Player Matchup

Mercury
Mercury
Antkneey
Mercury
Level 74
God Stats
21W - 8L
1,654 SR
Queue Stats
204W - 172L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Gregedark093
Zhong Kui
Level 68
God Stats
16W - 15L
1,538 SR
Queue Stats
392W - 398L
1,451 Elo+
Solo
Odin
Odin
Meat-Girl1171
Odin
Level 90
God Stats
5W - 8L
1,620 SR
Queue Stats
608W - 638L
1,418 Elo+
Party 1
Zeus
Zeus
Rayan-5377
Zeus
Level 66
God Stats
4W - 3L
1,277 SR
Queue Stats
468W - 448L
1,466 Elo+
Party 1
Cupid
Cupid
jazzahboi
Cupid
Level 67
God Stats
15W - 13L
1,545 SR
Queue Stats
462W - 445L
1,481 Elo+
Solo
Team Averages
Level 73
1,527 SR
1,453 Elo+

VS

Team Averages
Level 89
1,560 SR
1,470 Elo+
Ullr
Ullr
FlashOnPoint
Ullr
Level 136
God Stats
10W - 6L
1,607 SR
Queue Stats
311W - 294L
1,512 Elo+
Party 2
Bellona
Bellona
RxK6
Bellona
Level 65
God Stats
18W - 8L
1,558 SR
Queue Stats
24W - 26L
1,459 Elo+
Party 3
Mercury
Mercury
TheGoD_of_W4R_05
Mercury
Level 147
God Stats
24W - 17L
1,441 SR
Queue Stats
198W - 165L
1,493 Elo+
Party 2
Ymir
Ymir
Verbaenen1
Ymir
Level 27
God Stats
1W - 2L
1,486 SR
Queue Stats
17W - 24L
1,440 Elo+
Party 2
Scylla
Scylla
Vx4n
Scylla
Level 68
God Stats
3W - 2L
1,708 SR
Queue Stats
36W - 40L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Antkneey
Mercury
11
4 / 1 / 4
6,887
626
3,604
5,869
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Gregedark093
Zhong Kui
12
3 / 0 / 2
7,028
639
6,585
5,738
4,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
4 / 1 / 5
6,327
575
3,481
5,974
4,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
3 / 2 / 6
6,132
557
8,891
4,262
1,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
jazzahboi
Cupid
12
1 / 2 / 1
6,582
598
3,384
5,345
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,081
553
5,208
5,962
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
RxK6
Bellona
10
0 / 2 / 0
5,561
506
2,359
8,556
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 4 / 0
6,104
555
4,653
8,206
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 3
5,235
476
1,946
8,872
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Vx4n
Scylla
9
0 / 3 / 0
5,022
457
2,150
5,003
1,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
6
6
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Antkneey
Mercury
4
1
4
6
L
4
2
1
2.25
W
Zhong Kui
Gregedark093
Zhong Kui
3
0
2
4
W
4
1
5
6.5
W
3
2
6
3
L
Bellona
RxK6
Bellona
0
2
0
0
L
2
4
0
0.5
L
0
4
3
0.38
L
Scylla
Vx4n
Scylla
0
3
0
0
W
Cupid
jazzahboi
Cupid
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
16,316
27,188
Taken
36,599
14,616
Mitigated
18,314
10,144
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Antkneey
Mercury
3,604
1,308
0
352
5,869
2,031
0
515
5,316
0
39,942
L
5,208
1,351
0
774
5,962
1,566
0
961
4,799
0
30,557
W
Zhong Kui
Gregedark093
Zhong Kui
6,585
1,616
0
4,161
5,738
4,532
696
183
5,555
40,202
0
W
3,481
738
0
2,079
5,974
4,769
0
1,517
4,457
0
13,104
W
8,891
978
0
1,075
4,262
1,451
0
1,544
2,718
35,567
0
L
Bellona
RxK6
Bellona
2,359
1,339
0
2,617
8,556
7,610
0
5,608
2,948
0
27,770
L
4,653
2,763
0
1,146
8,206
2,661
0
3,107
5,014
0
36,065
L
1,946
389
320
1,329
8,872
4,749
0
3,769
4,867
14,035
0
L
Scylla
Vx4n
Scylla
2,150
126
0
1,075
5,003
1,728
32
2,031
2,886
28,278
0
W
Cupid
jazzahboi
Cupid
3,384
1,783
291
2,186
5,345
1,833
0
399
4,946
0
42,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
28,003
325
Minions Killed
281
0
Camps Cleared
0
1,039,606
Distance Traveled
1,036,579
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,887
626
69
6
0
278,196
2
L
Ullr
6,081
553
56
5
0
199,958
2
W
Zhong Kui
7,028
639
80
7
0
183,791
2
W
Odin
6,327
575
27
2
0
211,413
1
W
Zeus
6,132
557
56
5
0
168,097
2
L
Bellona
5,561
506
69
6
0
203,722
1
L
Mercury
6,104
555
78
7
0
224,242
2
L
Ymir
5,235
476
23
2
0
213,144
4
L
Scylla
5,022
457
55
5
0
195,513
2
W
Cupid
6,582
598
93
8
0
198,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role