Player Matchup

Neith
Neith
DARGINIM31
Neith
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 1
Odin
Odin
Drag785
Odin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,468 Elo+
Solo
Da Ji
Da Ji
Sward
Da Ji
Level 29
God Stats
8W - 15L
1,389 SR
Queue Stats
93W - 104L
1,496 Elo+
Solo
Merlin
Merlin
TylerTime26
Merlin
Level 18
God Stats
1W - 1L
1,485 SR
Queue Stats
2W - 4L
1,452 Elo+
Solo
Ares
Ares
ubemubemosas
Ares
Level 8
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 2L
1,701 Elo+
Party 1
Team Averages
Level 13
1,467 SR
1,513 Elo+

VS

Team Averages
Level 28
1,504 SR
1,485 Elo+
Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Brife123
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,234 SR
Queue Stats
118W - 133L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
CapvxD
Gilgamesh
Level 29
God Stats
9W - 4L
1,774 SR
Queue Stats
353W - 339L
1,538 Elo+
Solo
Jormungandr
Jormungandr
FaultedHawk
Jormungandr
Level 27
God Stats
6W - 10L
1,409 SR
Queue Stats
17W - 23L
1,429 Elo+
Solo
Medusa
Medusa
VeIvetCrowe
Medusa
Level 27
God Stats
2W - 4L
1,604 SR
Queue Stats
81W - 81L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
2 / 5 / 0
5,287
529
4,235
5,706
1,341
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Drag785
Odin
8
0 / 1 / 0
4,608
461
2,571
5,241
4,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Sward
Da Ji
9
0 / 3 / 2
5,274
527
1,945
6,181
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
6
0 / 2 / 1
4,177
418
853
4,680
1,218
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
0 / 5 / 0
4,001
400
1,170
7,666
3,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
5 / 0 / 2
6,348
635
3,189
4,802
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Brife123
Morgan Le Fay
11
2 / 0 / 3
6,437
644
4,685
2,863
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CapvxD
Gilgamesh
10
0 / 0 / 0
5,705
571
2,375
5,212
2,364
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
FaultedHawk
Jormungandr
9
1 / 0 / 7
5,426
543
2,676
5,851
2,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
8 / 2 / 2
6,446
645
7,512
5,581
1,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
16
16
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
0
2
6
W
Morgan Le Fay
Brife123
Morgan Le Fay
2
0
3
3.5
W
Gilgamesh
CapvxD
Gilgamesh
0
0
0
0
L
Neith
2
5
0
0.4
L
Odin
Drag785
Odin
0
1
0
0
W
Jormungandr
FaultedHawk
Jormungandr
1
0
7
4.5
L
Da Ji
Sward
Da Ji
0
3
2
0.33
L
Merlin
0
2
1
0.25
W
Medusa
8
2
2
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,774
Damage
20,437
29,474
Taken
24,309
11,668
Mitigated
9,812
4,889
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,189
1,892
0
678
4,802
1,940
0
238
4,564
0
38,021
W
Morgan Le Fay
Brife123
Morgan Le Fay
4,685
275
0
1,270
2,863
932
458
489
2,374
35,309
0
W
Gilgamesh
CapvxD
Gilgamesh
2,375
548
0
1,551
5,212
2,364
552
0
5,212
0
25,087
L
Neith
4,235
1,916
0
444
5,706
1,341
0
975
4,731
0
19,591
L
Odin
Drag785
Odin
2,571
955
0
1,721
5,241
4,058
124
558
4,647
0
17,323
W
Jormungandr
FaultedHawk
Jormungandr
2,676
847
428
1,171
5,851
2,824
489
596
5,255
19,019
0
L
Da Ji
Sward
Da Ji
1,945
231
0
2,574
6,181
1,788
0
1,282
4,772
0
26,096
L
Merlin
853
123
0
0
4,680
1,218
26
2,340
2,140
12,124
0
W
Medusa
7,512
5,418
0
1,877
5,581
1,752
2,029
700
4,881
0
32,958
L
1,170
222
0
150
7,666
3,263
0
1,829
5,823
5,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,347
Gold Earned
30,362
141
Minions Killed
304
0
Camps Cleared
0
931,776
Distance Traveled
956,695
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,348
635
72
7
0
207,573
1
W
Morgan Le Fay
6,437
644
72
7
0
203,801
1
W
Gilgamesh
5,705
571
64
6
0
204,470
0
L
Neith
5,287
529
26
3
0
172,786
0
L
Odin
4,608
461
31
3
0
167,885
1
W
Jormungandr
5,426
543
39
4
0
172,290
1
L
Da Ji
5,274
527
63
6
0
220,307
0
L
Merlin
4,177
418
12
1
0
173,789
0
W
Medusa
6,446
645
57
6
0
168,561
2
L
Ares
4,001
400
9
1
0
197,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role