps Cleared
0
2,485,259
Distance Traveled
1,863,885
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
20,677
766
278
10
0
545,268
13
W
Agni
14,750
546
133
5
0
495,971
6
L
Izanami
14,783
548
244
9
0
454,823
0
W
Bakasura
14,809
548
142
5
0
491,248
2
L
Eset
14,661
543
173
6
0
457,807
3
L
Hel
12,643
468
147
5
0
446,647
7
W
Cabrakan
15,271
566
77
3
0
426,480
0
L
Sylvanus
5,484
203
0
0
0
0
0
W
Gilgamesh
16,333
605
178
7
0
526,292
3
L
Loki
12,608
467
105
4
0
504,608
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role