Player Matchup

Ra
Ra
BonyStudPug
Ra
Level 29
God Stats
18W - 12L
1,577 SR
Queue Stats
241W - 184L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Cevis2fun
Danzaburou
Level 12
God Stats
5W - 11L
1,306 SR
Queue Stats
24W - 33L
1,447 Elo+
Solo
Nemesis
Nemesis
Epsilocke
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,700 Elo+
Solo
Kukulkan
Kukulkan
MysteryUA
Kukulkan
Level 26
God Stats
84W - 79L
1,540 SR
Queue Stats
173W - 158L
1,496 Elo+
Solo
Geb
Geb
ЖекаСевас
Geb
Level 25
God Stats
7W - 4L
1,485 SR
Queue Stats
113W - 114L
1,573 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,554 Elo+

VS

Team Averages
Level 31
1,610 SR
1,521 Elo+
Neith
Neith
Aherel
Neith
Level 7
God Stats
11W - 6L
1,654 SR
Queue Stats
12W - 9L
1,409 Elo+
Party 1
Fenrir
Fenrir
Sammbora
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,575 Elo+
Party 1
King Arthur
King Arthur
San9l
King Arthur
Level 16
God Stats
9W - 6L
1,573 SR
Queue Stats
36W - 31L
1,555 Elo+
Party 1
Anubis
Anubis
Stivisoon
Anubis
Level 14
God Stats
10W - 4L
1,822 SR
Queue Stats
44W - 33L
1,568 Elo+
Party 1
Ra
Ra
Бадо
Ra
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 26
15,019
1,365
29,089
11,845
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cevis2fun
Danzaburou
19
7 / 5 / 28
12,911
1,174
17,660
14,149
5,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Epsilocke
Nemesis
20
9 / 2 / 28
13,443
1,222
15,960
10,112
4,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
MysteryUA
Kukulkan
20
16 / 4 / 24
14,200
1,291
25,562
13,150
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 4 / 34
11,607
1,055
9,256
17,195
22,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aherel
Neith
18
3 / 11 / 8
11,787
1,072
12,185
21,414
8,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Sammbora
Fenrir
18
4 / 11 / 6
11,622
1,057
12,185
18,634
7,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
San9l
King Arthur
18
3 / 9 / 6
11,148
1,013
12,872
26,392
29,136
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Stivisoon
Anubis
18
4 / 9 / 5
11,597
1,054
15,485
17,321
8,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 13 / 9
11,699
1,064
9,765
20,148
8,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
51
53
Kills
17
17
Deaths
53
140
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Aherel
Neith
3
11
8
0.64
W
19
2
26
16
W
Danzaburou
Cevis2fun
Danzaburou
7
5
28
4.2
W
Nemesis
Epsilocke
Nemesis
9
2
28
11.5
W
Kukulkan
MysteryUA
Kukulkan
16
4
24
7
L
Fenrir
Sammbora
Fenrir
4
11
6
0.64
L
King Arthur
San9l
King Arthur
3
9
6
0.67
L
Anubis
Stivisoon
Anubis
4
9
5
0.72
L
3
13
9
0.58
W
2
4
34
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,527
Damage
62,492
66,451
Taken
103,909
44,798
Mitigated
62,510
11,368
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aherel
Neith
12,185
7,416
0
2,518
21,414
8,463
0
12,925
8,309
0
41,835
W
29,089
2,814
4,905
2,693
11,845
5,020
0
2,959
8,886
58,883
0
W
Danzaburou
Cevis2fun
Danzaburou
17,660
12,271
0
1,165
14,149
5,692
0
6,192
7,957
0
37,278
W
Nemesis
Epsilocke
Nemesis
15,960
7,538
0
2,007
10,112
4,827
0
3,020
7,092
0
26,459
W
Kukulkan
MysteryUA
Kukulkan
25,562
2,749
0
348
13,150
6,579
0
4,243
8,907
40,469
0
L
Fenrir
Sammbora
Fenrir
12,185
958
0
264
18,634
7,673
0
12,826
5,600
0
25,473
L
King Arthur
San9l
King Arthur
12,872
1,286
136
963
26,392
29,136
0
13,338
12,713
0
24,959
L
Anubis
Stivisoon
Anubis
15,485
1,467
0
1,129
17,321
8,920
0
11,679
5,532
34,954
0
L
9,765
1,512
1,014
1,415
20,148
8,318
0
12,165
7,848
35,136
0
W
9,256
1,213
0
250
17,195
22,680
0
8,836
8,359
15,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,180
Gold Earned
57,853
202
Minions Killed
201
4
Camps Cleared
5
1,020,194
Distance Traveled
996,382
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,787
1,072
50
5
1
195,135
0
W
Ra
15,019
1,365
83
8
1
231,515
1
W
Danzaburou
12,911
1,174
43
4
1
174,110
2
W
Nemesis
13,443
1,222
31
3
1
218,958
0
W
Kukulkan
14,200
1,291
38
3
1
176,264
0
L
Fenrir
11,622
1,057
35
3
1
221,644
0
L
King Arthur
11,148
1,013
15
1
1
206,042
3
L
Anubis
11,597
1,054
40
4
1
177,167
0
L
Ra
11,699
1,064
61
6
1
196,394
2
W
Geb
11,607
1,055
7
1
0
219,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role