Player Matchup

Cerberus
Cerberus
BårbeBleue
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1
Hercules
Hercules
Llaqouz
Hercules
Level 15
God Stats
9W - 8L
1,569 SR
Queue Stats
118W - 87L
1,714 Elo+
Solo
Ao Kuang
Ao Kuang
OmegaYato
Ao Kuang
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 53L
1,600 Elo+
Solo
Ra
Ra
jordifc
Ra
Level 16
God Stats
1W - 3L
1,617 SR
Queue Stats
5W - 8L
1,567 Elo+
Solo
Artemis
Artemis
kabuza93
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1
Team Averages
Level 14
1,537 SR
1,600 Elo+

VS

Team Averages
Level 20
1,547 SR
1,555 Elo+
Anubis
Anubis
 
Anubis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EMSYHEHE
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Gigastyle
Cabrakan
Level 28
God Stats
176W - 141L
1,640 SR
Queue Stats
463W - 426L
1,626 Elo+
Solo
Odin
Odin
HerrKeur
Odin
Level 29
God Stats
5W - 4L
1,593 SR
Queue Stats
78W - 97L
1,571 Elo+
Solo
Jing Wei
Jing Wei
Khepr1Sun
Jing Wei
Level 16
God Stats
4W - 0L
1,504 SR
Queue Stats
19W - 10L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BårbeBleue
Cerberus
7
0 / 8 / 3
5,695
407
2,948
11,894
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
Llaqouz
Hercules
11
1 / 4 / 3
7,299
521
7,746
13,629
11,866
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
OmegaYato
Ao Kuang
12
6 / 2 / 1
7,509
536
7,972
8,908
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 2
6,670
476
2,516
10,235
2,679
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
kabuza93
Artemis
8
2 / 8 / 0
5,688
406
2,522
8,964
1,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 5 / 6
6,882
492
5,344
7,676
3,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
3
0 / 1 / 0
4,859
347
26
1,103
276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Gigastyle
Cabrakan
17
6 / 2 / 1
10,374
741
12,497
11,891
9,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
11
1 / 1 / 7
6,993
500
3,072
8,886
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Khepr1Sun
Jing Wei
15
18 / 1 / 3
9,630
688
18,617
10,654
3,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
25
26
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
5
6
0.6
L
Cerberus
BårbeBleue
Cerberus
0
8
3
0.19
W
Ares
0
1
0
0
W
Cabrakan
Gigastyle
Cabrakan
6
2
1
3.25
W
Odin
1
1
7
4.5
W
Jing Wei
Khepr1Sun
Jing Wei
18
1
3
19.5
L
Hercules
Llaqouz
Hercules
1
4
3
0.63
L
Ao Kuang
OmegaYato
Ao Kuang
6
2
1
3.25
L
1
4
2
0.5
L
Artemis
kabuza93
Artemis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,704
Damage
39,556
53,630
Taken
40,210
29,291
Mitigated
21,908
14,992
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,344
170
0
1,440
7,676
3,948
199
4,469
3,116
38,355
0
L
Cerberus
BårbeBleue
Cerberus
2,948
719
0
2,041
11,894
9,275
0
691
11,203
10,170
0
W
Ares
26
0
0
0
1,103
276
0
501
602
821
0
W
Cabrakan
Gigastyle
Cabrakan
12,497
1,355
0
7,120
11,891
9,357
88
2,227
9,334
85,375
0
W
Odin
3,072
1,577
226
2,861
8,886
4,346
168
2,367
6,435
0
24,339
W
Jing Wei
Khepr1Sun
Jing Wei
18,617
15,655
0
5,874
10,654
3,981
842
3,121
7,398
0
58,701
L
Hercules
Llaqouz
Hercules
7,746
2,676
0
4,692
13,629
11,866
0
8,914
4,715
0
27,936
L
Ao Kuang
OmegaYato
Ao Kuang
7,972
2,540
0
4,833
8,908
3,544
0
2,541
6,367
33,704
9,256
L
2,516
863
248
2,353
10,235
2,679
909
3,866
6,369
34,579
0
L
Artemis
kabuza93
Artemis
2,522
1,116
0
825
8,964
1,927
0
2,071
6,893
0
17,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,861
Gold Earned
38,738
236
Minions Killed
381
0
Camps Cleared
0
1,104,315
Distance Traveled
1,084,023
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,882
492
60
4
0
232,018
2
L
Cerberus
5,695
407
17
1
0
244,195
1
W
Ares
4,859
347
3
0
0
53,651
0
W
Cabrakan
10,374
741
184
13
0
234,127
4
W
Odin
6,993
500
45
3
0
253,896
0
W
Jing Wei
9,630
688
89
6
0
310,331
4
L
Hercules
7,299
521
54
4
0
246,200
2
L
Ao Kuang
7,509
536
83
6
0
191,194
2
L
Ra
6,670
476
53
4
0
204,474
4
L
Artemis
5,688
406
29
2
0
218,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role