Player Matchup

Merlin
Merlin
King 8a
Merlin
Level 8
God Stats
2W - 0L
1,736 SR
Queue Stats
3W - 0L
1,804 Elo+
Solo
Yemoja
Yemoja
PaPa Raven9762
Yemoja
Level 25
God Stats
9W - 9L
1,443 SR
Queue Stats
35W - 39L
1,373 Elo+
Solo
Jormungandr
Jormungandr
Shinigami27
Jormungandr
Level 16
God Stats
1W - 1L
1,271 SR
Queue Stats
5W - 5L
1,362 Elo+
Solo
Fenrir
Fenrir
Wolfwizzy
Fenrir
Level 27
God Stats
17W - 17L
1,480 SR
Queue Stats
28W - 34L
1,381 Elo+
Solo
Artemis
Artemis
softballgirlz11
Artemis
Level 29
God Stats
1W - 2L
1,192 SR
Queue Stats
53W - 51L
1,424 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,469 Elo+

VS

Team Averages
Level 16
1,454 SR
1,410 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Snobol95
Kukulkan
Level 18
God Stats
1W - 2L
1,431 SR
Queue Stats
13W - 13L
1,353 Elo+
Solo
Anubis
Anubis
TopShelf Kronik
Anubis
Level 18
God Stats
10W - 20L
1,347 SR
Queue Stats
67W - 115L
1,275 Elo+
Party 1
Neith
Neith
big mike 451
Neith
Level 14
God Stats
2W - 2L
1,495 SR
Queue Stats
30W - 31L
1,603 Elo+
Solo
Guan Yu
Guan Yu
gaetano_orale
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
King 8a
Merlin
20
7 / 6 / 18
15,141
1,009
25,878
20,633
7,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 4 / 29
16,363
1,091
16,167
22,118
28,879
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Jormungandr
Shinigami27
Jormungandr
18
0 / 0 / 0
11,060
737
0
0
0
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Wolfwizzy
Fenrir
20
25 / 4 / 9
18,756
1,250
28,391
19,457
11,723
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 4 / 13
15,884
1,059
18,369
16,712
4,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
8 / 7 / 3
15,049
1,003
15,165
20,054
7,103
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Snobol95
Kukulkan
20
4 / 4 / 8
15,046
1,003
24,245
13,248
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 11 / 7
15,404
1,027
14,223
21,009
9,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 4 / 9
14,535
969
19,941
16,220
6,511
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
20
0 / 15 / 6
12,480
832
397
25,838
11,050

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
51
41
Kills
18
18
Deaths
41
69
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
8
7
3
1.36
W
Merlin
King 8a
Merlin
7
6
18
2.67
W
0
4
29
3.63
W
Jormungandr
Shinigami27
Jormungandr
0
0
0
0
L
Kukulkan
Snobol95
Kukulkan
4
4
8
2
L
3
11
7
0.59
W
Fenrir
Wolfwizzy
Fenrir
25
4
9
7.38
L
3
4
9
1.88
L
Guan Yu
0
15
6
0.2
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,805
Damage
73,971
78,920
Taken
96,369
52,877
Mitigated
39,783
9,113
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
15,165
5,187
97
781
20,054
7,103
0
8,027
12,027
0
27,792
W
Merlin
King 8a
Merlin
25,878
3,597
359
1,875
20,633
7,540
0
8,149
12,484
53,970
0
W
16,167
3,014
1,662
2,151
22,118
28,879
0
10,444
11,674
57,717
0
W
Jormungandr
Shinigami27
Jormungandr
0
0
0
0
0
0
0
0
0
126
0
L
Kukulkan
Snobol95
Kukulkan
24,245
3,213
0
1,596
13,248
5,626
0
6,703
6,545
70,571
0
L
14,223
0
212
1,776
21,009
9,493
0
6,259
14,750
43,051
0
W
Fenrir
Wolfwizzy
Fenrir
28,391
6,371
72
1,736
19,457
11,723
0
9,395
10,062
0
41,296
L
19,941
11,314
0
4,557
16,220
6,511
0
8,160
8,060
0
49,088
L
Guan Yu
397
212
0
584
25,838
11,050
0
12,896
12,942
0
6,989
W
18,369
13,345
0
1,258
16,712
4,735
0
10,480
6,232
0
44,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,204
Gold Earned
72,514
256
Minions Killed
268
5
Camps Cleared
8
1,065,234
Distance Traveled
1,320,849
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,049
1,003
23
2
0
309,669
0
W
Merlin
15,141
1,009
60
4
1
264,085
0
W
Yemoja
16,363
1,091
93
6
0
241,210
1
W
Jormungandr
11,060
737
0
0
0
11,062
0
L
Kukulkan
15,046
1,003
124
8
1
259,889
0
L
Anubis
15,404
1,027
71
5
0
236,371
0
W
Fenrir
18,756
1,250
33
2
2
313,468
0
L
Neith
14,535
969
43
3
5
295,472
1
L
Guan Yu
12,480
832
7
0
2
219,448
1
W
Artemis
15,884
1,059
70
5
2
235,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role